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Everything posted by Spaceception
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[1.3.0] Andromeda Visuals: Daydream [0.3.5]
Spaceception replied to Matchlight's topic in KSP1 Mod Releases
I can understand holding back Don't want to overhype, and disappoint, but already it's really good.- 685 replies
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[1.3.0] Andromeda Visuals: Daydream [0.3.5]
Spaceception replied to Matchlight's topic in KSP1 Mod Releases
I just thought of that while listening to ID Thunder *gets wide-eyed*- 685 replies
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[1.3.0] Andromeda Visuals: Daydream [0.3.5]
Spaceception replied to Matchlight's topic in KSP1 Mod Releases
How hard would that be? Unless you programned it to have very predictable patterns. Will it have the sound of thunder every so often? Or is that harder?- 685 replies
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[1.3.0] Andromeda Visuals: Daydream [0.3.5]
Spaceception replied to Matchlight's topic in KSP1 Mod Releases
I can't wait to colonize the crap out of these planets, listening to the relaxing sound of rain falling... You and @Alteroz are doing incredible work. No, no, just no *insert puke gif*- 685 replies
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[1.3.0] Andromeda Visuals: Daydream [0.3.5]
Spaceception replied to Matchlight's topic in KSP1 Mod Releases
REALLY!? Oh man, the cinematic guys will have a field day with this when it releases. Will Eve and Laythe get rain too?- 685 replies
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[1.3.0] Andromeda Visuals: Daydream [0.3.5]
Spaceception replied to Matchlight's topic in KSP1 Mod Releases
STOP TEASING, I CAN ONLY GET SO EXCITED- 685 replies
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[1.3.0] Andromeda Visuals: Daydream [0.3.5]
Spaceception replied to Matchlight's topic in KSP1 Mod Releases
Wow... This mod is already one of the best imo, but if it were possible to render rain falling eventually, this would quickly become the best visual mod out there by far.- 685 replies
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[1.3.0] Andromeda Visuals: Daydream [0.3.5]
Spaceception replied to Matchlight's topic in KSP1 Mod Releases
I believe it!- 685 replies
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[1.3.0] Andromeda Visuals: Daydream [0.3.5]
Spaceception replied to Matchlight's topic in KSP1 Mod Releases
Oh my... RAIN!? Really excited for this update! That looks so cool! You are only allowed to give 25 likes per day. You cannot give any more likes today. NOOOOOOOOOOOOOOO!- 685 replies
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totm nov 2023 SpaceX Discussion Thread
Spaceception replied to Skylon's topic in Science & Spaceflight
It did get a little bump, but it launched successfully -
totm nov 2023 SpaceX Discussion Thread
Spaceception replied to Skylon's topic in Science & Spaceflight
Can we get the hype train going? -
GUYS!
Imagine dragons Evolve album is out, And it's great!
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kopernicus [1.6.0] Extrasolar v1.8.0 [12/21/18]
Spaceception replied to Andi K.'s topic in KSP1 Mod Releases
Yay!! It's in 1.3 -
[KSP 1.3.1] Stock Size Real Solar System [0.0.3.1]
Spaceception replied to Galileo's topic in KSP1 Mod Releases
So Many Dependencies Such Crappy Wifi I'm going to have to finish downloading it later.- 598 replies
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- ssrss
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Among these targets is NEO, Trojans, many observations of the gas giants and their moons, and a heap of science for exoplanet atmospheres, and other stars. And one of them is TRAPPIST-1e!! https://jwst-docs.stsci.edu/display/JSP/JWST+GTO+Observation+Specifications#JWSTGTOObservationSpecifications-ObservationsofSolarSystemObjects
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My hand hovers over the download button, contemplating what I'm about to do Do I really want life support? Will I fail? Probably, who cares, TO SPAAAAAAACE
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[1.4] SpaceY Heavy-Lifter Parts Pack v1.17.1 (2018-04-02)
Spaceception replied to NecroBones's topic in KSP1 Mod Releases
Amazing! Downloading this for my stock-sized RSS!! -
Separate saves
Spaceception replied to Spaceception's topic in KSP1 Technical Support (PC, modded installs)
Well, I copied the entire KSP folder in commons and put it into a new one. Hopefully, it works. -
Pale red dots. Let's get this thread rolling again @ProtoJeb21 @Cabbink I think you two in particular, would like this.
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Separate saves
Spaceception replied to Spaceception's topic in KSP1 Technical Support (PC, modded installs)
And that I can do with Steam, right? -
*Waves* I think this is the right place, never placed anything here before. Anyway, nothing has crashed, I was wondering the exact definition of separate saves, like, could I have one save with the stock system, and all of my regular mods, and another with stock sized RSS? STUPID QUESTION INCOMING And uh, how do I make separate saves if it works like that? Would 2 saves dig into my game and make it unplayable? Thanks for putting up with me