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He_162

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Everything posted by He_162

  1. I like messing with aerodynamics to create some absurd craft sometimes, other times I just make fighters, hypersonic vehicles, and other such things.
  2. Sounds like fun! Mind if I join with my special fighter aircraft, and aerodynamics expertise?
  3. I love it! It would also be cool if you could make the I-270 which was a russian modified Me-263, which was a larger Me-163 with fuel tank upgrades, and more flight time / range,
  4. I reviewed this, and found that I shouldn't trust wikipedia, I modified the article so it didn't say that as well, and added some sources. Thanks for the info. I see why the engine I suggested is useless, if you want, you can close this thread, I see no point anymore.
  5. Working on a VTOL, should be done soon.. if the game stops crashing all the time...
  6. No, I want a fuel efficient engine that can keep an aircraft at that altitude, whilst being slower of course, but can also be gotten earlier in the game, perhaps along with the Panther engine, that way we have an aircraft engine capable of being used, albeit not as efficient as the ramjet, but good enough to be used in early career for SSTO's, and other such things.
  7. I was suggesting an engine similar to the U2's, and one that could be mounted on an AIRFRAME similar to the U-2's. The highest current world absolute general aviation altitude record -General Aviation World Records- achieved by a manned Airbreathing jet engine propelled aircraft is 37,650 metres (123,520 ft) set by Alexandr Fedotov, in a Mikoyan Gurevich E-266M (MiG-25M), on 31 August 1977. MiG-25M Two testbeds (one converted from a MiG-25RB and one from a MiG-25PD) for more powerful (98.04 kN (22,045 lbf) dry, 129.71 kN (29,166 lbf) with afterburner) engines. Ye-266M Designation applied to MiG-25M when used for record breaking in 1975 and 1977, including setting an absolute altitude record for a jet aircraft of 37,650 m (123,524 ft) on 31 August 1977. Those records must follow these rules: 1. Must maintain that altitude as maximum reachable and maintainable altitude for a short duration (long enough for a small rocket to be launched at 35,000m? ) 2. Must not stall before that altitude
  8. Well, what I was looking for was something that could operate at 30,000m + maybe even 35,000m, but with enough thrust to keep an aircraft operating up there with enough lift to stay in the air, such as the U-2 spyplane. That would be really useful for early game aircraft launched rockets, and probes, etc, or X-15 launches and such.
  9. Just so you guys know, I made this more or less as a test to see if I could do a decent video editing job in windows movie maker, and whether or not certain programs are better than others for video recording.... I plan on doing more videos like this, and others, so any tips would be appreciated.
  10. HE-53 https://kerbalx.com/He_162/He53 -Custom cockpit -Specialized purpose -Ejection seat mk 11 -Highly maneuverable -36 m/s takeoff speed -ease of control The end of the video simply serves the purpose of letting you hear the whole song, since I usually am annoyed when a song just cuts out in a video I am watching, you won't have to worry about that! For more He-series jets, visit my fighter jet and odd trinket repository, you can find the rest of them, or links to their individual pages there, the purpose of this is to prevent my repository from being on the front page 24/7, and to prevent myself from annoying others with it.
  11. Great job again this month! Props to the winners, great looking craft! .....Oh, and FIRST!
  12. VTOL, STOL, HTOL, and other things are capable with this design simply by changing out the drop pod type, and allowing it a diverse set of abilities I suppose.
  13. Further developments, a few minor tweaks, and a few added on intakes, and we should be good. A fully recoverable spaceplane capable of vertical takeoff with the assist pods, and then horizontal landing on the runway from anywhere on Kerbin after an engagement.
  14. Nevertheless, your cube is great fun by the looks of it
  15. Pictures really help. Imagination isn't the extent to which this game can go, it goes much further. Anyway, I like the idea, I made a vehicle that used only sepratrons to get things into orbit, and I believe the last 3 stages on the satellite could fit in your bay, and bring it to orbit quite easily. https://kerbalx.com/He_162/STO
  16. I plan on making an SSTO vehicle, and I have been working with aerodynamics, new custom cockpits, VTOL capabilities, and etc. I hope to have a super maneuverable hypersonic SSTO military jet by the end of the week if all goes well, here are the basic aerodynamic, custom cockpit, and STOL results. Designed to take off from, and land on carriers, small enough to go anywhere, and powerful enough to fight anything, this aircraft should be my best one yet, and far superior to the rest, being capable of anything.. almost.
  17. I can't even make a working turboprop engine let alone something like that :I lol
  18. NO music is needed, tis great both ways, Music just enhances the experience
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