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He_162

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Everything posted by He_162

  1. My first lander is here! https://kerbalx.com/He_162/He964-Lunar-Lander Expect a Duna lander next! (SOON)(TM)
  2. Lunar Lander coming soon to Heinkels heavy lifters! 9,600 deltaV lifter takes a small lunar lander, and uses it's probe core as a lithobreak! http://imgur.com/a/60agU I'll put the lunar lander / return vessel + satellite on my V2 of the He964 heavy lifter, and put it up on kerbalX in about ten minutes.
  3. I tweakscaled the engines to fit the body better in my recent version, still working on all the working stuff.
  4. No, I did not use tweakscale. Here are the parts list: B9 Procedural Wing Cockpit Fuel Tank Struts Engine
  5. Heinkel's Heavy Lifters -------------------------------- He963 Lifter Proof of Concept (success!) https://kerbalx.com/He_162/He963 He964 Main Lifter (V1) 8000 deltaV with orbital vessel, can SSTO on light or empty loads https://kerbalx.com/He_162/He964 Lifter Payloads: Mun / Minmus Lander: https://kerbalx.com/He_162/He964-Lunar-Lander
  6. Working on the weapons bay, and soon I will have a fully functional J-20 Chengdu Stealth Fighter!
  7. RK-7 VIPER PERFORMANCE: -Supermaneuverable -1-2 hour flight time -Top speed of mach 2.8 -4 air to air missiles -1x or 2x, 20mm cannon TOP SPEED: Comes with: Full custom cockpit Ejection seat Fly by wire system Download (COMPLETELY STOCK AS WELL! :D) I decided to make it BDArmory for this contest, and another one a while back, so enjoy! https://kerbalx.com/He_162/RK7
  8. I barely made a successful attempt, and I think it would be too hard to do without clipping, and using kerbal engineer, so I will lower the challenge requirements for the twin engine bomber to 600 units of fuel, and a top speed of 220 m/s.
  9. I apologize, I was tired, and I was reading the stats wrong, I read someone elses craft stats instead of yours, I will change it. I will do this system in the next Challenge, which means at the end of this month if I don't get too many more entries.
  10. 360 loop in horizontal flight. Yes, it is challenging, I will upload a craft that can easily do it myself soon. I'll let you know that the SR-71 has a lower thrust to weight ratio. T/W is entirely irrelevant, so long the thrust to drag ratio is not above 1, and the lift to weight ratio is above 1, and the wings are placed in such a way that it works.
  11. It's okay, it was my first posted craft anyway, I'm sure he won't care either way, the best thing to do is let this thread rest, and ignore him.
  12. The objective of the challenge is to meet the requirements or beat them. Not to design something more or less efficient than what I have requested. The idea is that it SHOULD be difficult to beat the others designs due to the insane request. IE. Lots of fuel / bomb load weight. Also, a pilot is not required, but I expect some really good results without one. Nice job @swjr-swis I will add you guys to the board at the end of each day from now on out, that way there is less work for me to do.
  13. See, the 8 engine bomber challenge is entirely possible, perhaps someone can make it even better by doing it with 4 engines, pretty sure that's impossible, but anyone is welcome to try, stretch your creativity! http://imgur.com/a/Jbhrp
  14. Yes! Nice! You need a crew man, sorry, I'll add it to the rules, I forget stuff. Yes, small radial ones. It wouldn't be challenging without the fuel load. Oh, and I didn't say you had to be on full fuel load for combat, maybe carry drop tanks, and drop them once you are in combat, that counts. I will have bomber examples ready soon.
  15. I made some modifications to the bomber entries, nice job @Cunjo Carl!
  16. This aircraft meets the exact specifications for the twin engine fighter, I will be making some basic craft to show people what theirs should be capable of, etc. http://imgur.com/a/MMFtm
  17. Well, I like your first design, the second looks kind of strange to me. I will change it to have some rules, for mods and stuff, and to, as of your comments: I will have a fuel load requirement instead of a flight time requirement, you are right, it makes it easier for people, however, I use Kerbal Engineer Redux, which tells me the flight time, and level flight speed at any altitude is the requirement for the top speed.
  18. I have been working on a new fifth gen fighter. I need to add infernal robotics to the belly for the cargo bay to work, but I got a functional J-20 stealth fighter jet. http://imgur.com/a/xDmfF
  19. Junkers Juno Tournaments This Season: (seasons end when we don't have a new winner for 1 month, then we assume no one wants to play, or that the best craft that will be submitted, has been.) Build a aircraft powered by 1, 2, or 4 juno engines. PLEASE HAVE A PILOT The objective is to build a aircraft capable of the old Kerman specifications for a single, and double engine jet fighter, or bomber, as well as 4 engine bombers. Here are the specifications, and point systems. Single Engine Fighter: -Top Speed of 250 m/s. -25 second turn time or less. -Climb to 7000m in less than 6 minutes. -150 units of fuel. Twin engine fighter: -Top Speed of 260 m/s. -30 second turn time or less. -Climb to 7000m in less than 5 minutes. -400 units of fuel. Twin engine bomber: -Top Speed of 220 m/s. -40 second turn time or less. -Climb to 8000m in 10 minutes or less. -Bomb load of 4 fully loaded small ore tanks. -600 units of fuel. Quad+ engine bomber: (Don't use over 8 engines) -Top Speed of 200 m/s. -60 second turn time or less. -Climb to 8000m in 10 minutes or less. -Bomb load of 6 fully loaded small ore tanks. (Radial ones) -1200 units of fuel. POINT SYSTEM: Whoever has the best stats according to the specifications above has the best aircraft, so don't JUST do the specifications, try to exceed them. LEADERBOARD: (TOP 3) Single engine fighter: 1.) @swjr-swis 2.) @Cunjo Carl 3.) @He_162 4.) @qzgy 5.) @hempa2 Twin engine fighter: 1.) @swjr-swis 2.) @MiniMatt 3.) @qzgy Twin engine bomber: 1.) Quad engine bomber: 1.) @He_162 2.) @DoctorDavinci 3.) Allowed Mods: (Suggest one if you want it on the list) B9 Aerospace Pack Procedural Parts BDarmory SXT (Stock Extension) Any Mod That Doesn't change game mechanics or modify the Juno engine (not including texture). Heinkel's Attempts: La-174: http://imgur.com/a/iDJY3 Junkers 4: http://imgur.com/a/Jbhrp
  20. Wow! Nice, simple, and useful, I'm looking forward to more of these!
  21. https://kerbalx.com/He_162/YF23 Imgur links aren't working? Album is in the KerbalX page. A little overmaneuverable, but that can be fixed by limiting the elevators control authority a bit. If you like the YF-23, you will like my "Scorch" aircraft as well! https://kerbalx.com/He_162/Scorch
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