Jump to content

Kergarin

Members
  • Posts

    593
  • Joined

  • Last visited

Everything posted by Kergarin

  1. Is this caveman Bonus only for using tier 4 parts, or also for weight and size restrictions?
  2. It might help if you simplify and shrink the description. Maybe have a specific payload to deliver. Also allow only stock parts to make it more challenging. Just some ideas
  3. Really good design. 166kg should be doable by optimizing it. Have just tried it, and was 15m/s short. This could be optimized by some Mun gravity assists and a good suicide burn. (which I didn't)
  4. Granted. You are now the programm director of all TV channels. Everyone is angry and tries to kill you, because everyone wants to see other series which you have discontinued. Your series are continued but you don't have a minute to watch them. I wish futurama was continued.
  5. Granted. Now your spacecrafts explode outside of KSP. Before even loading the game! I wish I had time for KSP
  6. Granted, but it gets deformed into a disk instead I wish there won't be people believing in flat earth (at least before this house asteroid incident)
  7. Bannend because it does not matter, he could not steer it in space anyway
  8. Banned for not banning the last post in the row. Banned for using too educated words.
  9. That's true, but they don't relate it to exhaust gases, they say it's because the space x launch damaged our universe
  10. But even if a normal person is no expert in orbital mechanics... Why don't they just Google why it looks like this instead of explaining to the world why this can't be a rocket launch to space...
  11. They are talking to each other. There is a comment with lots of people living near there who all got headaches and other diseases while they were trying to create this interdimensional portal One of my favourite ones is from a girl who says something like: even someone with the intelligence of a squirrel can clearly see that this rocket did not make it to space, because it did not fly straigt up but sideways.
  12. I have no clue how I have ended up in this video, but I could not stop laughing about the comments People think they are trying to open the door to another dimension when the falcon booster separates. There is also a group which had all together headaches and other problems when this happened and others who are sure the aircrafts in the video are aliens picking something up Others think they have bounced of the firmament while trying to pierce it I can't believe that they are really thinking this... So I have to share it with you https://youtu.be/vgxsJfGwp48
  13. Thanks for the hint, I will have a look at it! Next to orbital racing, I do also have another type of racing, which will be released soon
  14. Hello, I have build this a long long time ago, and now finally found some time to release it. The challenge is simple: Download the track (ship included): https://kerbalx.com/KergarinAerospace/NG-Racetrack-1 Don't forget to bring a pilot! Use ALT+F12 to bring it to orbit ~2400km above Kerbin. Press 1 to release the ship. Try to beat my (verry bad) time, or just have fun. The start/finish ring is lighted up in red. (this can greatly improve you docking skills by the way) You can also design your own ship or modify mine. It's a verry ugly basic RCS Racer. Depending on how much interest this finds, there may come more tracks.
  15. Hope you will find the time and share your results
  16. As I can say some did not cheat 300-400m/s in Eves low atmosphere already create heavy forces. Any sudden movement can destroy a craft easily, and I think it's also way to fast to open a chute. On the other hand, if you are at 300-400m/s you have probably not reached a height where more efficient engines start to work. This is just guessing based on my experiences, you are free to prove me wrong But I think it is easier, to build a first stage which can push the second stage out of the atmosphere, and have a second stage which circularizes its orbit quickly, before the first stage re enters the atmosphere. Something like this has already been done: It's an interesting way, but I don't know if this is much easier than a low margin self refuelling SSTO.
  17. I just did some tests. Wings really work much bette now. At 7500 a verry low speed is enough to get airborne. Maybe it can be scaled to a point where it can also reenter and land? A few more strakes are enough to survive reentry. But that's already to much extra weight to reach orbit.
  18. Hi @astrobond so this turns into a Eve SSTO expert meeting, it seems Did you also experience wings working better on eve in 1.2 and above, or how were you able to scale it down that much compared to your old one?
  19. Ah... Hello =) didn't know this, now things make more sense Have found the chart i was talking about. It was not about pressure but about the mammoth engines thrust. It's around 8% loss at launch. I did not expect that the better workings wings can compensate this that well. But obviousley they do verry well I should have realized this, wehen @astrobonddid build the smalles Eve SSTO i have seen so far. It's also a plane, and it Shows how small wings can be now https://www.youtube.com/watch?v=8Q-PJ4FgWpg&t=34s So Maybe you can even scale yours down now in 1.2+? If i ever find the time for Eve SSTOs again, I will definitely also try planes again PS: did you know about this? Was a little frustrating seeing this. But great work anyway and thanks for the mention (I think you meant my SSTO?)
  20. The pressure at the lower atmosphere was drastically increased in 1.2. I did test this with probes and created a chart. (will see if I can find it) So the engines have less output and therefore a worse twr than before. Also the drag increases, you have to deal with more friction and heat. My ssto lander had a ridiculous amount of payload in 1.1.3. But in 1.2 it could not even make it to orbit anymore. Even not if totally stripped down. So vertical takeoff is way harder now. I have to say, I did never test planes on Eve in 1.2, because I learned in 1.1.3 that vertical takeoff on Eve is much more efficient than SSTO planes in horizontal takeoff. So maybe due to the ticker atmosphere wings do now have more lift, and maybe things have changed and planes are more efficient now, and maybe work even better in 1.2 and above than in 1.1.3? How do you know it's 1.2 in the video? Or are you Bradley?
  21. Are you sure it was 1.2? This was made really shortly after the release.
  22. Actually it's is exactly: who brings the most xenon to Eeloo. Don't get me wrong, I thinks this can be a really cool challenge, if you balance it a little. Maybe don't give points for specific parts, just give points for the complete weight? Or as I suggested specify the station and give points for the lightest launches
×
×
  • Create New...