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Everything posted by Hypercosmic
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3/10. The rocket is too fat, and I can't read the words in it except 'tech'.
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I decided to ask Kerbol Origins' thread directly about the possibilities to move stock planets back to their original orbits. I guess you should just delete the Eeloo file.
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Wonder why people treat Outer Planets Mod as a part of the stock system. I personally don't like how it sticks far too much to the Solar System. P.S. The etymology is random, right?
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I performed the first docking in this savefile, and the first dual reentry and landing, simultaneously. (The docking is boring, so I proceeded to the dual reentry) Reentry Descending (the another ship is at the left of the selected ship, near the horizon)
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Instead of jumping Jool scenario, this is probably why there's no super-Kerbin in the orbit... I'm curious about the stability of the system. In real Solar System, the fifth planet was ejected out of the Solar System after subsequent encounters with Jupiter and Saturn. However, I am not sure if gas giant Vulcan-style planet would allow the stability of the inner Kerbol system. The note is that this planet can potentially eject Moho in the 4 billion years' time, and can cause chaos on Kerbin by changing its eccentricity, potentially killing everything before Kerbals could ever get a foothold.
- 116 replies
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- planets mod
- kopernicus
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You Will Not Go To Space Today - Post your fails here!
Hypercosmic replied to Mastodon's topic in KSP1 Discussion
Didn't bring enough food for Val on her trip to Minmus. -
Doing it Apollo style - Redux
Hypercosmic replied to Xeldrak's topic in KSP1 Challenges & Mission ideas
Oh, so it's just like one-manned capsule missions? Good. I'm not expecting myself to perform that kind of stunt anyways.- 100 replies
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How many times did you forget to assign kerbals in a spaceship?
Hypercosmic replied to Reusables's topic in KSP1 Discussion
Almost always. It's a big pain, too. -
Doing it Apollo style - Redux
Hypercosmic replied to Xeldrak's topic in KSP1 Challenges & Mission ideas
I will try this when I unlocked stuffs I required later. But what's wrong with all three down?- 100 replies
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That dev's name is NovaSilisko, and yes, they left.
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You Will Not Go To Space Today - Post your fails here!
Hypercosmic replied to Mastodon's topic in KSP1 Discussion
That looks like cluster missile launching vehicle. So funny, looking for more -
High dV rockets without Nuke/Ion and limited tech ideas
Hypercosmic replied to WanderingKid's topic in KSP1 Discussion
Try activating both three engines simultaneously. Transferred fuel should make it to some amount. -
High dV rockets without Nuke/Ion and limited tech ideas
Hypercosmic replied to WanderingKid's topic in KSP1 Discussion
It is. Look closely at the bottom of the Kerbal Engineer box. See? TWR = 1, means weight = lifting force. With that, it won't go anywhere. -
I see. The mods will get very angry. Good luck.
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The Lounge
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Are these arts related to KSP? Cause it doesn't look like it is KSP fan art.
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The Saga of Emiko Station - Complete
Hypercosmic replied to Just Jim's topic in KSP1 Mission Reports
On the completely unrelated note... -
The Saga of Emiko Station - Complete
Hypercosmic replied to Just Jim's topic in KSP1 Mission Reports
Thanks. Anyways, I wonder how much time each chapter's production takes? -
High dV rockets without Nuke/Ion and limited tech ideas
Hypercosmic replied to WanderingKid's topic in KSP1 Discussion
TWR is significant because this is the launch vehicle. Currently this rocket cannot even lift itself from the groupd because the TWR is exactly 1.00. -
The current conventional new year is more or less this one. I myself celebrate the winter equinox solstice (lol) and not the conventional new year.
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I celebrate the new year by the day the space program founded.
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What seemingly basic thing have you never done in KSP
Hypercosmic replied to Whisky Tango Foxtrot's topic in KSP1 Discussion
Never been to the North Pole lol -
KSP Interstellar Extended Continued Development Thread
Hypercosmic replied to FreeThinker's topic in KSP1 Mod Development
Is it possible to just delete the alcubierre drive from the rest of the engines? I don't like it.