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Deizelpunk

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Everything posted by Deizelpunk

  1. When tf are you going to fix the only right earphone audio thing? It totally breaks this whole mod for me! ;-;
  2. Nevermind, much simpler than I thought. Yeah my bad i was using the heisenberg part pack, didnt realise i needed one of your parts for the Ai. Really happy this is updated for 1.2 tho man!
  3. So how do i control the airship now? Without the UI i have no idea how to fly...
  4. Im not sure what you mean? I was just saying that they have a release that works in 1.2.1, so i was inquiring to find out if they were aware and or working towards an update so we can use our beautiful ww2 planes.
  5. Would it be possible to set it so that stock turbo props still work when you update to 1.2? Im really sad that i cant use my propeller planes with FAR on.
  6. Ok yeah, good point. I PERSONALLY try to make realistic planes.
  7. I strive for realism, considering your commenting in a FAR related page, I thought you would understand thats why we get FAR.
  8. But thats not really realistic... Is it...
  9. Sorry for the language, I wasn't actually angry at him, I was just joking. Il refrain from that in the future.
  10. WW2 Flying wings* They used drag flaps to stay stable but we cant really do that, and i sure heck cant put 6 anthers on the back lol.
  11. Sometimes while editing my HUD disappears untill I hover back over it- its really annoying. Anyone else getting this?
  12. Looks neat, I like the cut outs where the engine sits.
  13. I've been working on some flying wings only FAR, although its essentially impossible to make them stable without using tiny little finlets on wingtips (if you want to build ww2 style ones)
  14. Il try when i get home, the space-dock version inst updated.
  15. Well the same problem everyone has with flying wings, no yaw stability. Im just trying to figure out how the real life ones work. So far from what i can tell its a combo of differential thrust, wing sweep and wing twist. Not exactly sure still tho.
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