dark jam
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KSP2 Release Notes
Everything posted by dark jam
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K thanks could you also send me a link to the changelog from 1.1.3 if you have it
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How do you lock your camera on to a part I have advanced tweakables on but all i get is autostrut Please help i would love to be able to do this
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Maritime Pack & Submarine Pack 2.0 Dev Page
dark jam replied to BT Industries's topic in KSP1 Mod Development
thanks good luck with school and with the house -
Maritime Pack & Submarine Pack 2.0 Dev Page
dark jam replied to BT Industries's topic in KSP1 Mod Development
ok thanks i didn't know there was a prerelease and thanks sorry for the repeat questions -
Maritime Pack & Submarine Pack 2.0 Dev Page
dark jam replied to BT Industries's topic in KSP1 Mod Development
Is there an estimated time? -
Maritime Pack & Submarine Pack 2.0 Dev Page
dark jam replied to BT Industries's topic in KSP1 Mod Development
Can i have a date for release? I love boat parts and well this looks too good to pass up -
P.E.W (A BDArmory Addon)Reactivated Development
dark jam replied to LORDPrometheus's topic in KSP1 Mod Development
Awesome great, now to see if an update comes out before the next "weekly patch" for ksp -
P.E.W (A BDArmory Addon)Reactivated Development
dark jam replied to LORDPrometheus's topic in KSP1 Mod Development
does this mod support 1.1.2 yet if not thats ok i understand that we all have lives -
[1.8.0-1.12.5] AtmosphereAutopilot 1.6.1
dark jam replied to Boris-Barboris's topic in KSP1 Mod Releases
fly to waypoint -
[1.8.0-1.12.5] AtmosphereAutopilot 1.6.1
dark jam replied to Boris-Barboris's topic in KSP1 Mod Releases
yeah that doesn't make much sense to me can you explain in an easier way -
[1.8.0-1.12.5] AtmosphereAutopilot 1.6.1
dark jam replied to Boris-Barboris's topic in KSP1 Mod Releases
i am clueless with this mod is there some type of documentation to help? -
[1.1] BDArmory v0.11.0.1 (+compatibility, fixes) - Apr 23
dark jam replied to BahamutoD's topic in KSP1 Mod Development
I am having trouble with the tws locking radar i set the craft to guard mode it shoots a missile but then the TWS radar GUI refuses to reappear -
KSP Interstellar Extended Continued Development Thread
dark jam replied to FreeThinker's topic in KSP1 Mod Development
who made the MK2 KSPI Extension Mod And can they put it on something other than kerbalstuff -
KSP Interstellar Extended Continued Development Thread
dark jam replied to FreeThinker's topic in KSP1 Mod Development
thanks you so much i was trying to use the molten salt reactor just by itself and it was not doing anything -
KSP Interstellar Extended Continued Development Thread
dark jam replied to FreeThinker's topic in KSP1 Mod Development
by the way how do you use the reactors -
KSP Interstellar Extended Continued Development Thread
dark jam replied to FreeThinker's topic in KSP1 Mod Development
Thank you very much i just reduced the amount -
KSP Interstellar Extended Continued Development Thread
dark jam replied to FreeThinker's topic in KSP1 Mod Development
yeah but i can't even get off the launch pad -
KSP Interstellar Extended Continued Development Thread
dark jam replied to FreeThinker's topic in KSP1 Mod Development
im having lots of problems with the radial mounted tanks whenever i launch something with it it just shakes and then blows up... Help I have tsp 1.1 -
P.E.W (A BDArmory Addon)Reactivated Development
dark jam replied to LORDPrometheus's topic in KSP1 Mod Development
ok thanks, good luck with your finals. -
P.E.W (A BDArmory Addon)Reactivated Development
dark jam replied to LORDPrometheus's topic in KSP1 Mod Development
is this mod being updated to 1.1? -
[1.0.2] B9 Aerospace | Procedural Parts 0.40 | Updated 09.06.15
dark jam replied to bac9's topic in KSP1 Mod Development
thanks for me there was no signature for Crzyrndm -
[1.0.2] B9 Aerospace | Procedural Parts 0.40 | Updated 09.06.15
dark jam replied to bac9's topic in KSP1 Mod Development
where can i download this i can't find it for 1.1