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KSP2 Release Notes
Everything posted by Mycroft
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10,000 Meters Vertical to a Perfect Landing
Mycroft replied to Probus's topic in KSP1 Challenges & Mission ideas
I got a plane that can do it... But is there a minimum distance to glide? Cause otherwise I'd just take off, climb straight up immediately, then dive right back down and land on the runway. Is that okay? -
What is the biggest mission failure you have ever had?
Mycroft replied to JacobJHC's topic in KSP1 Discussion
My favorite and funniest failure is a recent bomber I tried to make with procedural wings. It failed miserably because the procedural control surfaces that I spent lots of time on trying to make them look pretty suddenly turned out to only be attached to the wing at one solitary point, resulting in huge flapping effects I couldn't get rid of. The plane could sorta fly... barely. So I figured, "What the heck? I'll just drop the bombs so at least I can get some cool explosions out of it." But I ended up dropping a ton of bombs while going too fast... so they collided with the other bombs in the bay. Now that was a big explosion, but it kept going... and going... and going! I finally realized that I had triggered the glitch I had always wanted to trigger: KSP got confused as to how many explosions there actually were, so it glitched and gave me a constant explosion. I could fly it, but the entire plane was literally a fireball that was not destroyed but still exploding. I haven't enjoyed glitches that much in the past, but on this one I found myself laughing extremely hard! Oh my word. That was the best failure in a long time. It gave me some awesome screenshots too! -
Who Would You Cast in a Hypothetical Live-Action KSP Movie?
Mycroft replied to njmksr's topic in The Lounge
I think a feature length animated movie about the history of the Kerbals would be hilarious. Whoever did it should work in conjunction with SQUAD though. But that would be soooo awesome! -
Has Hatbat gotten the glitch beaten yet? I believe my submission is just about ready (i.e. I've uploaded most if not all the ships I'm planning to submit). Oh, and I don't believe I heard back whether or not I should submit my stock Mun miners. Should I?
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Crash Course [Submit Crafts For Testing]
Mycroft replied to ZooNamedGames's topic in KSP1 The Spacecraft Exchange
Has anybody gotten to my Leviathan yet? Or is it not feasible? Thanks! -
[1.0.2] B9 Aerospace | Procedural Parts 0.40 | Updated 09.06.15
Mycroft replied to bac9's topic in KSP1 Mod Development
How do I open the settings menu in 1.1.3? I moused over it pressing J, and it didn’t work. I feel stupid. What do I do? Reinstalling the mod now... -
Hey, will this work with 1.1.3? I'm not asking for an update, I just want to know if it won't destroy my save if I get it. Sorry if this is an ignorant question.
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totm june 2018 Work-in-Progress [WIP] Design Thread
Mycroft replied to GusTurbo's topic in KSP1 The Spacecraft Exchange
Ooohh pretty!! That looks like a good mod! Also, I see OPT! That is my favorite mod! -
totm june 2018 Work-in-Progress [WIP] Design Thread
Mycroft replied to GusTurbo's topic in KSP1 The Spacecraft Exchange
Sweet! However, the Alcubierre drive mod always seemed horrendously cheaty to me, like HyperEdit, so I'm not planning to get it. If the efficiency was a lot lower, and I mean like a LOT, then I might get it. But for now, sorry. Not planning to get it. -
Who else loves seeing the little "Notifications" tab lit up?
Mycroft replied to Starwhip's topic in Kerbal Network
My favorite notifications are on KerbalX, where someone liked something I did well enough to download it. -
Actually, I've been playing on a middle of the road Mac, and doing pretty well, too. So yeah a laptop will work. My Leviathan on KerbalX is about as big as my laptop can handle.
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totm june 2018 Work-in-Progress [WIP] Design Thread
Mycroft replied to GusTurbo's topic in KSP1 The Spacecraft Exchange
Thanks, but it is way too big for an alcubierre drive bubble. Nice name though, thanks! -
Would the Mk2 and Mk3 Stockalike Extensions be okay mods, @Pine?
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2017 So, as many of you know, PAX 2016 was amazing, with many big YouTubers and Indie game dev on site, and of course, that leads to the question of PAX 2017! Now it may seem a bit early, but I’m sure you know that planning ahead is always good. My personal dream for a while has been to meet the KSP dev team, so I can personally thank them for their hard work, and geek out about my favorite gaming topic, KSP. I’ve met many wonderful and amazing people in my short stint on the forums so far, and have learned a ton about rocketry, orbital mechanics, interplanetary missions, and the like. KSP has helped me understand just exactly how difficult NASA’s job is, and it is my hope to meet them. This leads me to my main question: Are the KSP devs planning to attend PAX 2017? I personally think the community or the dev team should host a panel for KSP next year, and it has the potential to be huge, given the size of KSP’s amazing fan base. I have no idea if this was done before, but I think it would be an amazing way to show how far KSP has come, and sell some more people on it. The more people buy the game, the more the KSP dev team can afford to invest in the game to make it better. I personally hope that some of the SQUAD staff might attend, and maybe for a demo, somebody could get up and play a few of the old versions that were major updates like the first ever release, then maybe .90, then 1.0, then whatever the latest version is, talking about the history of KSP and show-casing the features. Are YOU planning to attend Pax 2017? Post here! I would love to know, and maybe meet you! Do you know if anyone from the dev team or HarvestR is attending? Post below!
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I just did. No worries, tho.
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-11(-) Maybe. Just maybe.
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-11(-) It also wants to say: "TxCYEpUBIik0OTA0IFJvYWQgNzYKUGFzY28gV0EgOTkzMDEKVW5pdGVkIFN0YXRlcyokKej4aHHGIkdAMVbSim8ozF3AOej4aHHGIkdAQVbSim8ozF3AMitaKTQ5MDQgUm9hZCA3NgpQYXNjbyBXQSA5OTMwMQpVbml0ZWQgU3RhdGVzShIJ6PhoccYiR0ARVtKKbyjMXcDwDAFfECk0OTA0IFJvYWQgNzYKUGFzY28gV0EgOTkzMDEKVW5pdGVkIFN0YXRlcwAIAA0ANQBYAFsAggCYAJoAnwC1AMMBXgAAAAAAAAIBAAAAAAAAAAwAAAAAAAAAAAAAAAAAAAGK" Seriously, wut the heck, Autocorrect?! It sounds like it's in pain or something!
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-9(-) Why does autocorrect want to say, "AAAAAAACCK"?