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Everything posted by James Kerman
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Need some help on a rescue mission
James Kerman replied to CharlesKerbin's topic in KSP1 Gameplay Questions and Tutorials
Welcome to the forum @CharlesKerbin. I would get into a high orbit first because you will have less velocity (the faster your velocity, the more Dv needed to change inclination), then match orbit at the An or Dn. After that you can set up a high speed rendezvous with an elliptical orbit or burn down to a circular orbit for a gentler RV. -
This thread has been temporarily locked. We hope that @Bonus Eventus gets well soon and apologize for any inconvenience.
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- parts pack
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Welcome to the forum @Maria João Silva. I have moved your topic to add-on discussions.
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Ksp console
James Kerman replied to Hay-that-nerd's topic in KSP1 Suggestions & Development Discussion
Welcome to the forum @Hay-that-nerd. I certainly hope so and I have moved your topic to Suggestions and Development. -
[1.12.x] Kerbal Alarm Clock v3.13.0.0 (April 10)
James Kerman replied to TriggerAu's topic in KSP1 Mod Releases
It is easy to install manually like most KSP mods. Download https://github.com/TriggerAu/KerbalAlarmClock/releases/download/v3.10.0.0/KerbalAlarmClock_3.10.0.0.zip. When you open the zip file you will see a gamedata folder. If you copy and paste this into your KSP folder (where KSP_x64,exe is) it should be visible in your game on the toolbar. -
DV on the right is not displayed
James Kerman replied to Wtianx's topic in KSP1 Technical Support (PC, unmodded installs)
Hello @Wtianx, welcome to the forum. I can see you have no Dv information. What version of KSP are you playing? [Edit] You find the version on the bottom right of the loading screen. [Chinese translation] 您好@Wtianx,欢迎来到论坛。 我可以看到你没有Dv信息。你在玩什么版本的KSP? [编辑]您可以在加载屏幕的右下角找到该版本。 -
@4x4cheesecake, I opened both spoilers then refreshed the page. They both reset for me. I'm running chrome.
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Welcome to the forum @Bruce92, I'm writing from Australia. I'm very happy you found the game, joined the forum and are going to make mods! Here is some good information that will help you find your way around:
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[1.12.x] Kerbal Alarm Clock v3.13.0.0 (April 10)
James Kerman replied to TriggerAu's topic in KSP1 Mod Releases
Welcome to the forum @Shemuev. Many mods will still work with the latest version of KSP even though the version numbers are different. As @weekendgamer mentioned above, it works with KSP 1.7.2. -
Bug: Mun Orbit Rescue in Unstable Orbit?
James Kerman replied to bigcalm's topic in Breaking Ground Support
Hello @bigcalm. You could try going to the Astronaut complex and looking under the 'assigned tab'. It will show 0 assigned on the tab until you get into physics distance of the vessel but if you click on it, you should see your kerbal and his state there. -
Question about a Kopernicus orbit option
James Kerman replied to Delta Space's topic in KSP1 Mods Discussions
Welcome to the forum @Delta Space. I have moved your topic to Add-on Discussions.- 1 reply
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- kopernicus
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Help with robotics...
James Kerman replied to MnyMan's topic in KSP1 Gameplay Questions and Tutorials
Welcome to the forum @MnyMan. I have moved your question to Gameplay Questions. -
Dres full trip and back fuel cost
James Kerman replied to a topic in KSP1 Gameplay Questions and Tutorials
Hello @The Doodling Astronaut, I have moved your question to Gameplay Questions. -
Hello @ChadderVox. I have moved your thread to Kerbal Network.
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Welcome to the forum @Lucas Keman. I have moved your post to Kerbal Network. Unfortunately the forum is English only outside of the international section. We recommend you use a translation service like google translate if you wish to comment in the general forum. [Translation of the above] Bem-vindo ao fórum. Eu mudei sua postagem para a Kerbal Network. Infelizmente, o fórum é apenas em inglês fora da seção internacional. Recomendamos que você use um serviço de tradução como o google translate, se desejar comentar no fórum geral.
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Welcome back @W.W. Cass Jr. I hope you are enjoying all the new content.
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At home. @JERONIMO?
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Unable to land on Eve
James Kerman replied to Foxray's topic in KSP1 Technical Support (PC, modded installs)
@Foxray I have moved your thread to Technical Support (PC, modded). Unfortunately section 2.3c of the community guidelines states "All messages outside of the international sections should be in English or include an English translation." This is because some members may be viewing the forum on an internet browser that does not have an automatic translation function. I apologize for the inconvenience. -
Welcome back WinkAllKerb''. Sorry, there was no link to you - It is a saying meaning yes I am on the forum, because the weather was too bad to go flying RC planes. How about @Barzon Kerman?
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Unable to land on Eve
James Kerman replied to Foxray's topic in KSP1 Technical Support (PC, modded installs)
Welcome to the forum @Foxray. Unfortunately the forum is English only outside of the international section. You can use a service like google translate if you wish to post in the general forum. [Edit] I have also moved your post to Technical Support, unmodded. Please mention if you are using mods. [Translation] Bienvenue sur le forum @Foxray. Malheureusement, le forum est uniquement en anglais en dehors de la section internationale. Vous pouvez utiliser un service tel que Google Translate si vous souhaitez poster sur le forum général. [Modifier] J'ai également déplacé votre publication vers le support technique, sans modification. Veuillez indiquer si vous utilisez des mods. -
Still here, How about @Gargamel.
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I'm afraid so. How about @WinkAllKerb''?
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Welcome to the forum @Child of a Minion. Luckily, members get a one time name change option. If you would like to have the username “The Wandering Cosmonaut” please ask here and your re-branding will be complete: