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Everything posted by Leandro Basi
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[1.8.1-1] [PLEASE FORK ME] Kopernicus & KittopiaTech
Leandro Basi replied to Thomas P.'s topic in KSP1 Mod Releases
thank you! My game is now running fine. For some unknown reason earlier versions caused low FPS and CTDs on my computer apparently due to memory leaks. I've tested this new version and it's working perfectly! -
I dont know if this helps, but there a update to smokescreen https://ksp.sarbian.com/jenkins/job/SmokeScreen/.
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Thanks
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- parts pack
- mother
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Sorry if this question has already been answered, I read several posts in the threads and did not find the answer. Is this project a continuation of Kerbodyne Plus?
- 420 replies
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- parts pack
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Landing on mun with a sat on the background
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Oh! Thank you for the pleasant response. I liked to use only the antennas, because before version 1.2 there were few antennas stock. I really do not like this mod so I will stop using it. Merry Christmas!
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hi, Contares Antennas andDishes is out of date in spacedock. Will receive any update? Thanks
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KSP Interstellar Extended Continued Development Thread
Leandro Basi replied to FreeThinker's topic in KSP1 Mod Development
Thanks for this mod! I have a question. Rcs sounds folder still needed? -
[1.3] Kerbal Joint Reinforcement v3.3.3 7/24/17
Leandro Basi replied to ferram4's topic in KSP1 Mod Releases
I have the same problem with my rockets, when ascending about 50 m/s i see a big bump and i reach an orbit the bumps occurs make sas unstable.- 2,647 replies
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- kerbal joint reinforcement
- kjr
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[1.12.x] Part Commander Continued
Leandro Basi replied to linuxgurugamer's topic in KSP1 Mod Releases
Thanks! This is one of the most usefull mod for KSP. -
[1.8.1-1] [PLEASE FORK ME] Kopernicus & KittopiaTech
Leandro Basi replied to Thomas P.'s topic in KSP1 Mod Releases
I have the same and only with Kopernicus 1.2.0-1, when i remove it the visuals goes to normal. I have a great FPS drop with kopernicus. -
KSP Interstellar Extended Continued Development Thread
Leandro Basi replied to FreeThinker's topic in KSP1 Mod Development
Thanks -
KSP Interstellar Extended Continued Development Thread
Leandro Basi replied to FreeThinker's topic in KSP1 Mod Development
Hi, I am having this error in loading screen " 1 error related to Gamedata/Warplugin/Patches/KSPI_CTT.cfg" i dont have CTT installed. Is needed? -
[1.3] Kerbal Joint Reinforcement v3.3.3 7/24/17
Leandro Basi replied to ferram4's topic in KSP1 Mod Releases
KJR will be needed in KSP 1.2 or the new version has a patch for physics faults?- 2,647 replies
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- kerbal joint reinforcement
- kjr
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[1.1.2] Kerbal Inventory System (KIS) 1.2.12
Leandro Basi replied to KospY's topic in KSP1 Mod Releases
I think you are right! I found a wildblue dll categorizer with bluedog mod who had change the display of itens, i delete it and all works! Thanks -
[1.1.2] Kerbal Inventory System (KIS) 1.2.12
Leandro Basi replied to KospY's topic in KSP1 Mod Releases
IgorZ, i Discovery what happens with parts not showing in editor. All parts.cfg with "category = none" is not show in editor, after change these parameters to Utility, the parts show and can be used! -
[1.1.2] Kerbal Inventory System (KIS) 1.2.12
Leandro Basi replied to KospY's topic in KSP1 Mod Releases
Chris you solved the problem with the missing parts? I am having the same with my game! -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Leandro Basi replied to Galileo's topic in KSP1 Mod Releases
Oh! I try this when return home! Thanks everyone! -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Leandro Basi replied to Galileo's topic in KSP1 Mod Releases
But whithout space the game loads d3d9! -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Leandro Basi replied to Galileo's topic in KSP1 Mod Releases
Im out of my house now then cannot print screen, but i AM using -force-d3d11 -nosinglethread (space after "d3d11") -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Leandro Basi replied to Galileo's topic in KSP1 Mod Releases
Thanks man this works! D3d11 saves memory! Oh oh! Nevermind, doesnt works logs says dx9 i put wrong syntax in commands, with correct the game wont load! -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Leandro Basi replied to Galileo's topic in KSP1 Mod Releases
Thanks to your efforts, the mod is really great, both ways lol I would like to ask, is there any chance of solving the problem in running the mod in D3D11? Since the latest version of visual environmental enhancements (E.V.E) the game does not load in DX11!