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Anth

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Everything posted by Anth

  1. @MechBFP Added my bug report after yours within your original post. Moving my duplicate to the archive.
  2. Thanks. Something in one of the KERB updates made me think it might be different.
  3. Reported Version: v0.1.4.1 (latest) | Mods: none | Can replicate without mods? Yes OS: Windows 10 | CPU: i9 9900K | GPU: 3070ti | RAM: 32GB If the Craft can cross to the SOI directly it will happen: Kerbin SOI to Mun Kerbin SOI to Minmus Eve to Gilly Kerbol to Eve If the craft cant cross directly to the SOI it wont happen: Mun to Minmus Kerbin to Duna Pol to Tylo Jool to Eeloo Screenshot:
  4. Reported Version: v0.1.4.1 (latest) | Mods: none | Can replicate without mods? Yes OS: Windows 10 | CPU: i9 9900K | GPU: 3070ti | RAM: 32GB Steps to Replicate: Load KerbinMunEncounterTestSave.json Go to Map View Focus on Kerbin Pin the maneuver node's PE Zoom into Kerbin and be showing the pinned PE (through the planet) Click on the Maneuver node Hold down on the left side inside of the maneuver node's circle Move the maneuver node until the collision occurs Move the maneuver node back until the PE is showing again Note: Pinned PE information gone. Video Evidence: https://youtu.be/lRKFvfrPTZc (22 Seconds) Important Information: This was working in 0.1.1.0 and hasn't worked since 0.1.2.0
  5. Reported Version: v0.1.4.1 (latest) | Mods: none | Can replicate without mods? Yes OS: Windows 10 | CPU: i9 9900K | GPU: 3070ti | RAM: 32GB Steps to Replicate: Load Missing1A1B2A2BTestSave.json Go to Map View Zoom out Target Jool (Note missing 1A1B/2A2B Indicators) Create a maneuver node (Note indicators show themselves) Delete maneuver node Timewarp into Solar Orbit (Note indicators show themselves again) Additional Information: 1A1B/2A2B Indicators will show if there is a direct intercept with the targeted planets SOI. Video Evidence: https://youtu.be/ii5A-BDVq9Y (27 Seconds)
  6. @MechBFP Does my bug report describe exactly what you were talking about in your bug report? Or were you describing something else?
  7. Reported Version: v0.1.4.1 (latest) | Mods: none | Can replicate without mods? Yes OS: Windows 10 | CPU: i9 9900K | GPU: 3070ti | RAM: 32GB Observed Behavior: The Flight View camera angle is changing on returning from Map View, and is regularly ending up in the middle of the craft. Expected Behavior: When going from Flight View to Map View and than back again, the Flight View camera angle and distance should be identical to what it was before. Steps to Replicate: Load EveOrbitCameraTestSave.json Note position Press M twice Note change in position Press M twice Note camera is now in the middle of the craft Video Evidence: https://youtu.be/q89Vot94fn8 (11 Seconds) Result: The player has to regularly zoom out again and again.
  8. @KerbalBK What you are talking about is the 'Landed' bug which is not the same as the one reported here. If you want to upload that save file you can create a new bug report via the following: https://forum.kerbalspaceprogram.com/forms/2-ksp2br/ Other bug reports I found relating to your issue are missing a save file which would be good to have.
  9. The developers already know about some of the issues relating to computers that are below minimum spec, but unfortunately that probably means that its going to be a low priority for a while. Hopefully as the performance of the game is improved over the long term, it will end up more playable on your computer.
  10. Reported Version: v0.1.4.1 (latest) | Mods: none | Can replicate without mods? Yes OS: Windows 10 | CPU: i9 9900K | GPU: 3070ti | RAM: 32GB Issue 1: BORDERLESS Not Working. Issue 2: Setting to BORDERLESS and Restarting KSP2 is Forced to be FULLSCREEN. Other Bug Reports Relating to this:
  11. @JiMKesa Most likely you are using the separators (which do as you describe) which have double arrows on them verses the standard decouplers that have one arrow on them. Merged here for now. Please tell me if it is something different though.
  12. @Douces Changed the title. @Quasar2007 Thanks for the additional information. Developers know about the issue. Hopefully will be fixed in 0.1.5.0
  13. Your video card is under minimum specs. I recommend trying the following: Change your resolution to minimum Avoid loading saves that are in Low Kerbin Orbit
  14. @Filed.Teeth and @DoomsdayDuck555 Merged your bug reports with this one . @Davidian1024 Changed title to include both the text increasing and decreasing in size, and now this bug report has got a significant boost in upvotes.
  15. Being anything else other than the native resolution has caused issues with that area in the VAB. I wonder if KSP2 knows that even when you set both windows and KSP2 to 1440p Good to know. Thanks. If you do look for duplicates, I recommend doing a few searches in the archive as well as the main public area. I wouldn't do anything more than maybe 5 minutes of searching though. If an original bug report is missed after a short search, so be it. I don't want people spending so much time looking for existing bug reports that they lose motivation to report the bugs themselves.
  16. @Abelinoss and @NovaRaptorTV Merged your bug reports with this one. @QwertyHpp Changed the title so I could combine Wings and Fairings into one bug report.
  17. @Spacefan101 There's an issue with the SWERV where while using timewarp its position will change on the craft. Weirdly I had it happen with a poodle today. It was so far off center that the craft just spun around and around. Saving and loading can counter the issue. Is that what possibly happened in your situation?
  18. If its limited to only one craft then its not the same issue. This bug report is for every trajectory that is missing including planets.
  19. @Vortygont Changed Control Station to Tracking Station and added Note: as a title to your the conclusion. Tested it. Confirmed.
  20. I am pretty sure that they are what are called physicless parts. Something about their statistics is added to the part they are connected to. So I am guessing that KSP2 is very upset when one physicless part cant add its statistics onto another part.
  21. Reported Version: v0.1.4.1 (latest) | Mods: none | Can replicate without mods? Yes OS: Windows 10 | CPU: i9 9900K | GPU: 3070ti | RAM: 32GB Issue: Auto-hide Navball in Mapview set to On, turns it Off. Auto-hide Navball in Mapview set to Off, turns it On. Video Evidence: https://youtu.be/r7evCgU2X1I (31 Seconds) Credit for putting Jeb behind Bars in the Video: @Suppise
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