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KSP2 Release Notes
Everything posted by dryer_lint
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"There's only one solution. Nuke it. Even if it doesn't work, just keep on nuking it. More nukes. Keep sending nukes at it. Bam bam bam. Pew pew pew pew. Call in Michael Bay. Just keep on shootin' them nukes. Nukes for the win. Even when it's miles away from us, keep nuking it. At least we can go out in a bang. Oh, and give everyone red countdown clocks!" - The President's Final Speech
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I support this fully.
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Unusual circular feature found on Mars.
dryer_lint replied to Aethon's topic in Science & Spaceflight
NASA has reported that all rovers near the anomaly have suddenly gained weight. -
At the simplest level, it's just a mission that visits all bodies (or just planets if you can't take the heat) without recovering vessel at Kerbin. If you WANT to make it harder, then there's no refueling.
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Here's how I imagine KXP will work: - Pilots such as Jeb will be able to hold the craft's attitude and point at specific directions, as we've covered already. They should be included on every sort of mission. Courage is the big factor with pilots and determines how well they perform. - Engineers such as Bill will be able to fix rover wheels, solar panels, and landing gear. Maybe if we get re-entry they can fix heatshields? They should be included on big missions involving rovers or landings. Stupidity is the big factor with engineers and determines how fast they rank up (ranks determine what stuff they can fix) - Scientists such as Bob will be able to get more science for their pod's reports. They should be included on pioneering missions to grab the most science points. Stupidity is the big factor with scientists and determines how much more science they can bring you. Oh, and they should be required for mobile labs to work! Just realized that! ---- There's two possibilities for how ranking up will work: 1) YOU choose each Kerbal's path. When a Kerbal is in a ship that performs maneuvers, they get pilot experience. Science reports, science experience... etc. Choosing the Kerbal's path allows them to get the right experience more quickly... maybe you'll also be able to pay for training and get them experience right away. 2) THE GAME chooses each Kerbal's path. When you hire a Kerbal, they have a profession written under their name and this sticks with them forever, experience is increased by being in a ship or training, but you can't assign them a new path/profession. While this might limit creativity, it would add the element of needing to hire the correct Kerbals. (We don't have enough pilots, hire some more)
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Oh, thank god I wasn't the only one who noticed this. Orange tanks FTW
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They're powered by efficient jet engines in the back... efficient jet engines... Yep. Clearly, someone in this movie must be a KSP player.
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Okay. Prepare to have your mind blown... 43
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Ways to convince people that the Moon landings were real
dryer_lint replied to SmartS=true's topic in The Lounge
The Apollo astronauts left retro-reflectors on the moon that could reflect telescope lasers back to Earth. Experiments today still show that the reflectors are there. Also, if there was no moon landing, then what was this doing: -
Thank you so much for writing this! I'm way too lazy to watch Squadcast err... my audio is broken. Yeah. This update is going to be so awesome. I just love the idea of a nerdy scientist attempting to hold the craft's attitude because Jeb is on vacation Building upgrades sound great, although "no orbit lines" is scaring me.
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Being an office worker for the HypeTrain does have its benefits. You get these documents! HYPETRAIN OFFICIAL SHOPPING LIST 0.90 HYPEHYPEHYPEHYPEHYPE - One (1) hype-locomotive - Ninenineineineineinneineinein (99999999999999999999ERROROVERFLOW) train cars - One Hundred (100) Nuclear Fusion Reactors - One Hundred (100) Nuclear Coffee Machines - Three Thousand (3000) tons of backup HypeCoal - Two (2) Hype Collection Apparatuses - Two Hundred (200) Mainhype Engines - Fifty (50) Hypular Thermal Rockets - One (1) Shopping List - - - Updated - - - Oh. But Max was demonstrating FinePrint when he posted this?
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From the original creator of kerbal history: Kerbal history REVAMPED!
dryer_lint replied to Goodle...'s topic in Forum Games!
We're going to need a History Threads History Thread to keep track of all the Kerbal History threads. -
Guys, help! This is an emergency! I was in an empty car when the AI suddenly attacked me with neurotoxin! send help turn off the neurotoxin helphelphelpplkkm mnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnn <<<<>>>> CONNECTING TO CENTRAL AI... PLEASE DISREGARD THIS MESSAGE. CONTINUE WITH YOUR REGULAR HYPING
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Yep. We're a nice little small town, with boosters.
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Yep. I love it when someone comes by and rants about how bad the KSP community is... just let them spend a few days on the ROBLOX forums. Mwuahahaha. Seriously though, this game is great and so are the fans. SQUAD is quirky but we all love them, right? EDIT: Why on Earth did you press Y to abort the self-destruct? This is SCIENCE! NNNNNNNN
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The Delta IV Orion Launch... RECORDING HERE! (Soon)
dryer_lint replied to ZooNamedGames's topic in Science & Spaceflight
I noticed this earlier today as well. Dun dun dunnnn.