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Is it posible to simple edit this numbers for personal usage to get 10x scale ?
- 1,958 replies
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- totm mar 2022
- rss
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[1.12.5] Starship Expansion Project - SEP | v2.2.0 (June, 23rd, 2024)
Ciko replied to Kari's topic in KSP1 Mod Releases
Can anyone provide link to a ready to use .craft files ? -
[1.9.x, 1.10.x, 1.11.x] Persistent Rotation Upgraded
Ciko replied to linuxgurugamer's topic in KSP1 Mod Releases
Is this mod hit FPS? -
Is it possible to make it full modular? Like we have One engine model and can rescale it via Tweak Scale. Then Change ISP /TWR/real fuel type all in game ?
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Can you please add support for Tundra Exploration? It work but not for Super Heavy main engine and Starship shround-tank
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I came here every year for this config but it seems some taboo at this forum to share RO config for latest version)
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[1.12.x] Kopernicus Stable branch (Last Updated December 21st, 2024)
Ciko replied to R-T-B's topic in KSP1 Mod Releases
I was think that new patch will not work with my RSS and other RO mods. I need to try all this with 1.11.1 -
[1.12.x] Kopernicus Stable branch (Last Updated December 21st, 2024)
Ciko replied to R-T-B's topic in KSP1 Mod Releases
It not load RSS planets - only vanilla . MAybe it cause I`m use GAME KSP 1.11.0 and 1.11.1 Kopernicus Stable branch? Previos it works with bleeding edge version -
[1.12.3+] RealChute Parachute Systems v1.4.9.5 | 20/10/24
Ciko replied to stupid_chris's topic in KSP1 Mod Releases
Thank you -
[1.8.x] AutomatedScienceSampler - V1.3.5 - 18.10.2019
Ciko replied to SpaceTiger's topic in KSP1 Mod Releases
Is it work for KSP 1.11 ? -
[1.12.x] Better Order of Parts: Numbered (BOPN) v.4.0 [August 27 2022]
Ciko replied to Spyros's topic in KSP1 Mod Releases
Will it work for RO Engines and e.t.c ?