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sal_vager

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Everything posted by sal_vager

  1. Hi AnthonyMartello, welcome to the community It's no inconvenience at all friend, have fun on the forums
  2. Hi Saira, welcome to the community You can find the keys and a wealth of other information about KSP here
  3. The in-game time I think, it'll determine the positions of all the planets, and all the things around the planets.
  4. I set it to 0 but you can use your own UT, I suggest you make a copy of your persistence file before you attempt this.
  5. They should be the first 3 Kerbals, try deleting your save and starting a new one
  6. Oh, well it's harder to notice if you have any slowdown or jerkiness, but having capslock on will give finer steering and RCS control, a tap of a key will give a very small movement instead of a full power jet of gas or a full control moment in a given direction. Your steering slider things in the bottom left will turn blue to show when fine control is on
  7. I'm wondering if more people aren't playing 0.16, as unlike 0.17 it doesn't have the tracking station crash bug or the less efficient engines/fuel combination, you could certainly do a lot more with the 0.16 fuel bug......
  8. Now this is an acceptable bump Thanks for adding new stuff Lucid!
  9. Hehe, the pics aren't hiding Krinkut, you can't link from your desktop this way, you need to either host your pics on a site like Imgur and post the links here, or add the pics as attachments once you are a Bottle Rocketeer, after your 6th post
  10. Just took a what Cooly568? And that sig is way too distracting, is it within the Signature limits: No taller than 80 pixels, text+image included. No greater than 750 pixels wide. No larger than 200kb in total size.
  11. Hi Drayu, welcome to the community Don't worry about how many Kerbals have lost their lives, they live for this stuff, getting blown up in a rocket is their number one pastime
  12. Hi Dr. Muttonstache, welcome to the community So how do KSP physics compare to what you have learned? D
  13. STkara4567, you can use mediafire for your craft, and imgur for you pics
  14. Hi rodcastro, welcome to the community That's a pretty cool craft, well done
  15. This topic has come up many times, and Greenlight is not going to happen, Squad will release KSP on Steam proper in the future though. KSP will also be available DRM free from the Store, just as it is currently You know what? We really don't need this thread anymore, closing.
  16. Hi RASmith1030, I'm pretty sure the old part-viewer can only handle the old .DAE files KSP used to use, now KSP uses .MU files that are generated in Unity3D (you can get the free edition on the Unity site) and the KSP part-tools. Hope this helps
  17. Hmmm I might be able to help with the RCS as well, try pressing capslock and see what happens
  18. Hi Krash Gordan, welcome to the community There's loads of people here who will help you, from building rockets to getting to orbit, just ask, I'll try to answer a few of these though. A small m is meters, a big M is Million meters. You need a periapsis above 69.100m to be outside of the atmosphere. It helps to pitchover at about 12km to 45 degrees east, then again at 24km to about 25 degrees east, that works for me Oh, and cut your throttle when apoapsis gets over 70km. Package? So far there is just the tutorials and the sandbox, you are free to do pretty much what you please. This might help you. Have fun, remember, experimentation is key, and it's okay to fail, it's fun dwarf fortress style sometimes
  19. Lets not start an argument in this old thread now shall we guys?
  20. Yeah the patcher should work for this, I have had mixed results though. You will need to download the patcher from the store, unzip it and place the patcher.exe file and patcher_data folder in your KSP folder, then run the patcher.exe directly. It will ask for you store login, then you can do a Repair of KSP.
  21. Hi not Kurt, welcome to the community You can post attachments as soon as you are a Bottle Rocketeer, after your 5th post, until then you can post to Imgur and Mediafire, and post the links here
  22. Welcome back Drakomis, have fun on the forums and in KSP
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