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sal_vager

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Everything posted by sal_vager

  1. Hi ZeldaCorporation, welcome to the community Yeah that tracking station bug is a nightmare right now, some people get it, others don't, and there's no commonality between them to help us track it down. I am working on an idea though, in your output_log it'll show the file it gets stuck on when the game crashes, maybe finding and deleting that file will prevent this, I'm hoping I can get someone to test this soon.
  2. KSP should use RCS fuel from bottom to top, though if you add them late in a build this can be messed up. When it's working though you can have an RCS tank on your transfer stage so you don't use the landers propellant.
  3. I'll try WechyPichu, first off, to get into a stable orbit you need to get above the atmosphere, Kerbins air ends at 69,100 meters, so your Periapsis needs to be higher than that. Not sure why your rocket falls apart when relaunching, are you hitting Space before everything loads and the pink stage light turns green? That might cause problems in some cases as the physics engine wont have finished loading properly yet.
  4. Hi WechyPichu, welcome to the community The demo is still a lot of fun and many players here would be reminded of how they started with KSP, so show us your stuff WechyPichu, we'd like to see it.
  5. I can fix your title for you Russ Getting heavy stuff to orbit is a pain, for me anyway as my frame rate dies, so I stick with small rockets. But one trick is to daisy chain your boosters, it's known here as the asparagus design, basically each pair of boosters feeds fuel into the next, keeping them topped up and allowing you to shed weight early as the first few pairs of boosters run dry.
  6. Dragonli, new users are put into the Curious George category, which is a very crude and basic anti spam system, after 5 posts you will be upgraded to Bottle Rocketeer, when the auto-update script runs that is. And yeah, those old tutorials will be rewritten for 0.17+, but when that happens I have no idea.
  7. Hi Dragonli, about the in-game tutorials, there were some basic ones but they are gone now, you can still see them if you download the 0.16 release from the store though. When rotating parts, try holding down Shift, it'll make parts move in 5 degree increments. Hope this helps, and if you need anything else just ask us
  8. Hi hellothere231, welcome to the community Making a good ship is not too hard when you realize that you don't have to make a monster rocket with every part in the game, keeping the total weight down helps a lot.
  9. Hi Andrew_C, welcome to the community Bit of a belated welcome I know, but anyway, you can get to the Mun and back with a smaller rocket, surprisingly, weight reduction is key, oh and reducing throttle on the ascent so you aren't suffering from too much atmospheric drag. Rule of thumb, throttle down as soon as you get over 100m/s, and keep your G meter in the green.
  10. Yes CkGordon, it's not allowed, sorry. Grand Lander, what exactly is stopping you from repairing KSP with the patcher or downloading a new copy from the store?
  11. Yeah this is old, qwerty1121m added a boat though, but this is still old. I think it's best if KSP boaters started a new thread too be honest
  12. Lol, like a ninja, I slip in and out unseen, leaving comments in my wake
  13. Grand Lander, re-extract it from your zip, or re-download KSP if you have deleted your zip We can't give you the files, they are Squads copyright. Also, the patcher should repair your install.
  14. Okay, the navball I can help with, the pink markers show the direction to and away from the KSC, but if you look it doesn't quite point at the KSC, maybe go look where it's pointing Heres info on orbiting that might help, and a nifty angle calculator.
  15. Source maps? Do you mean the Source folder and files? They can go wherever you like rhyperion, they are not needed, it's just source code for plugins.
  16. Hi Angry Onions, welcome to the community, glad you finally stopped lurking So whats up Angry Onions, what can we all help you with?
  17. Hiya sleedog1, welcome to the community Well you'll want to get back into orbit, then it's much like how you got to Duna in the first place, I'm no good with angles though so I suggest you quicksave and have a few attempts. If you copy your quicksave you'll be able to make more and not lose your position on Duna.
  18. Shift to rise, Control to descend Vanamonde Also, L for their little lights
  19. You might want to fix your spoiler Bioman, I had a go but I cant get it working. Strange.
  20. I don't know about that vtol plane, but with the old .craft files, you can open them with notepad
  21. Very nice Kosmo-not, I'll be trying this, my frame rate suffers with large craft so this is just perfect
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