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Everything posted by sal_vager
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This is why we have struts. KSP uses a tree hierarchy for craft, just like the file system on your PC has files and folders within a single parent folder, KSP craft have child parts to a single parent. Like this. A part cannot have two parents, just as a file can't be in two folders, you can only have a copy of the file in another folder. But that's where struts come in. Struts are like links to files, allowing you to have a link to a file from one folder in another, struts tell KSP that a part is attached to another part (via the strut). So your suggestion already exists, just not in the way you expect.
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Kraken on Eve
sal_vager replied to SelectHalfling0's topic in KSP1 Technical Support (PC, modded installs)
The full log and the save file would be required as an absolute minimum to reproduce this issue @SelectHalfling0, please upload them somewhere -
Wobbling Orbits
sal_vager replied to Delta_8930's topic in KSP1 Technical Support (PC, modded installs)
Sorry @Delta_8930 but this is how the game is. -
Actually FAR stability assist has been reported to cause this in the past, despite not being relevant in space. The movement of the pitch, yaw, roll indicators shows there's input from something, the reaction wheels are just applying that input, the same would occur with RCS. Disable FAR flight assist, even though it shouldn't be doing anything in space, it is.
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The Name Change Thread (WARNING! ONE TIME ONLY!)
sal_vager replied to Souper's topic in Kerbal Network
@Nurse Ratched, changed and merged with your alt, NurseRached, one account per member please, it's in the rules. @Play_LORD, changed to @Snikersnee Remember to use the new name to log in. -
I better close this before it gets any more out of date than it is already.
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True, I usually use 73, and an opening height of 2000.
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Red icon background means unsafe, red parachute on the icon means busted. Just don't open the chutes when the icon is red and you'll be fine. Though if you set the opening pressure to .75 they won't open until near the ground on Kerbin, the chute will be blue if staged early, but won't actually deploy so will be safe.
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If you buy a Steam key for KSP, like you have done, you will have KSP on Steam and you download and update KSP via Steam. If you buy direct from the Squad store there used to be the option of using the Squad patcher, but it's not working and hasn't worked for some time. So Squad store customers, as well as GoG and Amazon customers, have to redownload the game in full to update it. There are no patches for the Squad store, GoG or Amazon versions. Steam users don't have to redownload the whole game, as Steam can update files as required.
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@Jeb! sorry but there is no patch. As you redeemed the Humble store key for KSP on Steam you will have KSP in your Steam account, the key can be used one time only, so accessing your Humble account will not help you, nor can Humble support. Your option is to reinstall KSP via the Steam client, which will install the current version 1.0.5 If KSP is no longer in your Steam library you will have to contact Steam support to find out why, they will have a record of when the key was redeemed.
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Tracking Station Bug (Mac)
sal_vager replied to Airforce987's topic in KSP1 Technical Support (PC, unmodded installs)
This is a known issue, here, the workaround is to use windowed mode, or set your KSP resolution to match your desktop resolution. Also, welcome to the forums @airforce614 -
ReEarth- an Earth History Retake [RP to another Forum
sal_vager replied to ZooNamedGames's topic in The Lounge
And long may it remain that way -
Hmm, shows I have not looked at that for a while eh?.... The Humble link takes you to the Humble store page, rather than being a Humble widget like you'd see on other sites, so again if purchased from there KSP will be a Steam key, which you redeem on Steam, and not in your Squad store account. So @Jeb! will have had to have redeemed the key then downloaded KSP from Steam, as there's no option to do this on Humble.
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ReEarth- an Earth History Retake [RP to another Forum
sal_vager replied to ZooNamedGames's topic in The Lounge
Doesn't belong in GD that's for sure. ZNG, If this "ad" leads to any arguing or fighting between members from your roleplay forum coming to this forum then this thread will be locked, advertising roleplay will be banned and anyone doing the arguing or fighting due to roleplay will get moderator attention. Other than that have fun -
I'll just put this here.. @Warzouz there are some mini intakes on size0 fuel tanks clipped inside.
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Hi @Jeb! There is no Humble store link widget on the Kerbal Space Program website, just a link to the Humble store so any purchases via that will be on your Humble store account, Squad runs their own store for direct purchases, you can learn how to download KSP from the Squad store here. The Humble Bundle site only offers a Steam key for KSP, so if you bought KSP from Humble you would have a KSP key that is redeemable on your Steam account. Steam handles updates automatically, so your Steam install of KSP would be updated for you. There is no separate patch for 1.0.4 to 1.0.5, if you're not using Steam you will have to redownload the whole game from where you bought it originally, I guess this helps slow down pirates a bit, as they are stuck on whatever version they found. As you say your purchase is not showing in your Squad account, please email support@kerbalspaceprogram.com or contact Squad here with your purchase information, you will have received a purchase order number via email when you bought KSP.
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every part in KSP dissapeard
sal_vager replied to creeperjaws's topic in KSP1 Technical Support (PC, unmodded installs)
Yeah I think you need to reinstall. If you're on Steam you can verify the cache, if you bought KSP elsewhere you will have to redownload it if you didn't keep the zip/installer. -
Hi @TheNarwhalArmy, it is likely you have a corrupt craft file in the ships/vab folder for that game. Try removing one craft file at a time from the folder until the load button works again, when it does the last file moved will be the corrupted one.
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KSP Perlin Noise Planet Generation.
sal_vager replied to Matuchkin's topic in KSP1 Suggestions & Development Discussion
While the pics look very nice I have enough trouble with performance with the current terrain. -
Save corrupts
sal_vager replied to LABHOUSE's topic in KSP1 Technical Support (PC, unmodded installs)
@LABHOUZE, are you having trouble with @LABHOUSE? If you can't log in PM me and I'll fix it, otherwise I will merge these accounts. -
Mod update for 1.1 - how long it will take after 1.1 came out?
sal_vager replied to omelaw's topic in KSP1 Mods Discussions
This really belongs in addons. As to the question, the answer is "No one knows". -
adding multiplayer
sal_vager replied to wolf creates16's topic in KSP1 Suggestions & Development Discussion
I say YES to multiplayer! Oh by the way, Squad is a games company which had its roots in Electro Chango, a small online marketing company in Mexico if you check the Squad website you'll see that they are trading under the name DEPORTED B.V. (Squad looks like it was already taken), and no longer under Electro Chango. So it looks like Squad went independent, and loud claims that they are "merely" an advertising company no longer carry any weight. So I'll appreciate it if you stay on the topic of multiplayer.- 367 replies
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