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KSP2 Release Notes
Everything posted by Space Kadet
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[Minimum KSP: 1.12.2] Heisenberg - Airships Part Pack
Space Kadet replied to Angelo Kerman's topic in KSP1 Mod Releases
so how come the gondohab and lab dissapeared? -
final episode! but the story will continue!
- 4 replies
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- colonisation
- karborundum
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that could have been it, it seems to be going well, but im dying to upgrade to 1.3, so far today ive played 6 hours in 1.2.2 and had 12 crashes! but theres some mods im still trying to tear out for 1.3
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this is such a great feature!
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Petition to include all 2013 purchases for free DLC
Space Kadet replied to CjStaal's topic in KSP1 Discussion
true, but again they where just bought out, they aren't in charge any more. but also its hard to implement micro transactions into this game.... -
Petition to include all 2013 purchases for free DLC
Space Kadet replied to CjStaal's topic in KSP1 Discussion
dose this sound like 'i want free stuff and dont want to support the developers of this game because the fact they have patched several times FOR FREE after its official release isint enough' im all for people giving free stuff, but whining when someone else gets something for free and you dont..... -
i have now, its tricky and you need more of an aggressive ascent but here's the whole video takeoff to orbit and return (hyperedit cheat just pulling the orbit round) but its difficult with eh box but doable and lending is fairly easy (im a crap pilot) the main points are keep the vtol thrusters on through max q then kill, then when it starts to pitch forward reduce to 1/3 power and landing is slow and very gentle with the vtol, i added legs because any thumps that are a bit hard pop engines.
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[1.12.x] Near Future Technologies (September 6)
Space Kadet replied to Nertea's topic in KSP1 Mod Releases
i think i wrote it wrong, i meant exactly what you said -
[1.12.x] Near Future Technologies (September 6)
Space Kadet replied to Nertea's topic in KSP1 Mod Releases
see above... there are some test builds for certain things, but if you dont even know how to get them you arent gonna be much help with bug hunting -
it wasn't on, it seemed to clip into the ground and pop, i may have been in timewarp at the time...... i spent the evening upgrading to 1.3, and oh the loading times are great, but i cant do anything untill i get cryotanks installed (the main section of the scrapheap station. but everything else is working (i may have snuck a dev build of some mods that aren't released yet)
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[1.12.x] Near Future Technologies (September 6)
Space Kadet replied to Nertea's topic in KSP1 Mod Releases
i love this, but i think 'requests/suggestions/complaints/demands from 100 people' could be lo-balling the estimate neverming the 'can you put this on ckan ' crowd -
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sorry man i just refreshed and cleared it, but ill save the logs next time. i get it about 1 out of 4 times, only on the d2 trusses, but i have had it on all of them...
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@Angel-125 i got an interesting bug for you, its been a bug for a few versions i keep forgetting to film it, but basically when swapping a d2 truss to fuel tanks on occasion it just scrolls fuel tanks, and all you can do it delete the part, however if you try to place a part again and you loose the ability to right click, and have to exit to the ksp and go back into the SPH or VAB
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Well its raining tomorrow, so no painting the house, i wonder what ill be doing.....
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I think its because of having jsi cockpit on, but every time you click the door the image thing for the screen pops up, and sometimes clicking other places, but whe your pointer is inline with where the screen would be...