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Mark Kerbin

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Everything posted by Mark Kerbin

  1. Im just not getting scatterer at all. The little menu thing shows at boot up but there are no effects to be seen anywhere. =(
  2. This feels kinda grave dig, but is this mod not working for anyone else in 1.4?
  3. Anyone know if Kerbal Engineer Redux and Science Relay are gonna update? seem to be completely broke in this verision
  4. Hey man! Love your mods, they really improve/fix some of the things that irked me with KSP. Hope you find time to get them working for 1.4.1. Good luck!

  5. Right sorry, havent been by in a while. just wanted to make sure this was getting continued seeing as its so useful.
  6. Any plans for science relay to update to 1.4? doesnt appear to be functional
  7. Found The Issue, The Multi Spec Scanner Was Shifted Into A WAAAAYYY To High Orbit After Apparently Hiting Some Debris Field And Suffering Damage (I Have Alot Of Mods For More Realistic Debris Stuff) Any How, Not Your Mod, But My Inablity To Keep Track Of My Probes, Sorry For The Trouble
  8. For Some Reason I Cant Get A Biome Scan On The Mun. I have all 3 Sensors In Orbit At The Correct Altitude+ the Stock One. But When i Try To Select The Biome Map Of The Mun It Just Give Me Gray
  9. I Am Currently Working On Dragging This Thing To 1.3
  10. All Seems To Be Going Well. Texture And Model Appear Stable, Configs Are "Operational" Aka, Very Messed Up But Usable
  11. After Noticing This Mod On CKAN, And Visiting This Page To See What It Was, Im Going To Attempt To Drag The Original RollKage Back From The Dead. I Need A Project Anyways. Im By No Means A Modder, So We Will See How This Goes, Im Not Gonna Attempt To Work On The Textures Just Want To Update Configs @zitronen
  12. Oh Thanks, I Installed Via CKAN So i didn't actually check the folder, so Im not always this clueless.
  13. Anyone Have Any Pre Build Airships? All Of Mine Cant Seem To Stay Level
  14. @TaxiService Ah I Did Not Notice That. Thanks Again CKAN Is Still Working Fine For This Mod
  15. Also In My Earlier Post I Mentioned The Need For A Build Screen UI. I Check And Its Not There So Im Not Blind, But Adding That Would Prevent NEEDING To Set Up Vessels After Launch. Until That Happens Im Going To Uninstall, Because i keep liquiding myself of trying to not trigger actions groups. Still A Good Mod Tho
  16. Yo DEVS! And Modders. Get On This. Seriously. Now. Or Ill Have Jeb Land On Your Roof. He May Miss. You Like Your Neighbors Don't You? Actually He Is Incapable Of Hitting Anything Besides Ocean. You Like Fish Right? Okay In All Seriousness. Please Please Please Add This Is Some Way
  17. Can You Set It Up So That When Naming And Setting Up A Vessel or Network, That Typing Only Affects The UI Because As Of Now, When I Hit 1 or 2, 3 etc, i trigger My action Groups or switch views and other fun stuff like that, also if this isnt already in and im just blind, PLEASE make it so we can set up the default Net for a vessel In the VAB or SPH Thanks for the great mod Sorry about spelling my autocorrect is drunk today @TaxiService
  18. I Love this mod but i am experiencing a few issues, the main one being Gov Thing Says I Don't Have A Station https://gyazo.com/089a8def78805608ec90e5fcbc4d3d8c Station In Orbit Of Kerbin https://gyazo.com/01b1cdf68352a3472b11ecd10b8380fb Station Has: Solar Panels, 1 Science Lab, 2 Kerbals, and Several Antennas https://gyazo.com/55a7c58c2bdf3ad903cb49fee629c4e7 I Have All Required Modules, So ...... ? Also The Station Was Noticed By A MKS Or USI Contract Not Sure Which
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