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Everything posted by Clonos
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it would be helpful if you were a bit more concrete with your critique, the maps are standard resolution
- 107 replies
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- totm nov 2023
- revamp
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(and 2 more)
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totm nov 2023 Threads of the month: November 2023
Clonos replied to adsii1970's topic in Threads of the Month
w techo -
best stock revamp we will ever have
- 107 replies
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- totm nov 2023
- revamp
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Mod dependencies: Kopernicus (and its dependencies) https://github.com/Kopernicus/Kopernicus/releases KopernicusExpansions-Continueder https://github.com/VabienArt/KopernicusExpansion-Continueder/releases/ Specifically KEX-Common, KEX-RegionalPQS and KEX-VertexHeightMap16 SciRev/Scientific Revolution (bundled with WWPJ, MIT License) TextureReplacer (bundled with WWPJ, MIT License)
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[1.12] Other Worlds - A Story and Planet Mod
Clonos replied to Pkmniako's topic in KSP1 Mod Releases
actually unreal to see this revolutionary mod done, huge congrats man <3 -
[1.12.x] NiftyNebulae - A Volumetric Nebula mod
Clonos replied to RJVB09's topic in KSP1 Mod Releases
good stuff RJ -
[1.12] Strange New Worlds | A New High-Quality Star System To Explore!
Clonos replied to Zaffre's topic in KSP1 Mod Releases
the mod should work in the current version, and is installed just like any other mod- 167 replies
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- extrasolar
- system adder
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the first issue is just the space center screen being the space center screen and always lying to you, no fix really :( the others sound strange though. could you send some logs and screenshots @GregroxMun's way?
- 114 replies
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- planet mod
- 101 planets
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literally carried like half of the system you're just built different
- 114 replies
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- 5
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- planet mod
- 101 planets
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there's so much hidden talent in the planetmodding scene and i'm happy it gets to be seen now <3
- 114 replies
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- 5
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- planet mod
- 101 planets
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those solar panels are fire
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nice job!
- 11 replies
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- grand tour
- ultimate challenge
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good luck
- 11 replies
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- grand tour
- ultimate challenge
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[1.12] Strange New Worlds | A New High-Quality Star System To Explore!
Clonos replied to Zaffre's topic in KSP1 Mod Releases
yes- 167 replies
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- extrasolar
- system adder
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splendor work, really like Kerbin's colors i suggest making the shallows based on the actual terrain below it instead of a set distance from the coast
- 47 replies
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[1.12] Strange New Worlds | A New High-Quality Star System To Explore!
Clonos replied to Zaffre's topic in KSP1 Mod Releases
like all planetmods that add instead of replace, this should be compatible with pretty much everything including AVP- 167 replies
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- extrasolar
- system adder
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