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Everything posted by Sebastiaz
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Hey, was wondering if it was possible to create a Tweakscale companion for SM Marine itself? Thankyou!
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- tweakscale
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[V1.2.3] Nice MKseries Body [NMB] [V3.8] [2022.11.2]
Sebastiaz replied to Kernowden Kerbin's topic in KSP1 Mod Releases
I've been needing a Mk1 Sukhoi cockpit part in ages!! Really nice mod man, been using it for ages. Great update so far. -
[1.8.1] Kerbal Konstructs - 1.8.1.15 - 15.Dec.2019
Sebastiaz replied to Ger_space's topic in KSP1 Mod Releases
Hi, I've been getting this issue with Kerbal Konstructs on when placing an object the game crashes to desktop, and comes up with this: I'm using 1.3.1 w/ the most recent 1.3.1 Kerbal Konstructs, wondering if this is known and how to sort it out, still testing it with older versions to see if they work. I'm running only Kerbal Konstructs and Squad for testing, and it still doesn't seem to work. UPDATE: It appears to only occur when Kerbinside Remastered is installed along with it, interesting. -
Hey bro, massive shame to hear that, however I have a slight remedy in a fashion. I have the mod installed on my Gamedata if you want me to send you the files back unless you already have all of 'em.
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Some of my screenshots, I'll probably add more as time goes on! S-3 Viking close-up. P-51D Flying overhead! P-38 doing a flyby. F-104 "Stratosphere skipping" S-3 Viking "VS-30 Diamond Cutters"
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Question, it seems a lil' funny to ask this but could I do a screenshot of a fighter jet w/ touches on photoshop, etc? I don't really know if it would be indecent to do so or not, if not that's fine I understand. ^^
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[1.7.3] Eskandare Aerospace 0.0.5.1 [BETA]
Sebastiaz replied to Eskandare's topic in KSP1 Mod Releases
This V-22 cockpit was well worth the wait my man. Excellent mod, can't wait to see what comes out of it in the future! On a second note, is it possible to update the standalone osprey rotors so they're able to fold? ^^ -
[KSP 1.12.2] VesselMover Continued (Sep, 2021)
Sebastiaz replied to jrodriguez's topic in KSP1 Mod Releases
On a second note, sorry for pestering, Vesselmover isn't showing my aircraft surprisingly enough, any ideas why? My version is 1.3.1. -
[KSP 1.12.2] VesselMover Continued (Sep, 2021)
Sebastiaz replied to jrodriguez's topic in KSP1 Mod Releases
'Aight, I suppose it could work, unless it uses code etc (I'm not literate at all with this kind of stuff) from 1.7.-. -
[KSP 1.12.2] VesselMover Continued (Sep, 2021)
Sebastiaz replied to jrodriguez's topic in KSP1 Mod Releases
Hey, funny question but is it possible to get the newest version of Vesselmover to be compatible for older versions such as 1.3.1? -
[1.1.3] K.R.X Kerbal Rotor Expansion 0.31.1
Sebastiaz replied to Eskandare's topic in KSP1 Mod Releases
Any ideas when we'll be getting our hands on that lovely V-22 cockpit?- 264 replies
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- engine
- helicopter
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[1.7] KVV - Kronal Vessel Viewer = Exploded ship view
Sebastiaz replied to linuxgurugamer's topic in KSP1 Mod Releases
Hi, I seem to be having a sort of issue while using B9 Procedural wings and KVV. The SU-30 is for some reason coloured in in some majestic colour pallet although it should simply be plain white. Adding a new wing seems to keep the same colour, here's the pictures. EDIT: Reverting to SPH after launching from the runway seems to fix it, weird bug I suppose. -
-Military videos- As the title says, I've got some little military shorts on KSP, the list will continue to be updated as I enjoy doing these, any recommendations hit me up. ^ I'm going to also hopefully create a little cinematic using the 1980s style shots because why not eh? The first couple are some 1980s aesthetic shots, cause I love them. Another bunch of videos are of SU-30MKI replica doing things, more will be added soon!
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How about both.?
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- announcement
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Didn't see it, sorry xD Mods include: B9 Proc wings Tweakscale BD Armoury NEBULA Decals Neist Air Airplane+ AoA Parts Pack Procedural Parts Scatterer EVE
- 338 replies
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- mbt
- fighter jet
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KSP Interstellar Extended Support Thread
Sebastiaz replied to FreeThinker's topic in KSP1 Mods Discussions
I'm not sure myself currently, I'm not using it though everything's working nominal. I'll check at some point to see which one works -
KSP Interstellar Extended Support Thread
Sebastiaz replied to FreeThinker's topic in KSP1 Mods Discussions
I suppose so man, it seems like that after checking. -
KSP Interstellar Extended Support Thread
Sebastiaz replied to FreeThinker's topic in KSP1 Mods Discussions
I had one already installed at the time, although I deleted that one for testing. It seems the one inside the 1.21.5 download of KSPIE, I've tried without and KSPIE and KSP seems to work fine as usual The one I had installed was FilterExtensions_Config, while the one on KSPIE is called FilterExtensions Config. -
KSP Interstellar Extended Support Thread
Sebastiaz replied to FreeThinker's topic in KSP1 Mods Discussions
Will do. I tried the 1.21.5 version where it crashed on loading, although I seem to have found the culprit on 1.21.5 , after narrowing down it seems to be either Filter Extensions or Community Resourcepack. Edit: Filter Extensions is the culprit. -
KSP Interstellar Extended Support Thread
Sebastiaz replied to FreeThinker's topic in KSP1 Mods Discussions
I've been having this issue with KSP Interstellar crashing on KSP 1.3.1 when I try to load a save. I have looked on the KSP files and I haven't found any crash log, the game just sort of closes itself after attempting to load it. Currently I'm going to try to make a new save and see how that goes, and I'll tell you if it works or not. Edit: Creating a new save doesn't work. I've tried without KSP Interstellar and the game works normally and also remember it working a while back with this modded Gamedata. Here are my mods, if any of them are not compatible please tell me, thankyou! -
P-51D Flying over the harbour, a fleet is setting off.
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Early Morning Take-off.
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Kerbal Konstructs. Not sure why you would want pink crystals sticking out of grass but 'aight.
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- announcement
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