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Those are radiators, the core was pressurized and kept at earth-like temperatures. This way they could use simpler electronics for the missions.
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- totm march 2020
- mod
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kewcet changed their profile photo
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[KSP 1.8 - 1.12+] - Probes Before Crew [PBC] Version 2.93
kewcet replied to _Zee's topic in KSP1 Mod Releases
Take a look at the wiki documentation and obviously on the files provided by this mod. But be aware that BDB is a huge mod and you'll have to write a patch for almost all parts. So be prepared to write a few hundred patches just for this mod -
[KSP 1.8 - 1.12+] - Probes Before Crew [PBC] Version 2.93
kewcet replied to _Zee's topic in KSP1 Mod Releases
You will have to wait until the mod author writes the configs for that mod, you can vote in the OP for the next mod (I think BDB is already leading there anyway). If you have some knowledge with modding you can write your own CFGs to adjust the parts. -
I just wanted to say a few words of praise. Although I am taking a break from KSP at the moment, I like to read your report again and again. The high quality of the pictures/plans and the alternation between the rockets and the airplanes have particularly impressed me. Keep up the good work
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That should do the trick:
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Hey! I really enjoy your writing style Hope to see more soon and keep the good work up Btw: Do you have any suggestions on how to make the blueprints so good looking?
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[1.12.5] Restock - Revamping KSP's art (August 28)
kewcet replied to Nertea's topic in KSP1 Mod Releases
Thanks! All other mods are still scaled for a 2.5/3.2x system just like the stock parts, right? -
[1.12.5] Restock - Revamping KSP's art (August 28)
kewcet replied to Nertea's topic in KSP1 Mod Releases
Shouldn't be a problem if the styles are similar, so I can 'abuse' the parts for my own designs I'll test them and decide, if the rockets still resemble the real life counterparts it will be played as an American/Russian/etc. influenced space program... The only problem I see is that from what I remember it's hard to mix Tantares and BDB, as the style of the mods is a bit different, especially the colors. But I guess that's to expect, as the real Russian/American parts are quite different. I don't remember using KNES and benjee's mods, so it's time to check them out... -
[1.12.5] Restock - Revamping KSP's art (August 28)
kewcet replied to Nertea's topic in KSP1 Mod Releases
Thanks @Tyko and @Zorg I'll have a look -
[1.12.5] Restock - Revamping KSP's art (August 28)
kewcet replied to Nertea's topic in KSP1 Mod Releases
So i have recently switched to Restock and the artstyle is perfect! However, some mods now seem a bit 'out of place' now. So my question: Which part mods would you recommend to use alongside Restock (and possibly the Near Future packs)? Thanks! -
Ah, that explains it... Thanks, I'll do that
- 389 replies
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- kerbalkonstructs
- lc-40
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Hey, I placed your launch pads and set them up as launch sites, however I can't see this window. When I choose the launch pad in the KK menu, it still spawns the rocket on the normal launch pad. Any idea what I'm doing wrong? Thanks
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- kerbalkonstructs
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[1.12.2] BARIS - Building A Rocket Isn't Simple
kewcet replied to Angelo Kerman's topic in KSP1 Mod Releases
I have the question. Any ideas?- 571 replies
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- baris
- part failures
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I am using Koronal Vessel Viewer: