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KSP2 Release Notes
Everything posted by "Landed.at.Jool"
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Keep getting this opon launch. Exeption of type CKAN.ModuleNotFoundKrakenwas thrown. When I click details i recieve a wall of text that I dont understand. when I click continue It goes to the normal Ckan, but says that I have 128 mods installed, and that exact 128 compatible.When I click on any mod, it shows me the same pop up as at the start! HEEELP!!!!
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Kerbal Space Program update 1.3 Grand Discussion thread.
"Landed.at.Jool" replied to UomoCapra's topic in KSP1 Discussion
I WANT PARTS!!!!! (SOB) I WANT MODS! (SOB)- 465 replies
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- kerbal space program 1.3
- disscussion thread
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Please please please please please please please do not change the op Ness! The smallest engine, a fuel tank, a probe core, eight solar panels and an antenna got me 194, 384 DV AND A TWR OF 30.6!!!!!!!! LOVE THIS MOD!
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Evolution [1.3.1] [Kopernicus]
"Landed.at.Jool" replied to The White Guardian's topic in KSP1 Mod Development
I know! 3 stars??????? how do you make the textures for the surface?- 169 replies
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- kopernicus
- planets
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I have a question though. The chassis in this new mod... Is it one or multiple pieces? Does it contain tracks? Is the armour OP? Enlighten us....
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How do you update this? Do you just replace the olei folder or all of them?
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OMG SPANNER STOP TEASING US WITH PICTURES OF A MOD I WANT SO MUCH BUT DONT KNOW HOW TO MAAAAAAKE *SOB!*
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[1.2.2]LAJ's Flag pack (WIP)
"Landed.at.Jool" replied to "Landed.at.Jool"'s topic in KSP1 Mod Releases
Ok! Ok! FINE! Also, 0.3 should be coming out today or tomorrow with letter flags! So using Blackhearts Decals pack you should be able to write the name of your space agency or just "KSP"! -
[1.12.x] Mk2 Expansion v1.9.1 [update 10/5/21]
"Landed.at.Jool" replied to SuicidalInsanity's topic in KSP1 Mod Releases
Chines are broken when used with symmetry. They symmetry fine, but they dont rotate, so the chine on the right is fine, but the left is pointing the same way, thus shoing the flat side and the pointy bit sticking into the fuselage!- 1,508 replies
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- parts
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Hi! Just launched This! One flag for each stock planet, besides two from the amazing Gameslinx's planet overhaul (http://forum.kerbalspaceprogram.com/index.php?/topic/155740-122-gameslinxs-planet-overhaul-18-asteroid-impactor/) Thanks Gameslinx! Should be updated quite frequently due to the fact that I have nothing to do at luchtime exept eat and do this on a computer. Download here https://mods.curse.com/ksp-mods/kerbal/266633-laj-flags from curse! Install instructions on the page Enjoy (if you can) (Somthing wierd happened to the UKSF flag. It is now ugly and will be fixed soon!)
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Jet keeps backflipping
"Landed.at.Jool" replied to BlueDragon1504's topic in KSP1 Gameplay Questions and Tutorials
Often Jets dont work for no apparent reason. Also, i think that the stock overlays occasionally break. I learned that several times using FTT. I had to test on a ton of different bodies, And at the end jeb had about 50 FF ribbons. (Also, This post should probably be in the technical support category (sorry)) -
[1.2.X] [Kopernicus] Planet Cyran
"Landed.at.Jool" replied to The White Guardian's topic in KSP1 Mod Releases
I dont think this pack gets all the attention it deserves. Great work TWG! -
[1.12.x] Kerbal Alarm Clock v3.13.0.0 (April 10)
"Landed.at.Jool" replied to TriggerAu's topic in KSP1 Mod Releases
Realy reccomend this mod to anyone who hates missing manuever nodes/calculating tranfers! -
[Minimum KSP: 1.12.2] Heisenberg - Airships Part Pack
"Landed.at.Jool" replied to Angelo Kerman's topic in KSP1 Mod Releases
But thats fun! I WANNA! *sob* -
[Minimum KSP: 1.12.2] Heisenberg - Airships Part Pack
"Landed.at.Jool" replied to Angelo Kerman's topic in KSP1 Mod Releases
I have installed the mod. It gives me the subcategory, but no parts. also Pathfinder gives me the manage button, but again, no parts. Can anyone help? -
Ugh... Trolled again. Again.
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I started one, halfway through the first planet, and then my computer died without saving. Yay.(Mine isn't released yet, it probably won't be for ages cos I'm trying to make it decent before i put it on the forums)
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Hmm... I sorta get why people don't like the earthy planets, but this pack has been unique from the start. Just look at Niebotos, or Olu'um. What's so bad about having one slightly unrealistic pack in a sea of realistic ones? I love it. And I put a cool picture from neibos as my phone's home screen, cos that's how awesome the rings look. ( I would post it, but I'm stupid and I cant figure out how!)
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How could this have been out for so long and I haven't heard of it??? This mod was so cool, now it's better
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Crash,crash, crash
"Landed.at.Jool" replied to "Landed.at.Jool"'s topic in KSP1 Technical Support (PC, modded installs)
Thaks Guys, Fixed it. -
Hi Guys, USI has these HUGE 5m Kontainers, And I need a way to get them from base to base Via the ground, and short of slapping wheels and a probe core onto the godzilla of storage modules, I cant. Are there any Rover mods that can do that, While still being compatible with 1.2.2?
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Hi. I use KSP 1.2.2 and have about 50-60 mods installed. The game crashes just before the title screen. Is there any way that I can find out what mod is causing the crash trough the output or something.