-
Posts
435 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by invision
-
hmm my game has 20 or so mods and it loads before the screen timer which is set to 2min, i usually boot the game and use the internet while it loads in the background. what i really hate is how the game stutters and slows down even tho theres no good reason for it then goes back to normal.
-
How do I move a Class E asteroid that is already landed on Kerbin?
invision replied to aluc24's topic in KSP1 Discussion
if you dont care about a more realistic approach you could just alt-f12 set gravity to low and move it -
Best entry angle for shuttles?
invision replied to CaptainPanda's topic in KSP1 Gameplay Questions and Tutorials
-
moon base done what did i win?
-
Electric charge drains extremely quick
invision replied to hanhan658's topic in KSP1 Technical Support (PC, modded installs)
this happens to me when using super capacitors and they constantly drain even when nothing is being used, maybe this is your problem too? -
true story...... landed on eve for first time, had no idea gravity was so high, i get out of my rocket and jump, and i slam into the ground and die............ /cry
-
i just want bug fixes and better optimization, im pretty content with the game as it stands.
-
no this is not a failed launch, this was the extra parts my ship didnt need. the same thing happens when i take my pc apart to clean it.
-
- 27 replies
-
- 2
-
i only start a new save it something drastic happened like file corruption, which i has happen once somewhere around year 100. im at year 250+ plus this save and may start a new one if 1.4 is worth the update
- 27 replies
-
- 1
-
retired because hes seems to be the only kerbal to end up dead
-
in case you didnt know testing SRB or engines does not require fuel, so you can test then de-couple them right off the craft.
-
also happens in 1.2.2 ive lost a few ground vehicles because they load and bounce which sometimes makes them explode, this is one of the reasons i dont build bases anywhere.
- 67 replies
-
- landing gear
- bounce
-
(and 1 more)
Tagged with:
-
Who is the most significant person on the forum to you?
invision replied to cratercracker's topic in Kerbal Network
i choose myself, because if no one else loves me i still have me to love me......*cries in corner* -
i have visited every body in the game, and also the outer planets mods.
-
what i use to do was build the space craft that would fly there, then build a small relay and add it to a decoupler on the craft. once i got a good orbit at the planet or moon i want i would decouple the relay antenna probe and begin my landing burn. the probe will be above you so landing should not be an issue unless a moon or another planet is in the way. then when you want to leave just wait till the probe is above you again and take off. do a few practice runs using alt f-12 on the mun and see how it works.
-
if you want some stability add 2 fins like this to the main tank
-
i do 1 mission at a time as i tend to forget to check up on the other in progress missions
-
8gb? 16gb? noobs i have 32gb
- 58 replies
-
- 1
-
- pc
- clock speed
-
(and 1 more)
Tagged with:
-
using rocket from save file 3:48s from launch to orbit
- 58 replies
-
- pc
- clock speed
-
(and 1 more)
Tagged with:
-
make sure the brakes are not set to on by mistake
-
System requirements
invision replied to MeepTicoMeep's topic in KSP1 Technical Support (PC, unmodded installs)
i tried playing this on an i3 with 8 gigs of ram and onboard graphics and it was unplayable at 10 fps or less, this was using 64 bit mode. -
i must be lucky ive never used struts before to hold things into place
-
he means set it to full throttle, activate the engine, wait 10 seconds, then release it.