-
Posts
1,123 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by Serenity
-
should i get KSP or should i stick with Simple Rockets?
Serenity replied to simplerockets2's topic in KSP1 Discussion
If you cant get both then get KSP. It is such a unique game with how you can create your own space program, learn so many things about rockets and space. KSP will never limit you on how you want to play the game. You can mess around, you can make a space program, you can create airplanes, boats, submarines, all of them at the same time. It is whatever you want it to be with no time or complicated steps requirements. Thats what i like the most, it never forces you on a certain playstyle and never limits you on what you want to do. Even without mods(most of them are AMAZING) you can literally create the simplest or the most complicated savegames. Always buy both in things you like but hey sometimes you cant, so i think the best choice here is Kerbal. If you buy the game i recommend these things for a smoother start: 1)Enable Advanced Tweakables ingame and start using Autostrusts Grandparent in all your builds(It will make your crafts very strong and tight together) 2)Mods: Mechjeb to get an ''assistant'' of how you can play the game You can always ask in these forums or you google a bit more to get more info. -
I was wondering if anyone else had some issues with 1.10.1. I do not have a complete list but few of mine are these: 1)The fuel transfer bug(hope its fixed soon) 2)Extreme shadow flickering all over the place(its been around but feels worse lately) 3)Visual glitches with parts inside fairings, for example parachutes sometimes being invisible 4)Mountains slopes in Kerbin look really, really bad even in highest settings. 5)Have to fly really low to see all these cool textures. 6)I am having no luck with my xbox gamepad, it used to work fine, maybe i am forgetting what i did before.
-
Hey everyone, i am trying to make Aircraft Autopilot work but i am having very little luck with the Altitude hold and the heading hold. Any ideas how can i do this? Yes i know there is the mod Atmosphere but i am trying to keep my mod count low and was curious if someone had some simple tips. Thank you.
-
Kerbal Parachutes Missing?
Serenity replied to Serenity's topic in KSP1 Technical Support (PC, unmodded installs)
Ohhhhh i am in a new save...been so long since i had a new save....ops . -
Kerbal Parachutes Missing?
Serenity replied to Serenity's topic in KSP1 Technical Support (PC, unmodded installs)
Yeah its installed, hmm, well if its only me i will have to do some digging lol, i though maybe there was an option somewhere or something. -
Kerbal Parachutes Missing?
Serenity posted a topic in KSP1 Technical Support (PC, unmodded installs)
I dont know if i am doing something wrong but none of my Kerbals have parachutes.I tried changing some suits but still nothing. Am i missing something? -
Embers, you made on of the most amazing mods, thank you!I hope the best!
- 111 replies
-
- 3
-
-
- parts
- reusability
-
(and 2 more)
Tagged with:
-
Omg, updated!!! I love this mod!! Thank you damonvv so much!!!
- 111 replies
-
- parts
- reusability
-
(and 2 more)
Tagged with:
-
Yesssssss, love the fixes!!!!!!!
-
Shadow Lines Terrain Glitch
Serenity replied to Mownow's topic in KSP1 Technical Support (PC, unmodded installs)
Yeah i had this too since 1.9 i think.Maybe even before. I tried almost all graphic settings but no luck at my side. Would be very interested as well if there is some way to fix it.- 4 replies
-
- 1
-
-
- graphical bug
- glitch
-
(and 1 more)
Tagged with:
-
From what i can tell its been around for a while. Some say its mods, some say its parts that clip with each other that give some weird thrust. Maybe something related with physical warp. Personally i had some weird moments that my flight patch changed and i had to make corrections but i could never find the reason. Thankfully it was just small corrections but still a bit of a surprise because i was so sure i was heading to the right path.
-
No Part Pressure limits?
Serenity replied to Serenity's topic in KSP1 Technical Support (PC, unmodded installs)
This is what i posted in the main 1.10 thread(I now wonder if its only me...which will be a first for me....dunno lol) New save, new install, no mods(Steam, all dlcs, verified files, cloud save is disabled). A high TWR stock rocket: https://imgur.com/a/dn4vCmV My difficulty settings are turned on(Even checked the persistent file to see if they are true there). Its not only about re entry, its also when you launch, Nothing is getting destroyed in 1.10 but in 1.9.1 after few seconds of launch anything that is left open(solar panels etc) is getting destroyed as normal pretty fast. Also i tried some high g turns but not enough testing on that to see if wings rip apart. Is it really only me that experiences this? -
Kerbal Space Program 1.10: "Shared Horizons” Grand Discussion Thread
Serenity replied to UomoCapra's topic in KSP1 Discussion
New save, new install, no mods(Steam, all dlcs, verified files, cloud save is disabled). A high TWR stock rocket: https://imgur.com/a/dn4vCmV My difficulty settings are turned on(Even checked the persistent file to see if they are true there). Its not only about re entry, its also when you launch, Nothing is getting destroyed in 1.10 but in 1.9.1 after few seconds of launch anything that is left open(solar panels etc) is getting destroyed as normal pretty fast. Also i tried some high g turns but not enough testing on that to see if wings rip apart. Is it really only me that experiences this?- 202 replies
-
1.10 x64 No escape menus
Serenity replied to Wragie's topic in KSP1 Technical Support (PC, unmodded installs)
Maybe this will help? -
Kerbal Space Program 1.10: "Shared Horizons” Grand Discussion Thread
Serenity replied to UomoCapra's topic in KSP1 Discussion
Well i am gonna wait then, i can handle few bugs but i am kinda disapointed something ''obvious'' like parts not obeying pressure limits(maybe even g limits) wasnt noticed before release. Also if there are drag issues i for sure hope they are minor....not like before where you couldn't even get to orbit with the same vessel....- 202 replies
-
Kerbal Space Program 1.10: "Shared Horizons” Grand Discussion Thread
Serenity replied to UomoCapra's topic in KSP1 Discussion
I checked and they were true.Someone said is a confirmed bug, at this point i start to doubt any PartLimits work or if even the drag is fine. I reverted back to 1.9 and it works as it used to be. I guess time to wait for the next patch, if these problems exist i can imagine more are around that i havent noticed.- 202 replies
-
Kerbal Space Program 1.10: "Shared Horizons” Grand Discussion Thread
Serenity replied to UomoCapra's topic in KSP1 Discussion
I am sorry but there are so many bugs i am discovering everyday, i am surprised i dont see any posts here. Parts are not breaking due to aero forces, i think not even with g forces(Yes enabled in difficulty settings and it works fine in 1.9). Are these bugs confirmed? I am just curious if they noticed and preparing a fix... Is the drag fine in 1.10???- 202 replies
-
Kerbal Space Program 1.10: "Shared Horizons” Grand Discussion Thread
Serenity replied to UomoCapra's topic in KSP1 Discussion
Its not just solar panels, its antennas, its everything. And i am starting to think its even the g force break as well. what how is this not discussed in these forums, these are major bugs...- 202 replies
-
Kerbal Space Program 1.10: "Shared Horizons” Grand Discussion Thread
Serenity replied to UomoCapra's topic in KSP1 Discussion
Anyone else noticed parts not breaking due to pressure limits? Or its my save only.- 202 replies
-
Hello, i enabled pressure limits in difficulty settings but nothing is getting destroyed when passing them.(Antennas, Panels etc). Anyone else noticed this? It was fine before the latest patch, hmm maybe something is broken with my save?
-
I agree the removal of time warp limitations were triple A addition. Considering some recent grey area news for KSPv2 i think it has gotten some extended life before it ''ends'' .