ArtemisAZ
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KSP2 Release Notes
Everything posted by ArtemisAZ
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it's about soybeanuz, what more context is needed? Also if you mean circular parts for Soyuz check out Tantares, tons of get old school retro Soviet era stockalike parts that constantly gets revamped and remade every 5 minutes that you just cannot keep up with it. You can also make a pretty good Soyuz with just stock parts as well (provided you having making history installed) here's a linky link to link you to the mod
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is much cute. Anyways aside from whatever the absolute whack my remnant fish brain conjured up I wonder what sort of new Easter eggs we'll be getting in KSP2 on the new planets and if some of the old ones would be returning like Vallhenge, the Magic Boulder, and the Kraken on bop. KSP1 wasn't limited in what it brought to the table in terms of interesting sights to see and I really hope we can get some new stuff going forward. Heck even some unique ground scatter on Non-Kerbin planets that could support life would be pretty cool (plants, trees, maybe some sort of giant mushroom perhaps for us inclined to the fun of fungi? Perhaps mega-flora like massive lilypads we can land on that are scattered throughout the oceans of some far off planet?) What would you guys like to see added as an easter egg to spice the Kerbal solar system and the one's beyond it?
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1 year after announcement... what are u most excited about
ArtemisAZ replied to a topic in Prelaunch KSP2 Discussion
That it even exists in he first place. -
Can Anyone figure out what's going on
ArtemisAZ replied to OvinandRusk's topic in Prelaunch KSP2 Discussion
Same. -
No procedural wings = no buy. Simple.
ArtemisAZ replied to Vegatoxi's topic in Prelaunch KSP2 Discussion
Okay and? -
I'll take any excuse I can find to add in insanely massive guns into everything so this has my vote.
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A Contribution To The Discourse Of Kerbal Reproduction With No Value What-So-Ever and Me Deluding Myself Into Thinking That Attempting To Feign Self-Awareness of Said Lack Of Value This Post Has Somehow Negates How Stupid And Pointless It Is.
ArtemisAZ replied to ArtemisAZ's topic in Prelaunch KSP2 Discussion
I mean it's not necessarily explicit, I mean yeah the implication and intent is certainly there and we can all tell what this is even with minimal context but still I'm totally innocent officer I swear. Would think this falls well under crude humor, only in this case crude in every sense of the word. I would guess that it won't be a core gameplay mechanic but it's implied that colonies are just doing what colonies do in the background and that it's handled through some unseen force totally unrelated to what the player is doing. Your actions could influence the colony indirectly but you won't be required to intervene and micromanage the daily hub bub that goes on in them. You can handle something like this with just a little context given on the game's part and it doesn't even have to be some over complicated system since why does a rocket engineer have toil with the dealings of Kerbal colonists not getting enough toilet paper rations or if the CO2 scrubbers are failing, they got other Kerbs handling that who are probably more capable as well. As said by Wernher von Braun - "That's not my department." Wouldn't exactly be opposed to some stuff like a Kerbal editor though if we really feel the need to take something from the Sims. Also same, but in my case I just play games to escape a reality I am simply not capable of coping with and require near constant distraction or else the dread of my predicament in life starts manifesting again and trust me it ain't fun. -
A Contribution To The Discourse Of Kerbal Reproduction With No Value What-So-Ever and Me Deluding Myself Into Thinking That Attempting To Feign Self-Awareness of Said Lack Of Value This Post Has Somehow Negates How Stupid And Pointless It Is.
ArtemisAZ replied to ArtemisAZ's topic in Prelaunch KSP2 Discussion
https://www.youtube.com/watch?v=9Mjf2pg4MFQ -
A Contribution To The Discourse Of Kerbal Reproduction With No Value What-So-Ever and Me Deluding Myself Into Thinking That Attempting To Feign Self-Awareness of Said Lack Of Value This Post Has Somehow Negates How Stupid And Pointless It Is.
ArtemisAZ replied to ArtemisAZ's topic in Prelaunch KSP2 Discussion
Well let's be fair this is Kerbal *SPACE* Program after all, not Kerbal Social-Dynamics Simulation Program. I think integrating too many subsystems such as this on top of an already complex game would be a little gratuitous plus I would rather prefer launching rockets then playing Kerbal Space Eugenics especially when it's something that's not exactly fun. I feel like there will be something there but otherwise making it uber complex would probably just not be necessary unless you're really into picturing your Kerbals getting their freak on. -
I just saw the word Anomalies and Monolith together and was thinking of something completely different until I remembered the context they have in KSP. Still though I won't not be opposed to the former showing up ngl
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PC Gamer article is now online
ArtemisAZ replied to Soda Popinski's topic in Prelaunch KSP2 Discussion
Guess it means *ME*thane as in Liquid Methane, seems kinda like a bad way to convey it though -
PC Gamer article is now online
ArtemisAZ replied to Soda Popinski's topic in Prelaunch KSP2 Discussion
[snip] also the UI looks like crap and despite it's minimalist aesthetic, that every game seems to be going for, they somehow ironically made it even harder to pick up on really important material and it all around looks just so bland and bubbly. I feel like a good way to remedy this would be to incorporate a few different select-able presents for UI or even make it so you can directly edit some of the elements such as fonts, opacity, and layout. -
[1.9] Completely Non-Aggressive Rocketry - V2 Rocket Add-on
ArtemisAZ replied to DylanSemrau's topic in KSP1 Mod Releases
Any chance of us getting a modified V1 as an early game sub-orbital "Space Plane" hehehe -
What are we gonna do with all those Kerbals?
ArtemisAZ replied to Pthigrivi's topic in Prelaunch KSP2 Discussion
Have them there just to look at and feel accomplished. Like little green uhhh... what were those pet shrimp things that you put in water and they started being alive? -
What is Your Favorite Thing of KSP 1
ArtemisAZ replied to Little Kerbonaut!'s topic in KSP1 Discussion
The EveryTHING. ay? Ayyyy? I'll see myself out... -
Will you boycott KSP 2 if T2 throws it under the bus?
ArtemisAZ replied to Bej Kerman's topic in Prelaunch KSP2 Discussion
We aren't aware of how the devs might be feeling about this and if they have the same sort of will or drive to make KSP2 the way they want to make it, pulling the rug out of a company like this is what we in the trade call a bit of douche move and since we don't have all the facts and Take 2 doesn't seem to want to disclose them. tl;dr - Everything is bad, the world's on fire -
I mean to me these don't seem like killers for the incentive to buy but I'm questioning some of their choices. I like sleek modern UI's don't get me wrong but I feel like this is way to cluttered and frankly ugly to really convey what you need when piloting anything, it's bubbly, over stylized, and all around just not exactly great. Time warp being to Time Zoom is probably going to be changed last minute but I feel like the reason they choose that terminology is cause with the presence of interstellar travel some first time players might get confused by time warp idea but it's just a small thing. Who knows. Removing career mode is a bad idea altogether, I really like the challenge of making dirt cheap cost effective rockets and having those constraints holding me really opens up some imaginative workarounds at least for myself. Thankfully all this stuff will probably get fixed by mods because... yeah.
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[1.12.5] Restock - Revamping KSP's art (August 28)
ArtemisAZ replied to Nertea's topic in KSP1 Mod Releases
Any chance to see this get some capability with Ven's Stock Part Revamp? I'm a sucker for part diversity since rockets looking too samey just throws of mah vibes maan. I could probably cobble together a really cruddy patch to make them work together (albeit barely) but just needed to know if there was already plans to make them compatible or if somebody had made a patch. (pls don't kill me for asking this, i have like 6 kids which are all inexplicably goldfish and i can't abandon them by being thrown into non-existence) -
How is your space program responding to Covid 19
ArtemisAZ replied to Tw1's topic in KSP1 Discussion
Frantically trying to find someway to reverse engineer it for use as a bio weapon in our war against the vile dolphin scourge. -
Place your bets! When will KSP2 be released!?
ArtemisAZ replied to a topic in Prelaunch KSP2 Discussion
When it's done. -
I say nay to RSS, and here's why.
ArtemisAZ replied to LittleBitMore's topic in Prelaunch KSP2 Discussion
Biggest reason I can think of is that Earth sucks and I rely on KSP as my escape from this dreadful mud ball and I don't want to be reminded that I'm on it when I play my electronic distraction software.- 57 replies
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