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KSP2 Release Notes
Everything posted by Geonovast
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Abilty to Remove Parts From Staging
Geonovast replied to Pugz's topic in KSP1 Suggestions & Development Discussion
Many parts can have their staging disabled in the VAB and SPH, however I think you need to have advanced tweakables enabled in your game settings for the option to appear. -
@zer0Kerbal, I'm moving this to development until you have a proper release. Also, not sure if you realize, but there's no actual source for the plugins if you follow the link you have for the source.
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- simplelife
- matterbeam
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It seems you are right in that the game will not delete them as debris, it does list them as relays. I even went back to 1.3 (when I started playing) for the tests and it seems it was like that even back then. I had just always been told that the game needed a probe core or a command pod in order to not consider it debris. However they still don't work. I just ran a few tests in a pure stock game, and there are no green lines. I built a small craft. Probe core, couple batteries, and a some solar panels. On one side was a decoupler. On the other side of the decoupler was a couple batteries, with a RA-2, couple solar panels, no core. Cheated it out past Minmus orbit. Had a nice green line back to Kerbin with full signal strength. Decoupled the ship, and while the part ejected showed as a relay, the probe core itself with no additional antennas had no probe control, and no lines connecting to anything. There's no comm lines whatsoever going back to Kerbin from either vessel. Test Ship, Good comm signal: After Decoupling: Map mode when focusing on the half with the probe core, with no signal: After Decoupling: Map mode when focusing on the half with the relay antenna, with no signal:
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Some content has been removed. Asking if a mod will update, requesting features, and offering help is all fine. Pestering for updates, demanding content, and personal insults are not. Carry on.
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Yes it was.
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Some content has been removed for being off topic and debating moderator action. Please keep to the topic. Thank you.
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Some posts have been removed. Keep it family-friendly please.
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Game resolution problem(游戏分辨率问题)
Geonovast replied to FrankYu's topic in KSP1 Technical Support (PC, unmodded installs)
Moved to unmodded tech support. -
Guys, I need inspiration to play KSP again
Geonovast replied to Fierce Wolf's topic in KSP1 Discussion
Maybe get a planet pack? Kopernicus just updated to 1.8. -
Janitor's closet error
Geonovast replied to Jumbo-w's topic in KSP1 Technical Support (PC, modded installs)
Moved to modded tech support.- 3 replies
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- janitors closet
- error
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What is the 'Copy Part' Hotkey?
Geonovast replied to OddFunction's topic in KSP1 Technical Support (PC, modded installs)
On Linux it is Hold Right Shift + Left Click. -
Moved to Add-On Discussions.
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Is the audio cutting out for everyone, or is it just me?
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Personally I haven't had enough problems with 1.8.1 to even think about a 1.8.2.
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Unfortunately, just because the image has been scaled down, doesn't mean it loads less data. The whole image is still being loaded, just displayed at a smaller size. When you see sites that use a lot of thumbnails to keep down loading time, the thumbnails are actually different files that are significantly smaller, and just link to the full size version. If I right click on, say, the Magellan Light Cruiser picture that you have scaled down, and click "View Image Info", it displays the size as 2.2 MB. Identical to the size if I do the same at the KerbalX page it links to.
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Moved to Add-On Discussions.
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Looking for a lost 5 Meter Docking port
Geonovast replied to ProcrastinatorSpaceDiv.'s topic in KSP1 Mods Discussions
Moved to Add-On Discussions. -
Moved to Gameplay Questions.
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Horrible Time with Interstage Fairing Design
Geonovast replied to XLjedi's topic in KSP1 Gameplay Questions and Tutorials
Does the mod actually shield the contents from drag though? Or does it just make it look cleaner? I love the stock engine plates, but unfortunately their shrouds are just cosmetic.