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RaiderMan

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Everything posted by RaiderMan

  1. I take it from that screen..that you're building in parachutes?
  2. for some reason, spacedock is saying this mod and the launch vehicles mod wont work with 1.3.1 odd..
  3. @Beale roger that, will wait for the official release, dont want to chance breaking something XD
  4. @Beale which of the mods are the new launcher components under? and has the distribution link(eg spacedock) been updated yet to include those components?
  5. seriously...I myself have a dozen rockets backed up and in storage, with two more waiting to stage to the pad for launch...
  6. ok..looks like I built it wrong SOMEHOW...I just did a forensic reconstruction..works perfectly, identical assembly and everything.
  7. *tilts head consideringly* struts? what struts? I know not what you speak of, are they edible?
  8. @Beale having an odd issue with a launcher I put together. when I perform a revert to launch, if I hit the m-map key, the nav ball flips from blue to brown. if I do this mid air, nav ball flips and launch stack begins to nose over prepatory to an explosive lawn dart. reverting to VAB does not cause this. sans capsule/service module, as I've ruled that out by mounting the capsule/service module to another booster and tested with no issues.. below is the parts list for the proton k launcher, stock configuration, sans CSM parts list. a-11k booster stage c/r-d55 decoupler a-22k rocket motor a-22p propellant tank a-33k rocket motor a-33p propellant tank lr-5ba fairing base something about this stack is causing the nav ball to go all wonky after a revert to launch...
  9. well I was asking, as if they're going to be incorporated at a later date, then I'd like to know so I can hold off on grabbing what I presume is a wip install up there.
  10. that ring..how did you build it? what parts did you use?
  11. awesome, are these standalone parts or are they getting incorporated into the rockets parts pack?
  12. request...name this bfr 'Bruce' after the shark from jaws, and in the description put 'for when you need a bigger boat'
  13. I figured what with how often I'm shoehorning gemini MOLs in the darned thing...yunno?
  14. @harrisjosh2711 I dunno if this'll help, but take a look at the saturn V lem bay part in this mod it'll be under a different name, sarnus, I think, thats got multiple parts moving, in the same manner mind, but maybe that might help you figure it out?
  15. nertea bundles those required dependencies for a few reasons, notably so us end users dont have to go tracking things down ourselves, and because its frankly easier and faster to do so, rather than spend time repeating 'download link is at the top of the thread' or something similar. at least thats what I get out of it.
  16. the one pic..little chief, and big chief. sorry..watched a series of westerns today. lots of indians..it did NOT go well for the army.
  17. well..when I let kerbal update to 1.3.1, I'll give it a go.
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