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Bej Kerman

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Everything posted by Bej Kerman

  1. May I politely ask... so? So it was a good idea for show & tell. ...your point being?
  2. There's literally nothing that sets this apart from the dev posts here and the Interstellar Travel video on YouTube. Your criteria for what counts as "qualified" gameplay footage seems to be merely random and not a logical process. How did you decide that?
  3. We don't actually lack gameplay footage. There's plenty out there.
  4. Sentences only being allowed to be edited three times makes for a rather meh game in my opinion. I think it'd be actually interesting if edits were unlimited and we could see how many sentences we could create just by slowly changing the initial sentence, as this otherwise just creates a topic consisting of random sentences that ultimately go nowhere. The topic is called "ever-morphing sentence" and not "slightly morphing sentence to be reset in a couple posts", after all. So, here's my more interesting take on the idea. Ok, here’s how it works: I start with a sentence, then the next person changes a word in the sentence, and then the next person does the same thing, and so on. Don’t start your own sentences - the new sentence must be the previous one with a word changed. The sentence can have a total of three words changed in one post, but you must show these iterations, as shown below: "The quick brown fox jumps over the lazy dog" (0) "The quick brown fox rolls over the lazy dog" (1) "The quick brown fox rolls from the lazy dog" (2) "The quick brown fox rolls from the smelly dog" (3) The next person may continue, etc. The numbers after the post signify the number of edits the sentence has had. Just for convenience, not a requirement. This is just a take on the original game and not a jab at it. I just personally think the rules OP set greatly limit how much fun we can have with the game. Take it as you wish.
  5. Hans Zimmer's Interstellar score is superb
  6. Even if I knew what "it" meant in your comment, I would probably still think it's a bad (mainly consumerist) idea.
  7. Having to do 10 things for each EVA is a massive downgrade in gameplay from being able to click 1 button. Your idea serves no gameplay purpose and ultimately is a distraction. Please tell, what purpose is there to your idea? I'm not being rude - an idea needs an actual purpose else it becomes a burden to the game.
  8. Let me fill in the blank for you. Criminal mastermind Well I was thinking of one far worse word, but, you tried I guess.
  9. The KSP 2 Team is a collective ________ for not telling Felipe that they were working on a KSP 2 sequel
  10. Sorry Bej, I must have misunderstood you. It's alright The things that the devs would want people to associate with KSP 2 first are all the things they'd put at the front of the website. Multiplayer is very much niche from what I gather.
  11. I said it wasn't emphasized. I never said it wasn't important to the devs. Do not shove words in my mouth, please.
  12. I think OP's use of "running costs" more generally refers to the cost and complexity of fueling the engine. For example, the NHSER concept here has a low running cost since it just needs water to be mined out of the regolith, a chemical engine would have a middling running cost due to the need to further process the raw materials into a usable state, and something like an antimatter engine would have a high running cost due to the high complexity and energy requirements of generating antimatter. I glad you could properly elaborate on what the OP didn't bother explaining. Thank you.
  13. I find it funny that Multiplayer is only said in one word in the short description and in one paragraph at the very bottom of the full description, but pss88 puts forward the scenario of someone only seeing "space" and "multiplayer" only because it's convenient for their side of the argument.
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