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KSP2 Release Notes
Everything posted by Bej Kerman
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Sea Dragon?
Bej Kerman replied to Kerb24's topic in Prelaunch KSP2 Suggestions & Development Discussion
When did they say docking would be automated? Milk runs will be automated, but docking in that context is a part of a bigger picture. It's not like you'll never have to use skills again.- 19 replies
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Me too. Then I spoiled Outer Wilds for myself and realised how shallow I was making my experience of everything. You should try a bit of patience some time, you don't realise how cheap instant gratification is until you're not making yourself dependant on it.
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LETS COUNT! (Lets see if we can reach 100,000 Posts!)
Bej Kerman replied to Dr. Kerbal's topic in Forum Games!
2088 It's been 290 days since we started - it'll take 38 years to reach 100,000 and 380.45 years to get to 1,000,000.- 7,695 replies
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Sure, that's why I bought KSP in alpha. Early access isn't a charity though, the idea is that you do actually get a finished thing at the end of the process. KSP is nowhere near finished IMO, and yet here we are calling it a day and moving on to a franchise backed by a multinational corporation. You're acting like it's completely broken. It's good enough, but you can't fix a 10 year old codebase and you should appreciate that as well. KSP 2 is coming out thanks to the success of the first, so you're getting what you wanted soon enough anyway.
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He did! He purchased the thing at first place. He was one of the very first early adopters. I think it had appreciated it exactly at that times in which it was a tiny project made by a teenager. What's not exactly what KSP is now, after 10 years - and yet, it's not a finished product neither. That's not the energy I get from them - they seem more disgruntled that KSP became much larger than what it aimed for in the first place, if anything.
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It's annoying, but can't you appreciate that KSP started as a tiny project made by a teenager who wasn't even aiming for orbital mechanics in the first few pre-release versions, and how many people it helped spark an interest in aerospace?
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You only need a bit of patience. Just don't let your life revolve around hype.
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Just wait and it'll come. News or not, life goes on.
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Because not everybody has the same preference for how a life support system functions, neither does everyone have the same preference for there to be life support at all. If the feature were to be limited to mods then there could be different mods with different systems depending on the preferences of players. Not sure what you're trying to say at the end of your post. I'm not sure how people having opinions means KSP 2 should go the lazy route and make Kerbals do absolutely nothing just because explosions aren't occurring. I'm just having trouble understanding your reply - how are things like life support that massively impact the game comparable to a minor graphical feature that only serves to make the game feel a little more complete? People have preferences, does that mean you'd expect some people to get upset if Kerbals in KSP 2 did more than nothing between explosions?
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That's just how airplanes work. If the torque from the reaction wheels isn't too weak or if your wings are somewhat balanced, then your plane shouldn't nose down below the horizon when it gets too high.
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Shouldn't we remove the like button and make people explain why we agree with something? Genuine question, genuine curiosity.
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nope. no more push backs Push backs please, as long as the game isn't rushed it's fine
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Some of us really don't have friends to play KSP with. Just join an active server or something. It's hard not to get friends unless you actively don't go out of your way to avoid meeting new people.
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Faster Kerbal
Bej Kerman replied to Abel Military Services's topic in Prelaunch KSP2 Suggestions & Development Discussion
Running at 4x and using a vehicle should not be equivalent. It's a game breaking mechanic. No it isn't. Walking takes more in-game time regardless of timewarp. -
We want to make up our own stories, though.
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[snip] You don't want a sandbox - so why are you playing KSP?
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You should be grateful that they've put many years of effort into something you're going to enjoy.
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[snip] Pretty much everyone acts like they're owed information by the KSP 2 team, and whenever the slightest disruption in schedules happens people are quick to get upset.
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You mean the things they weren't doing that caused a 2 year delay? Also if you think a video every 3 months and a 15 second clip of an untextured asset every once in a while is "saturation"... we've clearly got very differing standards. You are only being an example of someone who freaks out when 1. the devs put off the game so it releases in a better state, and 2. someone who demands information every 2 femtoseconds. Well I do care about it. I've been waiting for it to be released in 2020. Then 2021. Now it's almost the middle of 2022 and I still have to read / watch interviews from 2-3 years ago to answer forum questions about it. Or the 15 minute video they just posted? [snip]
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Gaming: The only market where informed consumers are looked and beaten down by... other consumers who wish to not be informed. Devs have got better things to do than pander to those that get a heart attack when they're not saturated by information for more than 3 seconds.
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You want more marketing and better communication. You need to stop being so needy.
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