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KSP2 Release Notes
Everything posted by Bej Kerman
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You want more marketing and better communication. You need to stop being so needy.
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KSP 2 Multiplayer Discussion Thread
Bej Kerman replied to Johnster_Space_Program's topic in Prelaunch KSP2 Discussion
It's another mystery we know nothing about... No, we can make a reasonable guess that you won't have to chain resources from multiple agencies in order to go interstellar.- 1,629 replies
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I have been on Windows 7 for quite some time. Now I'm on 10. 11 came out. I STILL prefer 7 than 10 and 11, even though the newer ones have more stuff. False analogy. AFAIK Windows 8-11 has been universally hated, and for many good reasons. I've never cared about super giga extra graphics - I just care about FPS and gameplay. KSP2 will be just too "advanced" for me. And see, don't hate me for that, but... I've never really been a fan of gigantic sci-if monolithic structures. Like colonies, or big spaceships. How do you know if you haven't given it a chance yet? Also, false dichotomy. KSP 2 will be much more optimised than KSP 1. Regardless of your stance on graphics, KSP 2 should run better.
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Paid mods go against the spirit of KSP, and DLCs shouldn't add things that could be basic gameplay features e.g. solar sails.
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Bad science in fiction Hall of Shame
Bej Kerman replied to peadar1987's topic in Science & Spaceflight
Interstellar. Cooper's fall into the black hole was rendered from a static frame of reference rather than a moving one causing the universe to contract above him as he's enveloped in darkness. This does not happen - the black of a black hole remains below you as the Universe stretches above you. In addition, Gargantua is rendered as if it rotated at roughly 0.6x the speed of light despite actually rotating much closer to 0.998x c. The Endurance is also somehow able to pull enough Delta V out of its engine bell to maneuver between planets orbiting at a significant fraction of the speed of light. Also, Cooper wasn't incinerated by conflicting streams of matter at the inner horizon. -
I mean you can probably build one in KSP already. It just needs to be built on Gilly. Pretty sure there are a few hills on Gilly that qualify as space elevators.
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Mobile Version of KSP
Bej Kerman replied to kris10127's topic in KSP1 Suggestions & Development Discussion
Don't get me started. The immense effort Squad put into "refining" 0.01% of the parts overall made the game 25% worse. -
Missed point: difference in income. Point taken.
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??? 6000 ARS is 50 dollars, that's more worth it if anything.
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Mobile Version of KSP
Bej Kerman replied to kris10127's topic in KSP1 Suggestions & Development Discussion
Being liberal with the meaning of acceptably, yes. -
This is a nice change from the usual whinging about the time between dev posts and oh how so long KSP 2 is taking to arrive.
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Unity 2021 LTS brings KSP2 closer to release
Bej Kerman replied to Vl3d's topic in Prelaunch KSP2 Discussion
@Vl3d did you understand none of this? "Unity LTS brings KSP 2 closer to release" is exactly the kind of sensationalist junk journalists try to sell to viewers. When will you understand that this is a lie? Citation: I made it up :> -
We've gotten plenty of information. It's definitely not going to be disappointing.
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Unity 2021 LTS brings KSP2 closer to release
Bej Kerman replied to Vl3d's topic in Prelaunch KSP2 Discussion
Clickbait for what? I posted 6 cool videos related to Unity graphics that can be used for KSP and useful information about what environment features we can expect to be in the game. Are you not entertained? You pulled a correlation between KSP 2 and LTS out of nowhere, that's clickbait. -
Unity 2021 LTS brings KSP2 closer to release
Bej Kerman replied to Vl3d's topic in Prelaunch KSP2 Discussion
What TLTay said above. I still call clickbait. -
Unity 2021 LTS brings KSP2 closer to release
Bej Kerman replied to Vl3d's topic in Prelaunch KSP2 Discussion
I'm still curious where you got the idea LTS is correlated to the release date. "Unity 2021 LTS brings KSP2 closer to release" just sounds like clickbait. -
KSP 2 Multiplayer Discussion Thread
Bej Kerman replied to Johnster_Space_Program's topic in Prelaunch KSP2 Discussion
Correct. I suspect multiplayer will be an oddity, a side thing you can do with a friend or two, but probably not the main point of your playing KSP 2 I mean, yeah. Vl3d posted a concept image of a rocket going off, a pod parachuting down and a plane flying by at the same time like an MMO is going to achieve that at all. That's not going to happen in KSP 2 regardless of how multiplayer is done. If timewarp stays, then not many people will be synced. If timewarp is done away with, no-one will want to play just for how long it'll take to do anything at all.- 1,629 replies
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Unity 2021 LTS brings KSP2 closer to release
Bej Kerman replied to Vl3d's topic in Prelaunch KSP2 Discussion
Citation: ¯\_(ツ)_/¯ -
"You've been watching too much Star Trek!" A nebula isn't much denser than the non-existent interstellar gas around it. No aerodynamic changes whatsoever.
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KSP2 Trailer is the best thing ever...
Bej Kerman replied to Akagi's topic in Prelaunch KSP2 Discussion
Just nearly three years late