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RealKerbal3x

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Everything posted by RealKerbal3x

  1. I don’t know of any mods that add original Shuttle concepts like that. I’ll have a look
  2. Would it be possible to go into the .sfs file and replace the old parts with the new ones on ships? I’ve got a few craft in flight that I’d like to keep after the old parts are deprecated, but it would be impractical to completely replace all of them.
  3. It’s not the winter holiday or anything, just a mid-term holiday. We have them every 5-6 weeks.
  4. Sounds great. Make sure the only engine you use is the Juno though, as per the rules.
  5. School has ended for the term! IT'S HALF TERM HOLIDAY NOW!!!11!!111one!!1!!
  6. Do you mean one of the original Shuttle concepts, like this: Or do you mean the Shuttle as it was eventually built? If you want a realistic yet stockalike shuttle I would recommend Cormorant Aeronology.
  7. Hasn't that been a thing for ages? I've only been here since 1.3.1, but there's always been a button to 'enable staging' on docking ports. I've done it many times before 1.5.
  8. After the Duna probe, I might build an Eve probe of similar design. After that I might even try a Jool mission.
  9. Squad released a 1.5.1 hotfix update, maybe that might change things?
  10. Try putting your mouse to the top of the screen and hiding some vessel types. I find hiding debris helps a lot, since most saves have a lot of debris floating around.
  11. Thanks for the hotfix! We all appreciate your hard work on making KSP the best game it can be!
  12. Hello (almost certainly nonexistent) readers of this thread! I've come up with three projects that I'm definitely going to be doing at some point, and another which I might do, but need to think about more. I will definitely: -Deploy a communications network in geostationary Kerbin orbit -Build a Mun base and space station -A basic Duna probe (orbiter + minimalist lander) I might: -Build a Minmus mining base capable of shuttling fuel to a depot in LKO The communications network will come first, but I'm not sure when the next Duna window is, so I don't know if the Duna probe will come before or after the Duna base.
  13. Unzip the mod's folder into your GameData folder (it's in your KSP directory). The mod should have its own GameData folder, and you want to put all of the files in there into your main GameData. The file structure should look like this: KSP>GameData>Cormorant Aeronology ModuleManager Firespitter Core Although if you have some other mods that require MM and Firespitter Core then make sure you only have one in your GameData. Having two could cause things to be weird. I hope that made sense!!
  14. It might be an advanced tweakable. Make sure that's turned on through the main game settings.
  15. Re-entry plasma has been in the game for a long time. The animation was added in 0.19 and the actual heat simulation was added in 1.0. Unless you mean something else. In that case I don’t know. But welcome back!
  16. I'm really enjoying these reports. Well done @pTrevTrevs!!! Just a thing...isn't it Munar rather than Lunar? Lunar refers to the IRL Moon.
  17. @krrishtheamazing are you sure it’s actually updated to work with 1.4.5(check its thread)? Do you have all of its dependencies installed? I’m not familiar with PBS so I think you’d be better off asking on the thread itself.
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