TheAnonymous
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Hi, I downloaded this mod a long time ago in tandem with Kerbal Construction Time but lately I noticed that the Quick Apply button isn't working. Is there a fix for it? Also what else does this mod do? thanks
- 213 replies
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- kanford and sons
- inventory
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Have we figured out a fix for the Quick Apply bug?
- 213 replies
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- kanford and sons
- inventory
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Is there a way to disable the new science mechanics but keep the data storage, like from the previous versions? coz i downloaded a lot of science mods but cant use them coz of the new mechanics, I love it but unless there's a patch for other science mods I think I'm sticking with just the data storage. thanks a bunch in advance
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- life support
- total conversion
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Versus - Release 3 "Eagle and the Hound" 1.4.x
TheAnonymous replied to XOC2008's topic in KSP1 Mod Releases
What mod did you use to match the colors of procedural wings? Thanks! -
@linuxgurugamer Hey bro, love the mod, thanks for picking it up, I see you're keeping a lot of mods alive you the real MVP. I just wrote to say that I think the FASA clamps no longer have the external ignitor module. I think it's because the part names were changed by the author (added prefix BDB_), thought I'd let you know.
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[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
TheAnonymous replied to ferram4's topic in KSP1 Mod Releases
@Temeter Thanks but how do I make them appear in-game? Never tried editing an IVA before lol- 14,073 replies
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- ferram aerospace research
- aerodynamics
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[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
TheAnonymous replied to ferram4's topic in KSP1 Mod Releases
Hi, is there a way to know what level your flaps are at without right-clicking on the flap? I try to only play in IVA for roleplaying. Also, is FAR toolbar compatible? Thanks very much!- 14,073 replies
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- ferram aerospace research
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[1.3.1]TextureReplacerReplaced v0.5.4
TheAnonymous replied to HaArLiNsH's topic in KSP1 Mod Releases
@scottadges @Gordon Dry https://drive.google.com/file/d/12bd9Gbmr6PlZFkDMgnrhoLfnDxXs8RSP/view Try replacing the shaders.windows with this. I think this only works if you are using windows. Make a back up of the file tho, coz I'm not sure. -
[1.8-1.12] TextureReplacer 4.5.3 (8.2.2022)
TheAnonymous replied to shaw's topic in KSP1 Mod Releases
Hi, so I'm very noob when it comes to making config files, so I'm just gonna ask. How do I make Diverse Kerbal Heads work? Do I have to rename the "Head" files to "Skins"? What should I do? Thanks in advance.