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TheAnonymous

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  1. I can't seem to fit the LEM inside the fairing without the model overlapping with the Service Module Engine. Also, the Service Module Doors aren't opening for me, any ideas why?
  2. Hi, I downloaded this mod a long time ago in tandem with Kerbal Construction Time but lately I noticed that the Quick Apply button isn't working. Is there a fix for it? Also what else does this mod do? thanks
  3. Hallooooo, how exactly do I earn more Upgrade Points without buying them with Science or Funds?
  4. Is there a way to disable the new science mechanics but keep the data storage, like from the previous versions? coz i downloaded a lot of science mods but cant use them coz of the new mechanics, I love it but unless there's a patch for other science mods I think I'm sticking with just the data storage. thanks a bunch in advance
  5. What mod did you use to match the colors of procedural wings? Thanks!
  6. @linuxgurugamer Hey bro, love the mod, thanks for picking it up, I see you're keeping a lot of mods alive you the real MVP. I just wrote to say that I think the FASA clamps no longer have the external ignitor module. I think it's because the part names were changed by the author (added prefix BDB_), thought I'd let you know.
  7. @Temeter Thanks but how do I make them appear in-game? Never tried editing an IVA before lol
  8. Hi, is there a way to know what level your flaps are at without right-clicking on the flap? I try to only play in IVA for roleplaying. Also, is FAR toolbar compatible? Thanks very much!
  9. @scottadges @Gordon Dry https://drive.google.com/file/d/12bd9Gbmr6PlZFkDMgnrhoLfnDxXs8RSP/view Try replacing the shaders.windows with this. I think this only works if you are using windows. Make a back up of the file tho, coz I'm not sure.
  10. Hi, any ideas why maneuver planner and several other features aren't showing up in career mode? In sandbox they're all there but when I play in career even when I unlocked all of the nodes it's not showing.
  11. Hi, so I'm very noob when it comes to making config files, so I'm just gonna ask. How do I make Diverse Kerbal Heads work? Do I have to rename the "Head" files to "Skins"? What should I do? Thanks in advance.
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