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YourAgony

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Everything posted by YourAgony

  1. first steps with Blender... new parts for Dreamer and DECQ's Angara So far only attempts to create new parts (which are sometimes accepted by the game and sometimes not ) Playing around with textures etc. I'm not sure yet whether I'll publish the parts as a mod... As I said, they're just trying for me at the moment Greetings YourAgony P.S. could someone move this to KSP1 Mods Discussions or KSP1 Mod Development? I accidentally posted it in the wrong section
  2. @CobaltWolf Tried again - Ramp position lowered so the vehicle does not touch the top of the descent stage when the ramp is retracted... when the ramp is extended the ramp hits the ground at an angle of 58 degrees... but 58 degrees is pretty steep... Don't you think so too? maybe a foldable ramp?
  3. Hello @CobaltWolf, am I doing something wrong or could it be that the ramp is too short? would it be possible for you to make a foldable ramp out of it?
  4. i found it Thanks a lot is there any news about Buran? Otherwise I can only say great work, your mods are great
  5. Hello Benjee10, I know the Shuttle and Mechjeb docking doesn't work (unfortunately). Strangely enough, it worked for me a while ago, but I don't know why it doesn't work anymore... I know you've said it doesn't work before, but wouldn't it be possible, especially for less experienced players, to make a small change for your Shuttle Mod and MechJeb? I really really like using your shuttle mod, but if I don't have the option to dock automatically, I really lose a lot when playing.
  6. as example many black tiles in different positions (only for Challenger)
  7. Hello @Arthurism , Nice work so far but is it possible to change the vertical Stabilizer so it would look more like Challenger?
  8. It's a mix - Cormorant Aeronology Mod ( MMU and Sunshield ) and MiniKerbalShuttle Mod ( GAS Canister on the right side)
  9. And being me I'm very much a perfectionist with this game and can get very irritated when certain designs or kitbashes don't look right (°ー°〃) -------- i know what you mean, but there is no better solution or you make a new mod
  10. If you want those things - you can try it with "Cormorant Aeronology Mod" its old but it works for me - only some scale adjustments https://github.com/Pak84/Cormorant-Aeronology https://github.com/Pak84/Cormorant-Aeronology/tree/master/Assets/payloadUtilities
  11. Hi Benjee10, I have a short question for you and I hope you can help me further .... Is there somehow the possibility that you might find some time and maybe make two small texture changes for me .... I'm a big fan of your mods and a big fan of the Space Shuttle Challenger, so now to my questions and requests ... Is it possible that you could adjust the vertical stabilizer and the outer elevons so that they look like the Challenger?
  12. hi, which KSP Version and are you using the old Alcentar Mod or the rebalanced?
  13. Hi .... from Kerbin to Mun -> i use Rendevous Mode and set the distance to 200000 m .... fine tuning with Engines ican't use this fine mod since KSP Update to 1.12
  14. Hi, great job ... I have a question about APAS .... do they only work with each other or do they work with other APAS from other mods? I tried to dock with the IDA from the CST-100 mods, but somehow it seems to collide and then docking is impossible .... Please for a short info Many thanks in advance
  15. oops, i forgot to add his name thanks for reminding me i will change that immediately
  16. Hello, sorry if this topic has already been discussed ... I have a problem with the Crew Dragon Trunk ... the button for opening the umbilical does not appear ... with the Dragon 2 Cargo Trunk this is available ... couldn't find anything in the cfg's either, both are identical at that point ... @Kartoffelkuchena short feedback would be nice best regards and continue with your great mod's i use KSP 1.10.1
  17. hi, is it possible that you also continue the Apollo Saturn V mod from DECQ ???? that would be awesome
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