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KSP2 Release Notes
Posts posted by FahmiRBLX
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18 (+)
You're back!
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10 hours ago, Pds314 said:
I think it should be possible to build a rotor assembly with a supersonic tip speed, then unfurl a long tip to reach very high launch speed. Think "Ferris Wheel that spins multiple times per second" sort of thing. The problem is the craft then needs to have bullet-like aerodynamics and the ability to survive insane launch forces.
I've actually thought of doing this challenge using the supeesonic tip-ferris wheel. With a second unmanned glider mounted on the other side as a counterweight.
EDIT - It could be around almost 1 km Diameter, which would need Hangar Extender.
which in turn,doesn't seem to work on 1.7.x AFAIK.Silly me, I haven't updated mine yet. -
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Just yet another question :
Can the catapult be electric-powered, rocket / jet-powered, or must be just pure gravitational / elastic-powered?
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12 (+)
28 minutes ago, Mukita12 said:10-
OPA.. THIS WAR IS ONE SIDED
Before you is 12. Not 11.
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Rebuilt to a fully-functioning order by #TeamPositive.
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IMO vinyl disks could be a kind of a data storage, but an unmodifiable, permanent one.
If so, then...
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On 6/26/2019 at 10:05 PM, Yakuzi said:
They're still in-game, but a lot smaller so they match the size of the electric soccer balls recently discovered by Hubble.
Any way I can track that down? I never found one ingame.
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10 (+)
OK then...
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5/10
So you've decided to retain that?
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8 (+)
I missed the poll for team enrolling. Now what?
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Waddup u too?
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Antonov An-225 Mriya Replica Test Flight
I've built this plane back in 1.5.1, but flew it in another version since back in 1.5.1, I was busy with other designs and ingame stuff thatI forgot to tweak it, which is actually a lot of tweaking.
It originally had a colossal rudder at the back, but was shrunk after reviewing the scheme I used as a guideline to build. Changes from the original includes the shrinking of the Elevators and bending of the fuselage.
Before the rudders are shrunk, the plane is really prone to tailstrikes and the elevators are quite aggressive.
Pictures are in the spoiler.
Spoiler -
Antonov An-225 Mriya Replica Test Flight
I've built this plane back in 1.5.1, but flew it in another version since back in 1.5.1, I was busy with other designs and ingame stuff thatI forgot to tweak it, which is actually a lot of tweaking.
It originally had a colossal rudder at the back, but was shrunk after reviewing a scheme I used as a guideline to build. Changes from the original includes the shrinking of the Elevators and rudders as well as bending of the fuselage.
Before the rudders (And elevators) are shrunk, the plane is really prone to tailstrikes and the
elevatorspitchareis quite aggressive.Pictures are in the spoiler.
SpoilerEDIT : Stability issues still present. Fixing...
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Earlier this morning, we, at Frontinco, has successfully built a workingreplica of the Buran, the Soviet space shuttle that flew once. We've successfully flight-tested both the Buran and Antonov An-225 Mriya replica. It's not so stock anyhow, which is pretty bad. And the only Monoprop reservoir is in the cockpit, hence a short operation of the RCS.
Glide test of the Buran was done using Vessel Mover's "Drop Vessel" Option and pitched straight down before releasing. A total of approximately five has been performed.
First Launch :
Sorry for the Aero Overlay. I was testing some drag on the wings, rendering whether they're useful or not.
Below is the footage of the second launch.
The Poodles are sufficient to keep the Buran aloft, if nose is pointing at more than 15 degrees.
Beginning of reentry.
Inbound for splashdown.
That's for the second launch. It ended up in the ocean due to the low-lift of the Buran and the fact that I flew too far away from Island Airfield, which is not taken a screenshot.
Afterwards are the third to the last launch (As of now). I'll be trying to release the Buran from the back of our Antonov An-225 Mriya replica.
Kinda hard to butter the landing as this is a low-lift air (Space) craft which bleeds airspeed as one tries to pull up.
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Earlier this morning, I've successfully flight-tested both my Buran and Antonov An-225 Mriya replica. It's not so stock anyhow, which is pretty bad. And the only Monoprop reservoir is in the cockpit, hence a short operation of the RCS.
Glide test of the Buran was done using Vessel Mover's "Drop Vessel" Option and pitched straight down before releasing. A total of approximately five has been performed.
First Launch :
Sorry for the Aero Overlay. I was testing some drag on the wings, rendering whether they're useful or not.
Below is the footage of the second launch.
The Poodles are sufficient to keep the Buran aloft, if nose is pointing at more than 15 degrees.
Beginning of reentry.
Inbound for splashdown.
That's for the second launch. It ended up in the ocean due to the low-lift of the Buran and the fact that I flew too far away from Island Airfield, which is not taken a screenshot.
Afterwards are the third to the last launch (As of now). I'll be trying to release the Buran from the back of my Antonov An-225 Mriya replica.
Kinda hard to butter the landing as this is a low-lift air (Space) craft which bleeds airspeed as one tries to pull up.
SpoilerPardon me if the link to the full album didn't work. I forgot how it works
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Trapped in space.
@blackheart612, do you still maintain Decal Stickers?
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6 hours ago, kapteenipirk said:
Wait, which mod do you use to paint that? KerbPaint? I believe KerbPaint is no longer updated (At least by the original developer).
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We
still didn't understand that.think he went overpowered that he fought in that bowl of soup thanks to a very intense fight that lasted almost a week.Waiter! There's an OS-less Huawei P30 Pro. In my soup. Now what's the deal with this useless Silicone slate with a shaped screen strapped onto it? Well don't ask me to take it, I'm a Samsung user and I'm enough with that.
For those who don't know what's OS :
SpoilerOS = Operating System (e.g Windows, Mac, Linux, Android, iOS, Symbian, etc.)
The Number Wars 2: Count to +100 or -100!
in Forum Games!
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OK.