-
Posts
3,545 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by zer0Kerbal
-
Threads of the month: September 2022
zer0Kerbal replied to adsii1970's topic in Threads of the Month
^^^ this. which means time to work on the holiday themed addons! starts looking for the turkey themed mod... any one still have it lying around? -
Using parts to make IVA props
zer0Kerbal replied to theJesuit's topic in KSP1 Modelling and Texturing Discussion
yes it is possible. I remember a thread a while back doing just that. Maybe it was by @nli2work. I believe it used @taniwha miraculous .mu import tool for Blender. -
@EndAllFilms all good. So much easier to track and work with issues. suggestions also can be submitted the same way.
- 40 replies
-
- 1
-
- necrobones
- dragon
-
(and 3 more)
Tagged with:
-
Is there a way to transfer fuel by docking?
zer0Kerbal replied to Claas2008's topic in KSP1 Gameplay Questions and Tutorials
Also look at SimpleLogistics (SLOG).. -
Developer Insights #15 - Writing for Kerbal Space Program
zer0Kerbal replied to Intercept Games's topic in Dev Diaries
If you ever want to moonlight, have so much lorem ipsum flavor text! -
SimpleConstruction! (SCON) Stock rocket building
zer0Kerbal replied to zer0Kerbal's topic in KSP1 Mod Releases
Thank you. @TheNamedOyster +1 Initial trial patch posted in issue thread. specific directions there as well. just affect science labs for now - proof of concept per se. -
Only because I was posting a release... so who will be next @Rutabaga22?
-
Version 0.9.99.3-prerelease - <Significant Sir 690> edition 19 Jul 2022 Release for Kerbal Space Program [KSP 1.12.x] DO A CLEAN INSTALL: DELETE EXISTING INSTALLATION THEN RE-INSTALL Download from CurseForge Summary Four New Parts 1.25m Service Module bottom node repaired can now search for all ProbiTronics parts in editor with keyword pt or probitronics or probi Update See More Changelog Summary for more details of changes: See [ChangeLog][MOD:chlog] Discussions and news on this mod : See [Discussions][MOD:discu] or KSP Forums Known Issues for more details of feature requests and known issues : See [Known Issues][MOD:issue] GitHub Pages : See Pages Localization red box below is a link to forum post on how to get support Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date How to support this and other great mods by zer0Kerbal
- 13 replies
-
SimpleConstruction! (SCON) Stock rocket building
zer0Kerbal replied to zer0Kerbal's topic in KSP1 Mod Releases
@TheNamedOyster thank you for the question. First that I am hearing about an issue (that I can remember) with SCON+KERB. Short answer - yes, might be a kludge at first, be can be done and then refined. Are you willing to assist in this both in testing and feedback? First step: Kindly submit a bug report on GitHub with both your KSP.log and ModuleManager.ConfigCache - you can drag'n'drop your zipped/archived files directly into your bug report or comment. I want the ModuleManager.ConfigCache because it contains complete copies of all the part.cfg's after being patched. This will allow me to see exactly what Kerbalism is doing, without having to reverse engineer Kerbalism. It is all I should need. -
true - @linuxgurugamer adopts mostly code (80% plugins) while I adopt mostly parts (my 80%); plus what fun would it be if we both adopted the same mods? Divide, cooperate, and conquer!
-
It is really cool. Thank you @Rutabaga22 Plan is to make it compatible with stock and RO/RSS/et al. Hard part is I have zer0 experience / knowledge in converting stock <--> RO/RSS/et al. Just waiting for CF to approve it, which is my error - a wayward link was hiding in the readme. @EndAllFilms I would love to include one, just am not a modeler, at least a good one. GitHub submissions are always welcomed, hopefully with matching textures (or matching textures and variants) Which version? and kindly submit a bug report here. In my testing - I didn't experience anything like that; albeit my testing was very limited due to time constraints and hundreds of little mod voices screaming at me for attention. The updated version is almost ready - just polishing the release notes/changelog and waiting for CF to publish.
- 40 replies
-
- 1
-
- necrobones
- dragon
-
(and 3 more)
Tagged with:
-
[1.2/1.3] Real Scale Sea Dragon 0.3.4 (2016-07-12)
zer0Kerbal replied to NecroBones's topic in KSP1 Mod Releases
In Process. News when there is news, and will be at @MacLuky, would you kindly share with me (toss it in a discussion on the GitHub repo if you want) the spreadsheet you posted above? -
Sea Dragon (SEA) The infamous, never-built Sea Dragon rocket, in its full scale glory! By zer0Kerbal, originally by @NecroBonesaka Orvidius adopted with express permission and brought to you by KerbSimpleCo imgur Note Preamble by NecroBones See More YouTube review by Connor Hetner Help Wanted Localization Installation Directions 1 Dependencies Kerbal Space Program 2 Recommends Hanger Extender Either 3 Module Manager /L Module Manager Suggests Adjustable Mod Panel (KAMP) GPO (Goo Pumps & Oils') Speed Pump (GPO) Kaboom! (BOOM) Kerbal Joint Reinforcement On Demand Fuel Cells (ODFC) Precise Maneuver (PM) SimpleConstruction! (SCON) SimpleLogistics! (SLOG) SimpleNotes! (NOTE) NecroBones suite of mods that play nicely together Fuel Tanks Plus Ltd (FTPL) large stock-like tanks with Color Coded Canister style: Fuel Tanks Plus (FTP) Fuel Tanks Plus Xtra Kerbal (FTPXK) Fuel Tanks Plus IS (FTPIS) Lithobrake Exploration Technologies (LET) lander parts, large chutes/legs/ladders/etc SpaceY Corporation (SYC) SpaceY Lifters (SYL) stock-balanced large rocket parts, 5m parts, large SRBs SpaceY Expanded (SYE) The Burger Mod (BURG) Joolian Discovery (JOOL) The Elephant Engine (ELEP) Modular Rocket Systems (MRS) stock-alike parts pack, NASA-like alternatives, and filling the gaps Module Rocket Systems LITE version (MSRL) Color Coded Canisters (CCC) beautification replacement models/textures for stock tanks, with color-coded end caps, and auto-closing shrouds ColorFuel Lines (CFL) color-selectable fuel lines Supports GPO (Goo Pumps & Oils') Speed Pump (GPO) On Demand Fuel Cells (ODFC) NEAR-FAR Realism Overhaul Real Solar System Kerbal Joint Reinforcement Tags parts, config red box below is a link to forum post on how to get support Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date Credits and Special Thanks @NecroBones for creating this glorious parts addon! see Attribution for more comprehensive list Legal Mumbo Jumbo (License provenance) How to support this and other great mods by zer0Kerbal Connect with me Track progress: issues here and projects here along with The Short List Release Schedule this isn't a mod. ;P↩︎ may work on other versions (YMMV)↩︎ Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date!
- 40 replies
-
- 5
-
- necrobones
- dragon
-
(and 3 more)
Tagged with:
-
Papa Kerballinis Pizza (PIZZA) Papa Kerballini's Pizza - A Pizza Science Experiment in SPACE! Ever wanted to have the luxury of pizza while in sub-orbital flight? Now you can! By zer0Kerbal, originally by link5505 adopted with express permission and brought to you by KerbSimpleCo Included Parts: Is it pizza or is it Little Keazer? See More See our Parts Catalog for part pictures For more images, see our Marketing Slicks Discussions and news on this mod: See Discussions or KSP Forums Changelog Summary for more details of changes: See ChangeLog Known Issues for more details of feature requests and known issues : See Known Issues GitHub Pages : See Pages Help Wanted Localization Installation Directions 1 Dependencies Kerbal Space Program 2 Supports On Demand Fuel Cells (ODFC) GPO (Goo Pumps & Oils') Speed Pump (GPO) Either 3 Module Manager Module Manager /L Tags science, parts, flags, agent red box below is a link to forum post on how to get support Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date Credits and Special Thanks link5505 for creating this glorious science parts addon! see Attribution.md for more comprehensive list Legal Mumbo Jumbo (License provenance) DONATIONS: How to support this and other great mods by zer0Kerbal and it is true. Connect with me Track progress: issues here and projects here along with The Short List this isn't a mod. ;P↩︎ may work on other versions (YMMV)↩︎ Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date!↩︎
-
thank you @Rutabaga22, but that title still goes to the modFather himself @linuxgurugamer
-
[1.3]Coyote Space Industries - Cargo Freighter v0.2.4
zer0Kerbal replied to dboi88's topic in KSP1 Mod Releases
and the news is: Github Issues - Projects - Discussion News when there is news. -
Coyote Cargo Freighter (CCF) Coyote Cargo Freighter by Coyote Space Industries (CSI) is a massive parts pack for Kerbal Space Program. By zer0Kerbal, originally by @dboi88 adopted with express permission and brought to you by KerbSimpleCo Introduction by @dboi88 Features Asymmetrical Design. Rear Truss & Main Hull Have Automatic Weight Balancing Feature. 5m Kontainer Docking Ports Integrated Into Rear Truss. Deliver Kontainers at your destination and bring back empties. Range Of Interchangeable Modules In Two Sizes. Internal EVA Prep Space With Small Kontainer/Storage Rack. None Career Game Breaking (parts are at the end of the tech tree and extremely expensive) Fuelled By The Insanely Expensive Karbundrum, You Will Need Mining Operations In Place Has To Be Built In Situ (If you manage to reach orbit with this please let me know :D) Custom CSI Freighter catagory for all freighter parts. Hanger Bay & Cargo Bays Support @allista's hanger mod allowing you to store crafts and re-spawn later. See More See our Parts Catalog for part pictures For more images, see our Marketing Slicks For basic assembly instructions, see our Assembly Guide Discussions and news on this mod: See Discussions or KSP Forums Changelog Summary for more details of changes: See ChangeLog Known Issues for more details of feature requests and known issues : See Known Issues GitHub Pages : See Pages YouTube review by Kottabos Gaming Help Wanted Localization Installation Directions 1 Dependencies Kerbal Space Program 2 Coyote Space Industries Ltd (CSI/L) Recommends CSI Tools (CSIT) Suggests SimpleConstruction! (SCON) Not So SimpleConstruction! (NSSC) Keridian Dynamics (KDVA) SimpleLogistics! (SLOG) MoarKerbals (MOAR) Kaboom! (BOOM) On Demand Fuel Cells (ODFC) GPO (Goo Pumps & Oils') Speed Pump (GPO) Field Training Facility (FTF) Field Training Lab (FTL) Docking Port Descriptions (DPD) Transparent Pods (PODS) Biomatic B9 Stock Switches (B9S) Oh Scrap! ScrapYard Either 3 Module Manager Module Manager /L Supports Community Category Kit (CCK) Community Resource Pack Firespitter (resource swapping and texture switching) Kerbal Attachment System (KIA) Kerbal Inventory System (KIS) TweakScale USI Kolonization Systems (MKS/OKS) USI Core Tags parts, config, agency, comms, crewed, flags, graphics, parts, resources red box below is a link to forum post on how to get support Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date Credits and Special Thanks @dboi88for creating this glorious parts addon! see Attribution.md for more comprehensive list Legal Mumbo Jumbo (License provenance) DONATIONS: How to support this and other great mods by zer0Kerbal and it is true. please say thank you to @dboi88 Connect with me Track progress: issues here and projects here along with The Short List this isn't a mod. ;P↩︎ may work on other versions (YMMV)↩︎ Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date!↩︎
-
I have asked to adopt, and @Matheo Ghas agreed. TESS Satellite News when there is news.
-
I have asked to adopt, and @Matheo Ghas agreed. New Shepard News when there is news.
-
I have asked to adopt, and @Matheo Ghas agreed. InSight Lander News when there is news.
-
I have asked to adopt, and @Matheo Ghas agreed. Ariane 6 News when there is news.
-
SimpleConstruction! (SCON) Stock rocket building
zer0Kerbal replied to zer0Kerbal's topic in KSP1 Mod Releases
@Zefnoly, YVMW Good After you get comfortable with SCON! I'd suggest looking into NSSC (Not So SimpleConstruction!) as it adds another way to build (survey stakes) - but that is an advanced topic since it can get complicated. Keridian Dynamics also adds more wonderful parts specifically for XPL/SCON based mods, as does @SuicidalInsanity's SMX (Stockalike Mining Expansion). I know you say you have enough parts, but can one kerbal have enough parts, really? Well productivity factor is a simple formula (which get's a little more complicated if you drill down). vessels' productivity factor (vPF) = sum of all part's productivity factor (pPF); pPF is a combination of the parts PF (set in the part.cfg/patches), the number of kerbals (more is better), and the profession/level of the kerbals (or at least the highest ranking kerbal / professional) in that part. So yes, a larger crew capacity part (Say the six seat science lab (MPL) version with six kerbals, with one engineer of 's will out produce the two seat MPL with two kerbals (with the same lead engineer)) can outperform a smaller crew capacity part . I say look in the <KSP_ROOT>/GameData/SimpleConstruction/Config/... directory and look at the configs there; they are all text file which can be opened with NotePad, vim, VSCocde, Atom, VSCodium, Notepad++, or any other text editor. You can learn allot about how this awesome mode by @MatterBeam and then by @RealGecko works. Note, if you do decide to modify, save your patches in your own folder under GameData (and name it something like `zzzPersonal`) because if/when you upgrade SCON, your changes will be lost. -
Space Shuttle System (SSS) Space Shuttle System is a high quality, high fidelity Space Shuttle mod for Kerbal Space Program By zer0Kerbal, originally by @DECQ, Dragon01, and @Olympic1 with contributions by @Radar adopted with express permission and brought to you by KerbSimpleCo Preamble by DECQ See More Review by Kottabos Gaming Help Wanted Localization Installation Directions Most recent releases only available via CurseForge/OverWolf Website/App Dependencies Kerbal Space Program Suggests Adjustable Mod Panel (KAMP) Biomatic (BIO) Docking Port Descriptions (DPD) Drop Tanks (DROP) Drop Tanks III (DTIII) Exception Detector (EXCD) Field Training Facility (FTF) Field Training Lab (FTL) GPO (Goo Pumps & Oils') Speed Pump (GPO) Kaboom! (BOOM) Mkerb Science Instruments MoarKerbals (MOAR) Not So SimpleConstructon! (NSSC) OhScrap! (OHS) On Demand Fuel Cells (ODFC) OScience Laboratories (OSL) Papa Kerballini's Pizza (PIZZA) Precise Maneuver (PM) Pteron (MSRV) ScrapYard (SYD) SimpleConstruction! (SCON) SimpleLogistics! (SLOG) SimpleNotes! (NOTE) Solar Science (SOL) Stack Inline Lights (SIL) by Axial Aerospace Dreamer (DREAM) LanderTek (LTK) Simple Cargo Solutions (CARGO) WhimChaser (WHIM) by Klockheed Martian Limited (KML) Asteroid Cities (AC) Space Shuttle Engines (SSE) Space Shuttle Tanks (SST) Special Parts Division (SPD) by BobCat Industries (BOB) Soviet Engines Soviet Pack Buran Kliper Lunokchod1 Мир (MIR) N1L3 Progress Протон (Proton) Soyuz SoyuzU JoolV Nautilus HOME Supports ModularManagement (MM) or Module Manager JSI Advanced Transparent Pods (atp) Connected Living Space (CLS) Ferram Aerospace Research (FAR) Kerbal Attachment System (KAS) Kerbal Inventory System (KIS) Kerbal Joint Reinforcement (KJR) KURS style docking camera MOARdV's Avionics System (mas) KSP Recall (REC) Raster Prop Monitor (RPM) TweakScale (TWK) Universal Storage (US) RemoteTech (RT) ASET Props Pack ASET Avionics Pack KSP Wheel (kspw) Shadow Space Technologies Unlimited - Labs Division (SSTU) Tags parts, config red box below is a link to forum post on how to get support Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date Credits and Special Thanks @DECQ, Dragon01 and @Olympic1 for creating this glorious parts addon! @Radar for updating and further contributions see Attributions for more Legal Mumbo Jumbo (License provenance) How to support this and other great mods by zer0Kerbal Comment, click, like, share, up-vote, subscribe Connect with me Track progress: issues here and projects here along with The Short List
-
- parts
- decq dragon01 olympic1 radar
-
(and 2 more)
Tagged with: