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About me
Thud Gud
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Building a launch vehicle based on the Mk-55 'Thud' Liquid Fuel Engine
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SPAAAAAACE, MOAR BOOSTERS, SFS 1.5, Jool, The Dres Appreciation Society, Making history expansion, The revival of KSP Wii U edition/KSP for nintendo switch. Gameslinx's planet packs, the Mk-55 'Thud' Liquid Fuel Engine.
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There's nothing specific that Kerbal Atomics does to other nuclear engines so it should be fine -note though, that while Kerbal Atomics' engines run on LH2 from CryoTanks, MK3 Expansion's will use LiquidFuel like the vanilla Nerv.
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[1.12.5] Sterling Systems v0.4.9 [Sep 22, 2024]
The Dressian Exploder replied to JadeOfMaar's topic in KSP1 Mod Development
Probes Before Crew, a mod which rearranges the tech tree so that uncrewed vessels are usable before crewed ones. -
[1.8] v1.0 Chrayol Design Org. - ISRO Mod
The Dressian Exploder replied to DylanSemrau's topic in KSP1 Mod Releases
Looks to me like it's mostly parts from Near Future Exploration. I don't know if it's a replica of a historical satellite though- 89 replies
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The Third Great Number War: The Long Haul!
The Dressian Exploder replied to AtomicTech's topic in Forum Games!
P -48- 29,118 replies
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- going off the rails!
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I think editor clutter is something to consider here -a giant 5m battery isn't going to be needed during the point in a run where your largest tanks are 1.5m. And still, there are technical challenges with building a battery that big. As far as I'm aware all the LFO tanks have similar fuel densities, and it takes several techs to reach the bigger sizes, so surely larger batteries would have their own technological challenges too?
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I think the last thing we need is more speculation on what the new stuff the BDB team is cooking is, but another possibility I havent seen mentioned might be the Integrated Program Plan. I'd definitely be super interested in seeing where they take it, especially with stuff like the early shuttle designs.