-
Posts
81 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by Dash8466
-
KerbalX.com - Craft & Mission Sharing
Dash8466 replied to katateochi's topic in KSP1 The Spacecraft Exchange
Hey all! Im getting a 500 error when im trying to upload a new craft, is this a known problem? and if yes, when can I expect it being fixed? Thanks in advance! -
[1.8.1] ETT - Engineering Tech Tree - May 4, 2020
Dash8466 replied to Probus's topic in KSP1 Mod Releases
Heya, just wanna let you know that this is by far my favorite tech tree mod out there. I would like to know if there is any chance for it to be updated.- 1,028 replies
-
- tech tree
- engineering
-
(and 1 more)
Tagged with:
-
[1.9.x - 1.12.x] Camera Tools continued v1.35.0 [2024-09-07]
Dash8466 replied to DocNappers's topic in KSP1 Mod Releases
I sat down with Hatbat on this one and eventually came to the conclusion that a random shake was better implemented in post using a random handheld movement preset. If you still want to make a feature for this I would suggest an amplitude/frequency controls with an option for realistic zoom based amplitude vs fixed magnitude. Im not quite sure what brownian motion is but I recorded a basic patern that the preset provided, perhaps that might help visualize it a bit: The preset pack itself is available under this link: https://www.cinecom.net/designer-packs/handheld-camera-movement-presets-premiere-pro/- 190 replies
-
- cameratools
- camera
-
(and 2 more)
Tagged with:
-
[1.9.x - 1.12.x] Camera Tools continued v1.35.0 [2024-09-07]
Dash8466 replied to DocNappers's topic in KSP1 Mod Releases
Hellow, Im a big fan of the mod and have used it for quite some time now. However, recently something has been bugging me. Ever since I've started to do more telelens shots and shots from a bystanders POV I've tried to replicade the feeling of a handheld camera. this was always a great frustration since it was hard to do in game and you'd lose quality in post. Would it perhaps be an idea to add in a random camera shake option for the next update? Thanks in advance.- 190 replies
-
- cameratools
- camera
-
(and 2 more)
Tagged with:
-
Kerbal Space Program 3D animations [New release May 4th]
Dash8466 replied to AnimatedK's topic in KSP Fan Works
Thank you kindly, I will be starting collage next year and will follow a course on cinematography. Being able to make your very own 3d scenes for that kinda thing might come in handy. -
Kerbal Space Program 3D animations [New release May 4th]
Dash8466 replied to AnimatedK's topic in KSP Fan Works
Hey AnimatedK, About three months ago I asked you more info on getting started in blender. I thought it would be great to share the process I've made till this point onwards. https://imgur.com/gallery/kAmAA9l Thanks for the tips, as you suggested I started off with really small and simple projects, only really doing them to get the grips of the program. Its been a blast to use and expanded my creative horizon enormously. Many thanks and best wishes with your project, - Dash -
Kerbal Space Program 3D animations [New release May 4th]
Dash8466 replied to AnimatedK's topic in KSP Fan Works
Hey AnimatedK. Recently found your little channel with some amazing content, and after starting with blender myself a little while ago I had to ask you some questions. Do you take the part models for the animation from the game itself? or do you custom model them? How long have you been playing ksp for? Are there any good refrences you like to take inspiration from? Where do you see yourself going with this in the future? If possible, do you have any good tips for somebody who's just starting off? Thanks in advance and good luck! your work is truely a master piece. -
[1.1.3] BDArmory FPS - A BDArmory Expansion - 0.4 (9-10-16)
Dash8466 replied to V8jester's topic in KSP1 Mod Development
Hey, thanks for working on this! its something im really looking forward to! any words on a new updated version? -
Raptor's Craft Download Catalog - Tested & Proven
Dash8466 replied to Raptor9's topic in KSP1 The Spacecraft Exchange
I made an upper stage in raptor's modulair style. Btw @Raptor9 Where do you put all your reactionwheels and probecontrol in your rockets? -
Raptor's Craft Download Catalog - Tested & Proven
Dash8466 replied to Raptor9's topic in KSP1 The Spacecraft Exchange
I made an upper stage in raptor's modulair style. -
the first one lol, got ksp in 2018 or so.
-
Raptor's Craft Download Catalog - Tested & Proven
Dash8466 replied to Raptor9's topic in KSP1 The Spacecraft Exchange
If you want a full demonstration of the kal1000 and how to make such a thing into a mechjeb controller please check out snacklesskerbal: https://www.youtube.com/channel/UCxCTmLkzQLR5x1jibksdB9Q/videos -
Today I went out to duna and planted my first flag on another planet. Cant believe it took me 1300 hours
-
Raptor's Craft Download Catalog - Tested & Proven
Dash8466 replied to Raptor9's topic in KSP1 The Spacecraft Exchange
Hey @Raptor9 You don't know me and I don't know you very well. However I've gotten quite a good picture of you via the stuff you inspire the KSP community to do. You're crafts are insanely good and are without a doubt the best on the whole of KerbalX. Thank you for inspiring me every time again and again. I wish you the best of luck on your journey and hope to see you around some time again. - Dash Edit: Oh and if there is something I could do to help with anything just let me know -
Today I sailed off to the new world for the first time in 1300 hours
-
Pretty much new to forums so here goes nothing. I made this modular lander for my upcoming Duna mission (first ever time visiting another planet in 1300 hours)
-
[1.12.x] StageRecovery - Recover Funds+ from Dropped Stages
Dash8466 replied to linuxgurugamer's topic in KSP1 Mod Releases
I dont know if this is a known issue but the SR icon wont show up in my science and sandbox file, I've downloaded stage recovery FMRS and recovery control and non of them seem to work. I dont know if this is already asked alot but if it isnt would somebody be kind enough to help me? thx. game version is 1.7.3 -
Thank you!!
-
I just wish we could turn the rotors faster or more efficient
-
they better add electric engines then...
- 1,121 replies
-
- announcement
- dlc
-
(and 3 more)
Tagged with:
-
Well it should replace stock props, most of the early ones can even outperform the new engines.
- 1,121 replies
-
- announcement
- dlc
-
(and 3 more)
Tagged with: