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KSP2 Release Notes
Everything posted by lemon cup
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Departure of Progress M1-8 After 93 days docked to the ISS, Progress M1-8 undocked just past midnight in Moscow on June 26, 2002. Half a day later, the spent vehicle re-entered Earth's atmosphere and burned up over the southern Pacific Ocean. But just hours before that, the next Progress had already launched and made it to orbit. Progress M-46 June 26, 2002 at Baikonur Cosmodrome, mid-day. Lift-off! Progress M-46 was an M-series vehicle, thus it carried mostly pressurized cargo for crew aboard the ISS, with only a small compliment of fuel for topping of the Zvezda module. Rendezvous with the station occurred exactly 48 hours after launch. The "Kurs" automated docking system handled the maneuvering, while the three Expedition 5 crew members stood at command consoles aboard the ISS, ready to take over in case the system failed. Progress M-46 was essentially an early supplement to the Expedition 5 mission. Along with supplies brought up on STS-111, they were now equipped to endure the next 3 months in Low Earth Orbit. Coming up, Space Shuttle Atlantis delivers the next Truss Segment on STS-112! edit: agh! Getting ahead of ourselves here aboard the ISS, looks like we’ll need some more supplies beforehand with Progress M1-9!
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In the main download of CryoEngines, there is an optional patch that makes several engines use LH2. If you want to apply this to different engines of your choosing, you can use this as a template: That is for the Vector, to do this for a different engine go to the part's .cfg and find what it is called (example: "name = SSME") and put that in the first line. You usually only have to take this template and edit a few values, which I explain up there in the //Slashes// When you're done save your text file as "whatevernameyouwant.cfg" and put that anywhere in your GameData folder; it's nice to make a folder in there for custom patches you might make over time.
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@Jacktical At least the groundskeeper at KSC has been keeping the grass nicely trimmed in your absence I was recently thinking about asking if you had anything else lined up for this! Still going forward with the Power Tower concept?
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No worries, I was confused myself prior to your advice! Lol. I would have thought the docking of Soyuz-type vehicles was restricted to just one precise orientation - to allow special fluid and air lines to line up correctly? Could it have been that Progress and Soyuz vehicles made after a certain date changed the rotation of the port during install? Also here is a question for you or anyone that might know: When exactly did the CanadArm2 first step off from Destiny to the new spot on the MBS? From footage I have seen, it remained attached to Destiny at the end of STS-111. But by STS-112 it had moved to the MBS, and I can't find any documentation of when - in that 4 month period - this was first done.
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Very nice project you've got going here! After studying concepts like these, sometimes it seems like a real shame that stations of this size and scope just were not possible after fully committing to the Space Shuttle. I checked out your album. Does your S-IV stage remain attached the ESA Lab all the way to rendezvous?
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Banned for not using the above opportunity to quote Super Troopers.
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Hey thought this was going to stay buried for good what brings you back around these parts? While it is possible to launch and land rigs like the ones you see, I actually did not do either; a lot of the Mun architecture you see is cheated in using KerbalKonstructs launch sites and F12 menu. For the purpose of the mission, I simply purchased the Helium3 in the VAB and went about my merry way. BUT, my mission was also aiming to tell a somewhat-realistic story and for that reason I wanted to illustrate some concepts that might be at play. In real life we would be spending a lot of money and a LOT of time constructing a partially-automated industry on the surface, with big machinery like that being built on site. A ton of work, and not something very conducive to pulling off in KSP. And in my personal opinion after having spent a lot of time with Nertea's mods, while it might not be what many players want to hear, his goal for some of this stuff is to help you understand just how hard it would be to obtain exotic propellants, run nuclear reactors without melting them, and transport huge volumes of cryogenic liquids. In some cases, he kind of doesn't want you to succeed
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Thank you very much! And I believe that KSRSS does incorporate textures from RO/RSS and reformats them, so there is some cross-involvement. I had a great time with JNSQ and the Grannus Expansion Pack. I would highly recommend it if you are looking to go interstellar with FFT.
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Nuaka is not for almost 20 more years!
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Still assembling the ISS, one flight at a time! Here's a GIF and a choice screen grab from my latest mission, STS-111. Check out the full mission, and all the previous ones, here:
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STS-111 - June 5th, 2002 Expedition 5 View Full Album Six months after completing her previous mission, Space Shuttle Endeavour returned to the ISS once again to rotate station crews. Riding to the ISS on the Shuttle’s middeck were Expedition 5 members Peggy Whitson, Sergei Treshchyov, and Commander Valeri Korzun. The four tenant crewmembers of STS-111 were led by seasoned Commander Kenneth “Taco” Cockrell, along with pilot Paul “Paco” Lockhart, Franklin Chang-Diaz, and Phillipe “Pepe” Perrin - a French CNES astronaut. Endeavour launched from Cape Canaveral LC-39A on a late summertime afternoon off the Florida coast. Typical for crew rotation missions, the payload bay housed an Italian MPLM packed with a plethora of supplies and hardware for the upcoming 6-month mission. Also onboard the Shuttle was a relatively small but superbly integral station component – the Canadian-built Mobile Base System, or MBS. This would be connected to the recently added S0 Truss. Taco handled the approach and docking to the ISS, slowly guiding Endeavour by hand to the forward port of the Destiny lab. Each time a Shuttle docked to the ISS during the early Expeditions, the number of people aboard the station instantly tripled. The newly-combined crew of 10 immediately got to work unloading supplies and preparing for the next week of activities. The first major task was berthing the MPLM and unpacking its many contents. On this mission, Paco and Taco handled operating the Shuttle’s robotic arm. (Side note: No one at HQ thought twice about putting these two fellows on the same mission?) Next, a variety of tasks needed to be performed across 3 total EVAs on the station exterior, all of which were done by Franklin and Pepe. They installed debris shields, a new grapple fixture on the P6 Truss, replaced a faulty joint on Canadarm2, and assisted installing the MBS. Controlling the station arm from inside the Destiny lab, Peggy Whitson retrieved the MBS from the payload bay and placed it on the Mobile Transporter. The MT is a “rail car” that rides along a “track” built into the Truss Structure. Once installed, it will be the new home of Canadarm2 and allow it to traverse the entire length of the station. Testing the MBS! Theoretically, Canadarm2 was now capable of "stepping off" it's old fixture on the Destiny lab to its new home, but this was not actually done until more checks could be run on the MBS, to ensure it could provide steady power without stranding the station's only robotic arm. After a busy week of getting the station prepped for the following months of operations, the crew of STS-111 - now accompanied by the outbound Expedition 4 members - departs the ISS to return home. The MPLM goes back in the cargo bay filled with waste material from the previous crew's stay. Paco takes command of the Shuttle and handles the departure. The next 3 days are spent in orbit on weather hold, until Houston finally makes the call and diverts Endeavour to land at Edwards Air Force Base in California. The flight computers handle reentry, but Paco takes manual control of the Shuttle for a smooth landing at Edwards on June 19th, 2002. The only member of the 7-person landing team that will return to space is Paco Lockhart; STS-111 is the last spaceflight of everyone else’s career. This includes renowned Costa Rican astronaut Franklin Chang-Diaz, after a record-breaking 7 Shuttle missions with NASA dating back to STS-61C in 1986. Up next, the ISS receives an extra load of supplies for the new crew, courtesy of: Progress M-46!
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totm sep 2021 [1.12] Stockalike Station Parts Redux (August 14, 2024)
lemon cup replied to Nertea's topic in KSP1 Mod Releases
When you download this mod, there is a folder called "Extras" inside the main download. Inside "Extras," there is a folder called "Internals": you must manually put this folder inside "StationPartsExpansionRedux" if you want the IVA views. It is done this way to save space (the IVA files are large and can decrease performance, many people prefer to play without them for that reason). -
A little ahead of schedule for a change...! STS-111 coming soon.
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@Llinqs I think I found your problem. It looks like you are using the wrong part. It is either from an older version of Habtech or a different mod. Here is a picture of the part you should be using. I hope this fixes your issue @davide96 Oh snap What version of KSP are you on? I seem to recall this bug happening in 1.10. Benjee will know more, you may need to provide your logs.
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Hi there, What exactly are you having trouble with? If you mean what parts to use, there are two small square-shaped docking ports that comes with the mod. The one with legs goes on top of the “Fortune” lab and that is where you connect the center “S0” truss. There is also the small docking port with no legs, stick two of those to the S0 truss, one at each end. Then right click them and from there you can select different appearances. The trapezoid-shaped frame goes on the ends, then rotate them until they line up. This is how you connect the Truss segments together.
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That is the first place my mind went when reading this too. Think of the pressure being exerted on the bottoms of this humanoid’s feet, which are theoretically the same (surface area, flesh composition and thickness etc) to a regular human, just from standing still not moving. So skin would have to be of a different composition than human skin, to avoid damage from the weight of standing, sitting, lying down. And blood vessels would also have to be stronger to resist being crushed or ruptured, cutting off circulation.
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Departure of Progress M1-7 Packed with waste materials, Progress M1-7 was remotely undocked from the Zvezda aft port on March 19th, 2002, to make way for the next vehicle. Before being deorbiting, M1-7 deployed a small Kolibri 2000 micro-satellite, which it had carried into space during launch back in November of 2001. The retired spacecraft burned up safely in atmosphere over the Pacific Ocean on March 20th, 2002. Progress M1-8 - March 21st, 2001 During the undocking and reentry of Progress M1-7, her younger sibling stood by on the pad of Baikonur Cosmodrome atop its Soyuz-U launch vehicle. Another routine mission to the ISS to resupply Expedition 4, Progress M1-8 launched in the late hours of March 21st, 2002. The launch and orbital insertion of M1-8 was very similar to that of previous Progress and Soyuz vehicles before it. The only exception being that it spent a slightly longer amount of time on phasing orbit, and rendezvoused with the station after almost 3 days. Docking was confirmed at midnight of March 25th in Moscow, where Roskosmos Mission Control is located. At this point Expedition 4 had been at the station for 3 months and 15 days. The crew set to work unpacking the Progress as was standard practice. With fresh supplies of food, air, and water, as well as topping off the fuel reserves of the Russian Segment, everything was in place for the arrival of the very first Truss Segment component. Coming up next, STS-110 brings up the S0 Truss!
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Kicking off Page 4 - Whew, we have finally made it through year 2001! This was a very busy year for the early constructors of the International Space Station and you could say that the initial stage of development - that is the addition of all primary station systems, base modules, and internal outfitting - was officially over. At this point in time, the electrical power capability of the station was maxed out. The next step in expansion, before any new modules could be added, was to construct the Integrated Truss Structure. This would come to serve as the main power bus and the "backbone" of the station, and would house the 8 massive solar arrays that would be necessary to provide electricity to all incoming modules. But before work began on the Truss Structure, Expedition 4 still had a few tasks to knock out... On January 14th, 2002, Yuri Unofriyenko and Carl Walz conducted the first station EVA of Expedition 4 from the Pirs airlock. The primary goal was to unpack and assemble the Russian Strela-2 cargo crane, which was launched aboard Pirs back in September of 2001. Strela 2 now joined Strela 1 at the opposite mounting location of the Pirs module, and gave spacewalkers plenty of options for moving cargo and people safely across the length of the Russian Orbital Segment. A second EVA conducted on January 25th, also from the Pirs module, saw the two crewmembers installing thruster deflectors and a ham radio at the rear of the Zvezda module. A final EVA performed on February 20th was performed to ready the US Lab for the upcoming STS-110, and ensure everything would go smoothly for berthing and installing the S0 Truss. This was the first EVA from the Quest module without a Space Shuttle present. With Expedition 4 members working around the clock to perform a full suite of experiments onboard the Destiny Lab, as well as prepping the station for the arrival of more components, the team was set to receive a much-needed shipment of supplies from the latest Progress vehicle. Progress M1-8 coming (very) soon. And as a quick note: myself and @Kuiper_Belt will now be swapping out every 2 missions, instead of 1, for the time being. This is to balance the workload of the Truss assembly!
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First, right click both the arm End Effector, and the Grapple Fixture, and turn “Docking Port Magnetism” all the way down to 0. Line up the end effector with the grapple fixture as best you can. Then, put it to where your arm end effector is just a few inches or so from the fixture, and do the following: Right click both parts and turn “Same Vessel Interaction” on. Now pick either the end effector or the fixture, and crank magnetism way up. You should see them snap together and if you are lined up good, you’ll achieve a dock.