-
Posts
445 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by Commodore_32
-
Actually my laptop had 4GB RAM and a HDD, with KSP 4GB is far not enough, see, when it loads the meshes and textures,etc It spent 50 min in that, then reverting to launch, SPH, EEV it spent 10 mins in the loading screen, so I slapped in an 8 GB RAM stick and now it has 12GB and an SSD, for KSP is fine, though I have around 20 FPS but its reasonable, I really see the CPU´s backline in more resource hungry games, like Robocraft and ACE Combat 7, with 15 FPS in low settings, so a better CPU and GPU could massively help, but im living with an A6-9220 2.50Ghz, with Radeon R4 Graphincs integrated, so i would need a better PC in the future. So I made some lists of components, Intel and AMD, and the Intel list with a Core i3 Coffeelake and a Radeon R6 Graphics card and 16 GB RAM 3200Mhz is the same price as a Ryzen 5 3400G with 16GB RAM 3600Mhz WITH a monitor, so its clear that AMD is far cheaper, but boy, how not to forget those 10th gen cores...
- 11,831 replies
-
- megathread
- forum game
-
(and 1 more)
Tagged with:
-
Make a wish... and have it horribly corrupted!
Commodore_32 replied to vexx32's topic in Forum Games!
Granted. Its a new 30 USD DLC I wish I had Robux in ROBLOX -
Make a wish... and have it horribly corrupted!
Commodore_32 replied to vexx32's topic in Forum Games!
Granted, but its a fix for just a single bug. I wish that my Lego pieces arrive ( Ordered 4 months ago ) -
Make a wish... and have it horribly corrupted!
Commodore_32 replied to vexx32's topic in Forum Games!
Granted, but its DDR-2 I wish I could build better vessels -
Make a wish... and have it horribly corrupted!
Commodore_32 replied to vexx32's topic in Forum Games!
Granted. You are too lazy for doing it and you forget the skill. I wish you could change processors on laptops -
Make a wish... and have it horribly corrupted!
Commodore_32 replied to vexx32's topic in Forum Games!
Granted, You will never sleep again. I wish a better AMD computer. -
Well, for me I have 12GB of RAM and a 2.50Ghz CPU and a SSD in my laptop, I always close everything before running KSP, but if I want to do a replica of something I use OBS and TurboTop, anyway, we need your KSP.lg and the Player.log to fully see the problem, if you read carefully my thread you can see that there is a conflict on the Assemblies of the mods ( Second page in there ) I also see that KSP 1.10 reduces the posibilities of the freeze to be ( I call them TLAs ) But since JNSQ is a priority that option keeps onto the last one to do. For now, just the logs please
-
I lost my ISRU.cfg file!
Commodore_32 replied to Cant think of a username's topic in KSP1 Gameplay Questions and Tutorials
Thats why SSDs are better. Right click KSP, go to properties, local files and selesct verify files integrity or something like that. -
I lost my ISRU.cfg file!
Commodore_32 replied to Cant think of a username's topic in KSP1 Gameplay Questions and Tutorials
Weird things can happen and sommehow end up in the trash can, happended to me in some textures. -
Medium hauls are very competited and Long hauls are not, so DDR Aeronautics decided that a Long haul High capacity plane woul be more conveniant. So here we are with the DDR-IUH2DC1 ! - Rotaté speed: 70m/s to 90m/s - Speed when you can safely pull out flaps: 110m/s - Cruise speed: 170m/s - Cruise altitude: 2500m ASL - Delta V: 25,330m/s - Fuel: 8735 is the maxium takeoff weight, filling more tanks will decalibrate the CoM, plus do NOT empty the Oxidizer, it serves as a ´´ballast´´ weight. - Passengers: Im too lazy to do the math, so I will just count the cabins 16 Mk3 Cabins and 26 Mk1 cabins plus the command pod -Cost 595,533,000 Emergencies: The plane with an engine took off, can fly stable at 75m/s, good considering the size. In case of water ditching, there are three options: 1.- Die: The plane has a lot of parts, so landing in the water will make the plane explode. 2.- Sucessfully landing, If you have enough speed and skill the plane would not explode ( Im not sure ) 3.- Rolling before impacting: The wing tips can slow down the plane making the passenger cabins be safe, but the front would be reduced to a milimeter of steel. Thats all! Waiting for quick review! So get yours here! ( We also sell private planes ) https://kerbalx.com/Commodore_Gamer118/DDR-IUH2DC1
-
The ´´ 4 frames old ´´ line means that what are you seeing on your screen is 4 frames back that the simulation itself, so the CPU tries to sync it back but in the process KSP interfers trying to take away the old simulation so there is always the most recent one, and the old one goes directly into the garbage collector, and this problem exists since it was updated in 1.8.0. Be sure to check carefully my thread where the main discussion is, so that you can understand whats happening.
-
[1.х.x+] Ballast Water Tanks, SmallTweaks and some more for KSP
Commodore_32 replied to Jenyaza's topic in KSP1 Mod Releases
Hello?, Is someone still here? Im here to say that this is the only good mod that I found useful on ballast water, so im requesting some things 1.- Increse the value of the ballast tanks: for me a 3.75m small submarine needs like 7 2.5m ballast tanks which is a lot. 2.- Increase the rate of filling, emptying the tanks: 1 unit per second isnt enough, specially with the 2.5m tank, you need to skip almost the entire day timewrapping, I would be fine timewarping but since your done timewarping the physics turn back on and you submarine explodes and shreds onto the ocean, so it would be great if these changes would be made.- 17 replies
-
- submarine
- command inventory
-
(and 3 more)
Tagged with:
-
Banned for spying on people
-
[KSP 1.12.2] VesselMover Continued (Sep, 2021)
Commodore_32 replied to jrodriguez's topic in KSP1 Mod Releases
Confirmed, pressing the Load button after selecting a ship does nothing but a NullRef. Please fix it ASAP so I can test my F-35s in a squadron. Cheers -
CKAN? It was just the power outage, thank the rain. Im on 1.8.1 but im doing it anyway. Me too, for me roblox web is broken and the Microsoft store version is the worst one so yeah.
- 4,054 replies
-
- 1
-
-
- tweakscale
- plugin
-
(and 1 more)
Tagged with:
-
@Lisias Im here once again, I didnt want to post this on my thread since my log shows something different. See, I was doing a B-2 Spirit bomber, then suddenly the energy was cutoff, 30 seconds later it came back, but my PC lagged so much and KSP crashed. I though it was the TLAs, but after viewing the log I saw some NullReferenceExceptions involving TweakScale and it keeps spamming this: [EXC 13:43:31.476] NullReferenceException TweakScale.TweakScale.OnEditorShipModified (ShipConstruct ship) (at <c3d11dd12519438cafd8dbec2a0a0668>:0) EventData`1[T].Fire (T data) (at <9d71e4043e394d78a6cf9193ad011698>:0) UnityEngine.DebugLogHandler:LogException(Exception, Object) ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) EventData`1:Fire(ShipConstruct) WingProcedural.<UpdateAeroDelayed>d__262:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERR 13:43:31.479] Exception handling event onEditorShipModified in class TweakScale:System.NullReferenceException at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled(UnityEngine.Behaviour) at TweakScale.TweakScale.OnEditorShipModified (ShipConstruct ship) [0x00000] in <c3d11dd12519438cafd8dbec2a0a0668>:0 at EventData`1[T].Fire (T data) [0x000b0] in <9d71e4043e394d78a6cf9193ad011698>:0 [EXC 13:43:31.482] NullReferenceException TweakScale.TweakScale.OnEditorShipModified (ShipConstruct ship) (at <c3d11dd12519438cafd8dbec2a0a0668>:0) EventData`1[T].Fire (T data) (at <9d71e4043e394d78a6cf9193ad011698>:0) UnityEngine.DebugLogHandler:LogException(Exception, Object) ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) EventData`1:Fire(ShipConstruct) WingProcedural.<UpdateAeroDelayed>d__262:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) Mod list: Aircraft Carrier Accessories (AircraftCarrierAccessories 1:1.8.1) Airplane Plus (AirplanePlus 26.5) All Tweak (AllTweak 0.6) Automated Aerial Refueling System (AutomatedAerialRefueling 1:0.5) B9 Aerospace Procedural Wings - Fork (B9-PWings-Fork 1:v0.93) B9 Part Switch (B9PartSwitch v2.14.0) BahamutoD Animation Modules (BDAnimationModules 1:v0.6.5.8) BD Armory Continued (BDArmoryContinued 1:v1.3.2) Craft Manager (CraftManager 1.2.0) Firespitter Core (FirespitterCore v7.15) Firespitter Resources config (FirespitterResourcesConfig v7.15) KXAPI (KXAPI 1.2.0) Module Manager (ModuleManager 4.1.4) Physics Range Extender (PhysicsRangeExtender 1.17.0) QuizTech Aero Pack (QuizTechAeroPackContinued 1.3.15) RasterPropMonitor (RasterPropMonitor 1:v0.31.3) RasterPropMonitor Core (RasterPropMonitor-Core 1:v0.31.3) TweakScale - Rescale Everything! (TweakScale v2.4.3.15) VesselMover Continued (VesselMoverContinued v1.8.0) Logs: https://1drv.ms/u/s!AtUgGSbBKMe8iRUj2QN7Ehx1DR5b?e=Eglo02
- 4,054 replies
-
- 1
-
-
- tweakscale
- plugin
-
(and 1 more)
Tagged with:
-
-32-
- 14,980 replies
-
- the number war
- electric boogaloo
-
(and 1 more)
Tagged with: