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Everything posted by Commodore_32
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It's hard to overstate My satisfaction
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Make a wish... and have it horribly corrupted!
Commodore_32 replied to vexx32's topic in Forum Games!
Granted, but the bread was not cooked I wish there could be more cockpits -
TLA_DEBUG_STACK_LEAK
Commodore_32 replied to Commodore_32's topic in KSP1 Technical Support (PC, modded installs)
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Banned for having 5 dots
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TLA_DEBUG_STACK_LEAK
Commodore_32 replied to Commodore_32's topic in KSP1 Technical Support (PC, modded installs)
Nope, everything is perfect Remove all MiniAVC DLLs and XMLs, if you check the entire thread you can see that a workaround is removing this, if you still have the problem post here, we will try to help you, also take time to see all the posts for you to understand what is happening, I could help a little but Lisias is who tells how to fix things up. For now just remove all MiniAVCs. -
TLA_DEBUG_STACK_LEAK
Commodore_32 replied to Commodore_32's topic in KSP1 Technical Support (PC, modded installs)
Of course this time extended, Finally!, no TLAs at all, no crashes on the main menu, no crashes on editor, even with these mods installed! I would like to have the fix in all my copies, the main copy is for heavy modding, the secondary install is for a backup and medium modding, and the last one is for quick game, I try to have almost stock game, so I really depend on this three copies. -
TLA_DEBUG_STACK_LEAK
Commodore_32 replied to Commodore_32's topic in KSP1 Technical Support (PC, modded installs)
Yeah. Now, I start off with NeistAir, AARS, ACA VesselMover and Carrier Vessel eXpansion. If something happens I publish both logs, and if nothing happens, then succes. See ya in some 2 hours probably. -
https://kerbalx.com/Commodore_Gamer118/Su-57 https://kerbalx.com/Commodore_Gamer118/F-14D
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7/10 woohoo
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TLA_DEBUG_STACK_LEAK
Commodore_32 replied to Commodore_32's topic in KSP1 Technical Support (PC, modded installs)
From where? If I migrate the savegames of my 1.9.1 install to a 1.8.1 everything will be broken, craft files and living craft will be broken too, so once we fix the 1.8.1 lets also try to do it with the 1.9.1 I dont need to do nothing, i will just leave it there until it crashes on the main menu -
TLA_DEBUG_STACK_LEAK
Commodore_32 replied to Commodore_32's topic in KSP1 Technical Support (PC, modded installs)
I copied the entire KSP directory, ( When I moved from 1.7.3 to 1.8.0 I did a copy of my install, then in 1.8.1 I replaced the 1.7.3 copy with a 1.8.1 copy, then I copied the copy and I ended up with 3 installs, a main one, a copy of the main and a copy of the copy, the log that you saw was from the copy of the copy ) Hmm, I copy the copy of the main, or the copy of the copy? They are both 1.8.1, what do you mean with crazy things, install more mods? Or have the exact same list from the 1.9.1? -
Try KAS
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Still there is no sound, sorry. As far as i know the parts should work the same when mirrored Not really, in the action group editor just select the robotic part and there is plenty of options to choose Nah, mods with robotic parts take longer.
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Batteries
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I did a Su-57 and a F-14D with swept wing!
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TLA_DEBUG_STACK_LEAK
Commodore_32 replied to Commodore_32's topic in KSP1 Technical Support (PC, modded installs)
I was able to play some 2 hours in my stable KSP install, luckily i did a Su-57 and a F-14 with swept wing, The TLAs appeared after i downloaded a KerbalX craft via CraftManager, a thing that i noticed while looking for DLLs in GameData, was that both KXAPI and CraftManager have a DLL that has the same name, I dont think its a problem since both update at the same time and they are dependencies for each other, Tough we need to find the assain hidden in the depth of the Assemblies, Yesterday it crashed on editor because of VesselMover installed, ( Everyone is a killer ) I was setting a radar for the plane in the front, it frezeed, when I clicked, for half a second I saw the plane from the back, so im starting to think that KSP´s allocations are saturated simulating instead of displaying, and that conflict makes TLAs to appear, and TLA= Crash! Yes it is