-
Posts
600 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by KeaKaka
-
Oh hey llok nwe page. But why? Spiders are cool.
- 11,831 replies
-
- megathread
- forum game
-
(and 1 more)
Tagged with:
-
An umbilical line that connects the orbital module to the service module (at least I'm pretty sure it is) that Beale says will never be done and I suspect it has become an in-joke.
- 22,678 replies
-
- 1
-
-
- totm march 2020
- mod
-
(and 2 more)
Tagged with:
-
I'm not sorry.
-
just google RORSAT and it's the first image result
- 11,831 replies
-
- megathread
- forum game
-
(and 1 more)
Tagged with:
-
Time to do this in KSP!
-
Even worse, in the movie it states (more implies) that he fell while removing the second stage arming pins, then somehow he ends up screwed and strapped into the space remaining behind the one panel that covers the life support system onboard the cycler. What the flblp Stowaway.
-
That feels so normal yet so cursed at the same time.
- 11,831 replies
-
- megathread
- forum game
-
(and 1 more)
Tagged with:
-
Yeah, the Baby Seargant cluster is very Kerbal.
-
Any chance in the Mir revamp we'll see the Lyappa Arm? https://en.m.wikipedia.org/wiki/Lyappa_arm
- 22,678 replies
-
- totm march 2020
- mod
-
(and 2 more)
Tagged with:
-
[1.12.5] Restock - Revamping KSP's art (August 28)
KeaKaka replied to Nertea's topic in KSP1 Mod Releases
Pop into the Stock Waterfall Effects engine configs, and delete the !ReStock in the line: NEEDS:[Waterfall,!ReStock] for the non-restocked engines you want to have waterfall for.