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Everything posted by Entropian
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@sturmhauke I finished STS-5-8: Habitation module: Takeoff: Core separation: I forgot to take a photo of the final orbit, but it's shown in the next launches. Payload deployment: Atmospheric entry: Gliding: Landed: Service module: Takeoff: Core separation: Rendezvousing: Payload deployment: Almost there... Docked! Atmospheric entry: Gliding: Landed: Science module 1: Takeoff: Core separation: Rendezvousing: Payload deployment: Docked: Atmospheric entry: Gliding back: Landed: Science module 2: Takeoff: Core separation: I forgot to take a photo of the rendezvous. Here's the payload deployment: Docking: Station complete! Now on to the Mun Moon! Unfortunately, I can't do the asteroid landing mission due to mismatched colliders on the RSS asteroids.
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Fixed it.
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In my game, occasionally I can't timewarp; something immediately disables it as soon as I engage it. I think it may have something to do with Persistent Thrust. Here's a line from my log: (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) prelaunch killing throttle It spams the log with this.
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I'm not sure what happened, I may have retrieved the wrong fuel pod or ordered the pictures wrong. I'm going through my pictures and trying to figure out what happened. Don't worry, I have a sanity-shattering slightly larger rocket planned... EDIT: Ok, I figured it out. I embedded the pictures from a failed attempt (I crashed on the runway), so that explains the discrepancy. I'm fixing the posts now.
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Hold down Shift while offsetting to get even farther as well.
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@sturmhauke I completed STS-4/4R: STS-4 liftoff: SRB sep: Core sep: In orbit: It's inclined by 27 degrees. "Uhh, Kourou, we've had a problem." Liftoff: In orbit: Approaching: Getting closer... Docked! I actually rescued 8 kerbals. Undocking: Orbit lowered: Deorbiting: Atmospheric entry: Gliding back: Landed!
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@sturmhauke I redid STS-3 and put the telescope in a 27 degree inclined orbit: Launch photos: Cargobay: Bill in an MMU: Assembling the first solar panel: Done! 2nd solar panel: Complete! Cool photo of the MMU, telescope, and shuttle: Redocking the MMU: Heading back to the crew cabin: Lowering the shuttle's orbit: Atmospheric entry: I ended up slightly overshooting Kourou, but I turned around just in time: Landed!
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And I finished STS-3! Some ascent photos: The MMU: Orbit achieved: After some corrections: It's inclined at 23 degrees. Open cargobay: Telescope deployed: Attaching the first solar truss: Attached: 2nd truss attached: Complete: Atmospheric entry: Gliding back: The engines are still hot from burning off the rest of the fuel. Landed:
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Well, so much for tomorrow evening. I redid STS-1a and STS-1b because I was annoyed that I didn't land on the runway. I also completed STS-2a and 2b. STS-1a+1b: Liftoff: SRB sep: Core sep: Corrected orbit: Deployment: Atmospheric entry: I severely undershot my trajectory, and had to use all my remaining fuel to get back to Kourou: I barely made it back; I was stalling as soon as I reached the beginning of the runway: Landed! (whew!): STS-2a: Liftoff: Ascent was uneventful. I forgot to take photos of the burn to GTO though... GTO: First relay deploy: In GEO: I forgot to take photos of the other 2 satellites deploying, but here's the final constellation: Atmospheric entry: Nearly there... Landed! STS-2b: Liftoff: Core sep: Orbit achieved: After some maneuvering: Nearly there: Docked! Atmospheric entry was... interesting to say the least: I had to turn around because I overshot: Landed!
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Ok, great! For STS-1b I think the current orbit requirements still can be used, just the lower bound (70km) should be changed to 140km, to stay out of the atmosphere. I flew STS-1a and STS-1b in the same mission, but I can refly STS-1b if you disagree with the orbit I put the fuel pod in. This is the massive rocket I used to lift the shuttle into orbit: It has a large Mk3 cargo bay, and a lot of fuel for nuclear engines. The fairing at the top contains reaction wheels and ISRU components. It's stock parts, but redone with Restock. The only other mods used were informational, visual, PersistentThrust, and, obviously, RSS and its dependencies. Liftoff: Ascending: Beginning gravity turn: SRB separation: Central stack ignition: First side booster detach (it's asparagus'ed): Second booster detach: Third booster detach: Core detach: After adjusting the orbit: Fuel pod detach: Resultant orbit: Atmospheric entry: I definitely missed KSC... Splashdown! I'm planning on doing STS-2a next. I can still deploy 3 comsats to equidistant geostationary orbit; will that be satisfactory?
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Aerial Earth circumnavigation
Entropian replied to Entropian's topic in KSP1 Challenges & Mission ideas
Nice. I was just trying to adjust the AoA manually with no success. -
Gravity in a world of infinite cylinders?
Entropian replied to Pds314's topic in Science & Spaceflight
I think orbits would still function relatively normally, with an orbit around the axis of the cylinder. There's a parallel to this in Coulomb's Law, just instead of Coulomb's constant and charges, you have the gravitational constant and masses. Relevant link: http://farside.ph.utexas.edu/teaching/302l/lectures/node26.html -
I have a pretty stable version on 1.9.1 with a boatload of visual mods and parts mods that's running great.
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After quite a few Kraken strikes, I completed Lunex 1 and 2 in the same mission, in RSS. No part mods were used, only informational mods. I used ISRU on the Moon to get enough fuel to get back to Earth. The rocket used to lift the craft into orbit was a massive, laggy monstrosity: The launch took place at night, to align planes with the Moon: Stage 1 separation: Stage 2 ignition: Stage 2 separation and Stage 3 ignition: Stage 3 separation and Stage 4 ignition: Stage 4 separation and Stage 5 ignition: Finally, orbit is achieved: TLI: Beginning TLI: Lunar orbit injection: Descending: Landing: Landed: Pressurized rover: Detaching ISRU unit: Takeoff: Ascending: Return trajectory: Stage separation: Atmospheric entry: Gliding back to Kennedy Space Center: Landed:
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Space Shuttle Roll Program
Entropian replied to Commodore_32's topic in KSP1 Gameplay Questions and Tutorials
A couple photos would be useful.