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KSP2 Release Notes
Everything posted by Minmus Taster
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There are two clips at the start of the video which a Kerbal in-game and a plush looking at an unknown blue planet (most likely Jovian judging by the clouds):
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Kerbal Space Program 2 Knowledge Repository
Minmus Taster replied to The Aziz's topic in Prelaunch KSP2 Discussion
@The AzizWhat do you think of the blue gas giant at the start of feature video 2? It's not confirmed but it does look like it shows up in-game right after see it behind the plush. I know it could be a stretch to say it's the same planet but the patterns of the clouds look identical and the the ground that the Kerbal & the plush are in look like the same spot. -
i think it's an issue with Kopernicus, I had the same problem using it. Do you have that installed right now?
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totm nov 2023 SpaceX Discussion Thread
Minmus Taster replied to Skylon's topic in Science & Spaceflight
Not showing the full original tweet to avoid politics but the crew of Polaris Dawn will take a Ukrainian flag to space with them. Not sharing my thoughts to keep things from getting "off-topic" but I felt that this was worth at least mentioning as it is technically a payload for the mission. -
Oh hey there
I'm probably never going to do this again so...uh...yeah.
Keep scrolling fine soldier, I'm sure you'll find something interesting!
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As far as I know you cannot, it's a known issue as far as know but at this rate it may never get fixed, just turning down the reentry heat is the only solution I am aware of sadly.
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- totm march 2020
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Another dream dead in it's hanger, were in tragic shortage of those these days sadly
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Something that's been on mind recently is the twelve dots up on the coded message made by the dev's. If they represented how many planet's were in this game then more than half would be revealed by now which goes against the dev's idea of keeping as much of the planets secret as possible. One possibility is that were closer to release now and now the dev's can be less secretive on the stuff in the game. A frequently brought up theory is that the upper dots represent the number of in-game star systems, but making the stars look just like the planets on the message would make no sense, also having TWELVE STAR SYSTEMS is a little unrealistic considering the time the game has been in development (not that I'm complaining that it'd be bad if there WERE twelve star systems).
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Congrats to the winners
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I personally think the next feature video will come out in mid/late march and be about colonies since it's the only subject in the feature video trailer that has not been discussed yet. This could be followed by more content at a potential Pax East appearance along with the possibility of some sort of update on release. I also watched an interview a few months ago with Nate Simpson and when discussing multiplayer he mentioned the team was "working on a reveal" for that part of the game but that could be anything from a feature video to something shown at Pax East to something else entirely.
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You need a country to build it IN, and considering it's shrinking every day I doubt that's going to happen anytime soon.
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Sad to see such a beautiful flying machine go, especially like this. another Buran relic gone then, it's heartbreaking that so much of that program's hardware has been lost for nothing
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Even without multiplayer, it would be very easy to simulate the formation of new nations and even a form of interplanetary or even interstellar conflict. Using the knowledge we have so far on colony building and making those colonies self-sustaining, you could quite easily form an entire sovereign nation and have the two nations crash ships into one another, like playing yourself in a chess game, with multiplayer you could go into battle with other players even and shooting missiles at each other & causing mass death and committing war crimes on a scale which even real life modern humans have never seen before. You could start a revolution on another planet & decimate everyone who tries attacking you with some sick & inhuman Kerbal-flown fusion missile that someone like Danny2462 would create on mass, or you could build a huge fleet and dispatch it to other planets to conquer. And that's just WITHOUT some mad-lad inevitably adding guns into the game with a mod pack though even with all of those idea's in mind I've always seen KSP as a pretty anti-gun game overall.
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The James Webb Space Telescope and stuff
Minmus Taster replied to Streetwind's topic in Science & Spaceflight
Great news! so.. who's gonna get to post the "It's working!" GIF when this baby starts doing science?- 869 replies
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totm nov 2023 SpaceX Discussion Thread
Minmus Taster replied to Skylon's topic in Science & Spaceflight
I wonder which one it will be. 15 would be by far the most symbolically prestigious but 22 is more complete in terms of space worthy-ness, or you could send 16 since nobody cares about that one -
totm nov 2023 SpaceX Discussion Thread
Minmus Taster replied to Skylon's topic in Science & Spaceflight
It's moving towards the storage area I doubt they'll scrap it right away, they wouldn't have finished building only to scarp it days later. Could just be to free up space in the High Bay anyways. -
Wait, if you subtract a few years so the timeline is correct that means...
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I don't care if it's April fools from 2 years ago, seeing a release date is *sniff beautiful :')
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Ksp 2 Feature Video is being filmed right now
Minmus Taster replied to Deadmeat24's topic in Prelaunch KSP2 Discussion
Feature video's seems to have five month schedule, so mid/late march would be the most probable release time in my humble opinion.