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modus

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Everything posted by modus

  1. That doesn't look right Your logs location is %USERPROFILE%\AppData\LocalLow\Squad\Kerbal Space Program\Player.log. However, you are using an unmodded install, right? Then the problem might be something else. All your drivers are updated?
  2. Cannot confirm, don't have this problem. So it's not this mod, or not just this mod.
  3. Well, the smart people here are going to want a little more info I think, like a logfile...
  4. No not here I think...USI Freight transport technologies does have big reaction wheels.
  5. Picture of your Gamedata and wbi folder would help here, I think.
  6. I don't know dude...All I know is you should not click. But also: click!
  7. Has it ever been open??? Click!
  8. They are all very obedient. I'm not. I click.
  9. Click! I quote the great @AlamoVampireto click!
  10. First of all, you have different ModuleManager dlls. Delete all except 4.2.2. Let's start from there Also, what's your KSP and Kopernicus version?
  11. Your screenshot is not visible (at least not for me). Can you share it via Imgur (or another public site)?
  12. Are you sure your tank configuration is correct? Did you check the Dv in atmosphere or in space?
  13. @Zalym Well, the major change is ofcourse the introduction of WOLF. Haven't seen a YT series or showcase on that. IIRC @RoverDudedid do some streams showing of WOLF. AFAIK in general MKS still works the same, so I guess the older videos are still fine.
  14. Good morning to you then (do you wake up really really early or are you not in the US? None of my business I know )! Yeah I don't think OPM will be the problem.
  15. @CaptainThunder, @R-T-B looking at the modlist, I'm also wondering: does KHNS play nice with Galaxies Unbound? Not using those packs myself so not sure.
  16. Good point. I believe it gets generated when you run the game. Luckily you can also change the setting in game. Can you try that?
  17. Not true. Just answered your question in the Kopernicus thread. Also, the release notes say "please see Kopernicus_Config.cfg option DisableFarAwayColliders, read about the fix/workaround, and set it as you feel appropriate."
  18. It's an option you can turn on in the Kopernicus_config.cfg, or in game via the Kopernicus widget. Plus, as the release notes say: "please see Kopernicus_Config.cfg option DisableFarAwayColliders, read about the fix/workaround, and set it as you feel appropriate."
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