modus
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Everything posted by modus
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totm may 2024 [1.12.x] - Modular Kolonization System (MKS)
modus replied to RoverDude's topic in KSP1 Mod Releases
That's far from the latest version (and it doesn't have the Konstructor) , you can find the latest at https://github.com/UmbraSpaceIndustries/Konstruction/releases. If you want more/all USI mods you can look at https://github.com/UmbraSpaceIndustries/UmbraSpaceIndustries/releases/tag/v2022.5.29 -
totm may 2024 [1.12.x] - Modular Kolonization System (MKS)
modus replied to RoverDude's topic in KSP1 Mod Releases
What version are you using? -
totm may 2024 [1.12.x] - Modular Kolonization System (MKS)
modus replied to RoverDude's topic in KSP1 Mod Releases
They're part of another awesome mod: Konstruction! -
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[1.12.x] Kopernicus Stable branch (Last Updated June 17th, 2024)
modus replied to R-T-B's topic in KSP1 Mod Releases
@R-T-BAaw you finally fixed the 'mutlistar' typo! Noticed that many months ago and had a bet with myself about when you were going to correct that -
Is anyone using Realism Overhaul + Real Antennas?
modus replied to Fergrim's topic in KSP1 Mods Discussions
Actually, I see you did post in the RO thread, sorry for that -
I have no idea where I am. Can you help me @AlamoVampire?
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Is anyone using Realism Overhaul + Real Antennas?
modus replied to Fergrim's topic in KSP1 Mods Discussions
I respectfully disagree, the add on forum is very busy, and helpfull. Have you: asked in the actual RO thread? Or the RealAntennas thread? asked in the modded installs technical support thread? added screenshots/logfiles/modlist/...to your question? (also explained here) I hope you don't take this the wrong way, and I'm sorry I can't give you an answer, but looking at your previous posts all you do is making new posts saying 'it doesn't work' without much to go on... -
Akatsuki Lake? Does it actually exist?
modus replied to Cant think of a username's topic in KSP1 Discussion
Has a link to a fix -
Middlesized click
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Only found a click there.
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Just another? Click?
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[1.12.x] GravityTurn continued - Automated Efficient Launches
modus replied to linuxgurugamer's topic in KSP1 Mod Releases
All good, all good Happy flying! -
Yes, only once or twice...
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[1.12.x] Kopernicus Stable branch (Last Updated June 17th, 2024)
modus replied to R-T-B's topic in KSP1 Mod Releases
Haha that's an anticlimax -
[1.12.x] GravityTurn continued - Automated Efficient Launches
modus replied to linuxgurugamer's topic in KSP1 Mod Releases
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[1.12.x] GravityTurn continued - Automated Efficient Launches
modus replied to linuxgurugamer's topic in KSP1 Mod Releases
This will sound a bit strange, but you could, like, read the title of the thread and the op. (I know I'm crazy). -
[1.3.1 - 1.12.x] Outer Planets Mod [v2.2.10] [3rd Jan 2022]
modus replied to Poodmund's topic in KSP1 Mod Releases
Opm doesn't have a star, so it's definitely not from this mod -
[1.12.x] Konstruction! Weldable ports, servos, cranes, and magnets!
modus replied to RoverDude's topic in KSP1 Mod Releases
@strider3Why do they have to be superlarge if you're gonna weld them anyway? I make pretty huge stations and the seniors are just fine for that.- 1,465 replies
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[1.12.x] Konstruction! Weldable ports, servos, cranes, and magnets!
modus replied to RoverDude's topic in KSP1 Mod Releases
No, there aren't.- 1,465 replies
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- construction
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[1.12.x] Kopernicus Stable branch (Last Updated June 17th, 2024)
modus replied to R-T-B's topic in KSP1 Mod Releases
I did a minitest (just fired up the game, opened a save, loaded a ship, went to map), everything seemed fine.