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Everything posted by Naeth Kerman
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[1.12.x] Far Future Technologies - October 9
Naeth Kerman replied to Nertea's topic in KSP1 Mod Releases
Seems very radioactive -
How are your forum names pronounced correctly?
Naeth Kerman replied to Starhelperdude's topic in The Lounge
Nay-eth Ker-man, Naeth Kerman. -
Waiter: Huh, we may have. Customer: Waiter! There is a fish swimming in my soup!
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[1.12.x] Near Future Technologies (September 6)
Naeth Kerman replied to Nertea's topic in KSP1 Mod Releases
I think it is so far forward because of the other parts, they may weigh more than the engine... if you can just spawn it by itself, it would probably be more centered -
[1.12.x] Far Future Technologies - October 9
Naeth Kerman replied to Nertea's topic in KSP1 Mod Releases
I don't think they interact at all, so I think you can use them together. Although, KSPI-E has more suitable engines/drives for interstellar trips, and Far Future Tech has more realistic engines/drives -
What if you could explode if you come in contact with the ring?
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KSP: 1.11.2 Windows 64bit Problem: Water's surface clumped into a large cube over the KSC Mods installed: Scatterer 0.0770 Reproduction steps: Load a save, once you get in, the camera should be placed inside the cube. Note: You can see the abomination at the launchpad and runway. As I launched a rocket from the launchpad, it looks really weird as you get higher. The water is still where it is supposed to be, but it's invisible
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Is it just me, or does the spacing/orbits of the moons seem cartoonish and out of scale?
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We are looking for a Part Designer!
Naeth Kerman replied to StarSlay3r's topic in Prelaunch KSP2 Discussion
I don't even know how to code -
We are looking for a Part Designer!
Naeth Kerman replied to StarSlay3r's topic in Prelaunch KSP2 Discussion
I don't think I'm old enough, though I've modeled a J-2X blender, it needed some textures on it -
I have a question about the next update. Will the Super Heavy Booster still have fins on the engine cluster, or will it just be flat?
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[1.12.x] Far Future Technologies - October 9
Naeth Kerman replied to Nertea's topic in KSP1 Mod Releases
I think you should ask on the Space Dust forum page -
You could do that and use Procedural Fairings to attach control probes and parachutes to the fairings. Although you would have to reconstruct the faring using the fairings and fairing bases in that mod.
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[1.8.1] Far Future Technologies RP1 configs
Naeth Kerman replied to MLGPinecone's topic in KSP1 Mod Releases
Never mind, just saw the installation instructions