DaOPCreeper
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Everything posted by DaOPCreeper
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any chance we get more hole size options on the launch plates? so for example use a size 2 plate but have a hole that's the size of the one on the size 3 plate.
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can we get an update with ariane 6 parts?
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I know there's the a vertical test stand already but could we get a one where we just attach an engine to it (like the horizontal one)?
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hum, i don't see that option https://imgur.com/a/SrzNGnU, https://imgur.com/a/abI709j maybe i have something set up wrong but i don't think so (copy of player log file) https://www.dropbox.com/s/y2wewv4uhhvv7zi/KSP.log?dl=0 also, in the system will they still show up like in the pics once i put them in the inventory?
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1. so sorry to hear about your hard drives, i've had similar situations in the past with hard drives and other storage mediums. 2. will the plugin by ValiZockt allow the irosa's to be attached in the sph/vab as well? 3. if possible (given the hard drive situation) it would be nice to get some ivas for all the modules, even if they are just modified versions of the stock one(s). Free IVA support would be nice too, again if possible, given the hard drive situation.
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im doing that and they arent staying on, they only fire if i press w,a,s,d, they arent tied the throttle. screen recording here https://imgur.com/a/Yi2UyTF
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i get that, but how do i turn them on to do the deorbit burn, i cant figure that part out. also what about the parachutes, how do i activate those? i don't see an option when i right click on it
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any chance you could make a variant of the falcon 9 te's that would work with the 1.1 version in KK SpaceX pack? they're a bit short right now https://imgur.com/a/BVzVhtO
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KSA IVA Upgrade (Adopted) [some stock parts, BDB Apollo, SOCK]
DaOPCreeper replied to JonnyOThan's topic in KSP1 Mod Releases
oh ok, and thanks that fixed it -
KSA IVA Upgrade (Adopted) [some stock parts, BDB Apollo, SOCK]
DaOPCreeper replied to JonnyOThan's topic in KSP1 Mod Releases
So i got that fixed but now im having issues with the texture glitching out. I don't see an option to change the iva (with Reviva), not sure if that has something to do with it or not. im using thenewest verisons of this mod, both ASET prop and ASET avoicnics, Reviva, and raster prop monitor. I think its texture conflict but not sure. screenshots https://imgur.com/a/dOKKRcF log file https://www.dropbox.com/s/y2wewv4uhhvv7zi/KSP.log?dl=0 -
KSA IVA Upgrade (Adopted) [some stock parts, BDB Apollo, SOCK]
DaOPCreeper replied to JonnyOThan's topic in KSP1 Mod Releases
here you go, 1 freshly made log file https://www.dropbox.com/s/vbht2yw39vkri83/Player.log?dl=0 -
KSA IVA Upgrade (Adopted) [some stock parts, BDB Apollo, SOCK]
DaOPCreeper replied to JonnyOThan's topic in KSP1 Mod Releases
Also i found an issue with the SOCK iva, the first two seats on the flight deck are glitched. labeled screenshots here https://imgur.com/a/XqmbVc8. if i unbuckle while in first person view (of a kerbal in the 2 glitched seats) i just fall thought the floor of the cabin and map. -
KSA IVA Upgrade (Adopted) [some stock parts, BDB Apollo, SOCK]
DaOPCreeper replied to JonnyOThan's topic in KSP1 Mod Releases
any chance you could add support for the cockpits from the quiz tech aero space mod? -
still hoping to get new sls parts, like the vehicle stabilizer, the icpsu, the new tsmus, etc. here's a good video for reference of what they they look like. (obligatory not my video) the tsmu could just be variant of the already exciting shuttle one.
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