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Spaceman.Spiff

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Everything posted by Spaceman.Spiff

  1. Hi @Vals_Aerospace Is there any chance you can provide a status update? It’s been a bit and I really like this mod.
  2. Achieved the 3000km downrange milestone in RP-1: I used a gaudy rocketed as well:
  3. 5 dots grow ever nearer

  4. Yes. It is not recommended to use the parts in an important save. I shared it with you in case you wanted to try it, perhaps in a test save.
  5. I just started printing! these were my first two. Now I’m going on vacation for the 4th so I can’t print more stuff. (For now obviously)
  6. Yes. That’s one of the new station part sizes for this update.
  7. A starship heavy would be ridiculous. The idea proposed there is just bad.
  8. I’m horrified to imagine what could require that in the first place.
  9. For Argon and Xenon, you want Spacedust Fir lithium, you should be able to make it in the normal ISRU
  10. Make sure you are on a high concentration area of Ore. I think it would be cool to land your base/mining rig and then add more drills using EVA construction. That way you can improve as you go!
  11. https://mashable.com/article/kerbal-space-program-2-interview?amp&utm_campaign=mash-com-tw-main-link&utm_contnet=entertainment&utm_medium=twitter&utm_source=social&__twitter_impression=true Some interesting info here: 1. It sounds like the tech tree is going to potentially have paths that close off if you select others. That’s a really good choice IMO. 2. No life support.
  12. Yes. It’s the rotational force creating gravity inside the ring. I’m sure others can explain better.
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