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Scarecrow71

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Everything posted by Scarecrow71

  1. Camera issues have been discussed ad nauseum for quite a while here. I agree with everything you stated, and I believe the devs are looking at improving the camera function. I do know that #4 is reported as a bug and is actively being worked on. I liked the part count/weight limit from KSP1. The only thing that I didn't like about that, as someone else pointed out, is that if I could get under the weight limit, I could put 50 mammoths on a ship but not 51 antenna (as an example). I generally deploy parachutes at ~600 m/s during descent, and I've never had an issue with them not opening. I think what @Superfluous J had going on there was a bug. I wonder if there is any chance he can reproduce this? I'm 4 launches in (10k, sub-orbital, orbital, orbit the Mun), and I've got 85% of Tier 1 unlocked. Granted, I didn't go science-hog crazy on some of the launches, but I can absolutely see where running through the optimal path to get science could deal with the entire tier in 3-4 total launches. I'm sure someone will come up with a challenge surrounding this. I think we should go about snuffing out all of the Kerbals the game gives us at the start to see what happens. For Science!
  2. Powered up the game for about 30 minutes this morning as I knew I had the mission to reach Munar orbit. Sent up a small probe with some antenna and solar panels because I know I'll need to have some form of communications relay at some point. And I didn't want to send Kerbals up just yet because that would mean I'd have to bring them home to collect the science they gain. And considering the next primary mission is to land on the Mun, it just made sense to use a non-sentient object. Anyhow, I've unlocked most of Tier I with but a few launches now. Pictures! I cannot overstate how excited I was to simply get to the Mun this morning. Like, I've done this a bajillion times in KSP1, and am currently working on a KSRSS Moon landing as we speak. But for some reason this just felt...I'm at a loss for the appropriate word here. I'm excited and nervous and awestruck and giddy all at the same time. Over something I've done countless times before. Man, did 0.2 hit the nail on the head! Great job, @Intercept Games with this release!
  3. Reported Version: v0.2.0 (latest) | Mods: MapView Focus and Targeting; Flight Plan; K2D2; Interplanetary Calculator; SpaceWarp; BepIn Ex | Can replicate without mods? Yes OS: Windows 11 | CPU: AMD Ryzen 9 3900 12 Core | GPU: GeForce RTX 2060 Super | RAM: 32 GB In the VAB, I created a small probe core (OKTO, Solar Panels, Antenna) and wrapped that in a Cockleshell fairing. When the fairing was originally placed/built, it had the agency colors on it. However, when I added a fuel tank below it (FL-T400), the fairing turned solid grey, which is the base color for my agency (the blue you see in the video is the accent color). I did attempt to reapply color to both the part and the entire assembly, but the fairing stays grey. Included Attachments: Desktop2023_12.20-07_58_01_01.mp4 LunaI.json
  4. Only 11 primary missions? Are there plans to add more? I'm not talking about colonies or interstellar here; I'm talking about core gameplay in the Kerbolar system.
  5. Are you using reaction wheels or control surfaces? The Swivel doesn't have gimbal, so without some easy of actually controlling the craft, you can't, well, control it.
  6. Epic player here. I played for ~2 hours, but didn't contribute to the player counts because: 1. I don't use the launcher; AND 2. I am not playing on Steam.
  7. On the left side of the screen, above the navball. When you can do science, a little light comes on. Click that.
  8. I tried the "engine as your heat shield" trick from KSP1, and lost Tim C. Kerman on his initial voyage into the dark recesses of LKO. RIP, Tim; we barely knew ye.
  9. Been playing around for an extended period for the first time in...gosh, I don't know how long. Been having a ball, though, with all the missions and the tech tree and such. I've gone through: Launch first rocket Go sub-orbital Go orbital Test buoyancy EVA in orbit Do some science on the launchpad The only mission I've got left right now is to orbit the Mun, and I'm going to send a probe there for that one because, well, we'll need communications at some point, right? I have run into a pair of odd bugs. Applying a fairing is easy. But as soon as I attach any other part to the fairing (Cockleshell fairing, to be precise), the fairing loses its agency colors and just goes grey. I've attached a radial SRB (Thumper), set it all up, and then taken that off the rocket and then done the symmetry. At times - and I cannot reproduce this with any amount of accuracy - the stage the SRB is in shows 0 dV and 0 TWR. Odd. All told, I'm loving this. Cannot wait until tomorrow when I get to do more stuff!
  10. I created a thread specific to my thoughts regarding 0.2; you can read all about them here: And I encourage everyone to weigh in there with your thoughts, whether they are about 0.2 or about my thoughts! Or about others' thoughts! Or about thoughts of thoughts!
  11. So I spent about the last hour(ish) playing with a new campaign in For Science!, and overall I am stoked. This is exactly what I was hoping KSP2 would start off as when EA dropped in February. It has taken a bit to get to this point, but so far, I'm happy with what I've seen today. In the first campaign, I completed 2 missions (launch first rocket to 10km, launch second rocket to 70km), and I unlocked a portion of the Tech Tree: 2 launches, and I think I'm capable of actually aiming for the Mun (without Mun Landing technology, interestingly enough). I've got some thoughts and questions on what I've seen, though. Without doing a thing in the settings regarding wobbly rockets, things seem a bit more stable. I don't know if autostrut is turned on by default (again, I didn't go into the settings at all), but I just got the feeling that things were more stable. Like, I won't have to worry about the rocket turning into wet spaghetti at the most inopportune times. It seems that reaction wheels have been tuned to be more effective. Having even a single one on the rocket I launched into LKO helped far more than having multiple large ones prior to the 0.2 update. Might be that I combined them with the first small fins you get in the game, which I will have to eventually test out. But gosh darned it all to heck does the rocket respond better. I'm a bit confused on the Science Jr. part. At multiple times when I had it on the rocket, the little blue light came on to say "Hey, you can run Science here"...but I didn't have to run anything? Seems it automatically just picks up whatever it can, which is both good and bad, I guess. I'm in the camp where I liked clicking the button so I'd know what I was picking up. On this note, several times I got the message that certain experiments had to be run in EVA. So I'd take Tanemone out of the capsule, right-click on him, and see the button to do a Surface Survey. I'd click the button...and then get an error message that I'm not in the right location for that experiment to be performed. On the launchpad, in the water, on the grass - same error message every time. This might be a bug, perhaps? Or is there some other information somewhere about when the different kinds of experiments can be run and under what circumstances? Because without an explanation, this is just confusing. I'm an old-hat player; imagine how this might be confusing to a new player who has never done this game before. When I fired up the new campaign, I had Cadet Orientation turned on because, you know, new features and all. At one point in Mission Control, PAIGE indicated that we can track a Mission, and then get an overview of it at any time by clicking the Mission Briefing button. Without telling us where said button is, which doesn't exist in Mission Control, by the way. I found it on the app button tray in the VAB and in flight, but letting us know where it was might not be a bad idea? Love the overhaul of the KSC. Looks much cleaner now than it did prior to 0.2. 35 science points for Struts? Really? Nothing like being overcharged for something. With all this said, I like the update. At least for now, things appear to be on track. We'll see what happens when I try to land on the Mun!
  12. Rule 10: The letter "C", when found either by itself or repeating, is replaced by either an "S" or a "K" based upon its usage. Examples: The soft "C" sound is replaced with the letter "S". This occurs in words such as REPLACE, FACE, FARCE. The hard "C" sound is replaced with the letter "K". This occurs in words such as CAT, CAR, CATACOMB. The hard "C" sound when found repeating is replaced with a repeating "K". This occurs in words such as OCCUR, OCCULT, VACCUUM. The hard "C" sound when found with the letter "K" is replaced with the letter "K", making the letter "K" repeating. This occurs in words such as LUCK, FLACK, and JACKET. When the letter "C" is found with other letters to make new sounds, such as "CH", the "C" is left alone. This post, written with all rules in effect:
  13. Yes, but not as good of a source as crude oil, however. Are beans really the musical fruit?
  14. Dungeons are fun with friends and spells, but critically acclaimed novels describe fire-breathing
  15. Granted. The holidays are happy for everyone. After the holidays, though, everyone is not happy. Not even close. So much sadness. I wish for all of my New Years' Resolutions to actually come to fruition.
  16. Granted, but they don't tell you when they do. I wish the letter L would be permanently replaced with the number 7.
  17. Calling 911 because I will be at work when For Science! drops.
  18. How do my Kerbals celebrate the holidays? With many large explosions on the launchpad! All kinds of red and green from methane explosions and fire! After they douse the flames, they retire to the Astronaut Complex where they watch a slew of movies. Such titles as "Rudolph the Kerb-Nosed Reindeer" and "Frosty the SnowKerb". A warm mug of hot cocoa and a rousing round of singing "God Rest Ye Merry Gentle-Kerbs" follows before setting off to sleep, waiting for Santa Kerb to bring snacks!
  19. Yes it is. But gosh darned it all to heck if it isn't fun! Challenge accepted!
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