Jump to content

Kreuzung

Members
  • Posts

    1,651
  • Joined

  • Last visited

Everything posted by Kreuzung

  1. You need my plugin and a config file I posted some pages ago.
  2. Are you using the new PowerTech-ElEnergy system or PowerTech_MuMech?
  3. You can add base.WhateverYouOverloaded() at the end, but it also works without, partModule seems to contain nothing important on itself.
  4. The communication device looks great, but AFAIK it whould require a new plugin to work as comms device AND unfold (nothing really complicated).
  5. Do not use Battery, it\'s old and will be removed soon, left it in for compatibility issues. I know that the battery drain is weird, but I never ran into problems with it since the solar panels always recharge the first battery. Maybe I should rewrite the drain logic too... If you want to change the order, you can do it RCS-style by removing the upper stage battery, then re-adding it.
  6. Kreutsung ;D Next person will be dumb and waste his/her time on forum games!
  7. Probably your rocket has much more parts than the plane, and so the game runs out of memory because of all the parts you have installed.
  8. You are going too fast. Known bug with MultiJointPart, solution whould be using Unity animations instead.
  9. I really like YT commenters... When they sunk the japanese ghost ship, someone said 'I don\'t pay taxes just that the navy shoots at ships where they think is a ghost in'... There is a group of German youtubers who make a pretty funny show out of the comments after half a week, really nice idea I think.
  10. The snail in the video? You can see it alive at the end!
  11. You don\'t need to code anything. Just follow the part making instructions in the plugin thread.
  12. I don\'t watch TV. I watched Star Wars: The Clone Wars first on TV then on YT, but ragequitted in the middle of season 4 \'cause it was all overviolent crap with no real story, althrough some of the 4th season episode made me laugh sometimes.
  13. They generate energy and filter ZO2. You know that we are in the plugin age?
  14. But then it whouldn\'t be a crewed pod with strange torque anymore.
  15. the model.mu is the model itself, and the model***.mbm are the textures. Think you can view them with the Unity-based new part tools.
  16. Yes, it made me not really play the game anymore. This means, my motivation to work on this is minimal at the time. I hope this will change after the class test week...
  17. right mouse button -> save as... -> ? -> profit ;P
  18. I learned that I don\'t have any sense for 3D because I played a game half an hour until I noticed that it was using sprite-based graphics instead of meshes...
  19. It\'s more that you normally can\'t download hardware ;P I think that page was the result of someone asking for a torrent for RAM because it was so expensive at the computer shop.
  20. I hope you know that there is already a scale param in the config that scales only the nodes. Useless until now, but works.
  21. Opening the parts in blender, pressing s then 2.5 then repeating for all other meshes won\'t stop anyone from modding... ;P
  22. Most plugins work in different versions, and the popular ones are being updated if not. There are 3 plugins that haven\'t been updated by the authors AFAIK, and 2 of them have been fixed by a fan, so you probably won\'t have problems if you make a popular mod, even if you rely on other plugins.
×
×
  • Create New...