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Personally I’d prefer the space/colonization game stick to being a space/colonization game.
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I am loving using this mod! my one question is how do I use things like the stress and/or air function of the mod?
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Sounds like you’re looking for a game other than KSP.
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- tourism
- extreme sports
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(and 2 more)
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The developers have confirmed that some craft can only be built in orbit, BUT they have not indicated that it is linked to certain parts but rather size.
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Developer Insights #13 – KSP2 Resource System
Basesixty replied to Intercept Games's topic in Dev Diaries
I think it may mean we can have fuel flow in the background. This would help produce fuel on colonies when not loaded. -
The Devs are not sharing stuff ON PURPOSE
Basesixty replied to PlutoISaPlanet's topic in Prelaunch KSP2 Discussion
The steam page has said “coming soon” since ~2019. -
Laythe closer to Jool in ksp 2?
Basesixty replied to Newgame space program's topic in Prelaunch KSP2 Discussion
Nope. They stated that they won’t be changing/modifying the kerbolar system. -
Robotics in the KSP2 main release or will it be a DLC?
Basesixty replied to Anth's topic in Prelaunch KSP2 Discussion
You’re right, I didn’t put a huge amount of thought my post. -
Robotics in the KSP2 main release or will it be a DLC?
Basesixty replied to Anth's topic in Prelaunch KSP2 Discussion
This is actually somewhere I think that previously paid products should carry over to the new game. I don’t think that people who bought ksp 1 should get ksp 2 for free (or at any marked down price) but I DO think that if breaking ground is the exact same dlc just with a texture revamp people who bought it originally should get it for free. -
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Very possible
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AtomicTech started following Basesixty
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Of course I completely forgot